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2016-10-04[msvc] make.bat, no need to set the cuda path at all, cmake will figure it ou...lazydodo
2016-10-04[msvc] make.bat remove mixed cuda 7.5/8.0 build for release since all kernels...lazydodo
2016-10-04Cleanup: Update links to online py API doc, and remove old commented stuff.Bastien Montagne
2016-10-04Fix T49553: Blender 2.78 crashes when File->Data Previews ->Refresh Datablock...Bastien Montagne
2016-10-03Cycles CUDA: make CUDA 8.0 the officially supported version for all platforms.Brecht Van Lommel
2016-10-03Fix Cycles CUDA performance on CUDA 8.0.Brecht Van Lommel
2016-10-03Fix fluid sim build error with MSVC.Brecht Van Lommel
2016-10-03Fix memory leak caused by unknown opeartor of keymap itemJulian Eisel
2016-10-03Fix T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects.Bastien Montagne
2016-10-03Fix missing operator-type registrationJulian Eisel
2016-10-03Fix T49506: Remove unused File Browser theme settingsJulian Eisel
2016-10-03Fix missing new eyedropper keymap entry in keyconfig_utils.pyBastien Montagne
2016-10-02[Windows/Cycles/Clang] Fix compilation error with clang-cl on windowslazydodo
2016-10-02Fluids: improve multithreaded CPU usage.Brecht Van Lommel
2016-10-01Fix T49520: broken vertex colors in the game engine.Brecht Van Lommel
2016-10-01[Fix unreported bug] Snap align with normal was not working in derivade meshGermano Cavalcante
2016-10-01[msvc] make.bat - Fix:msbuild platform wasn't set when the architecture was a...lazydodo
2016-10-01Fix T49502: file browser on OS X not highlighting system folders and bookmarks.Brecht Van Lommel
2016-10-01[MSVC] Make.bat updates.lazydodo
2016-10-01Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5.Brecht Van Lommel
2016-10-01Cycles: implement partial constant folding for exponentiation.Alexander Gavrilov
2016-10-01Add default UV coordinates for torus primitive.Sebastian Witt
2016-10-01Fix MSVC compiler warning due to using */* to start comment.Brecht Van Lommel
2016-09-30Cleanup: Naming in EditNormals modifierSergey Sharybin
2016-09-30Normal edit modifier: Fix relation builder for the new dependency graphSergey Sharybin
2016-09-30Depsgraph: Report proper error when modifier fails to create relation linkSergey Sharybin
2016-09-30CUEW: Use latest upstream versionSergey Sharybin
2016-09-30Fix T49489: Pose marker in camera action + marker bound to camera -> crash.Bastien Montagne
2016-09-30UPBGE: Fix crash when calling shade_light texture when mtex has no tex.Ulysse Martin
2016-09-29Cycles: Support earlier tile rendering termination on cancelSergey Sharybin
2016-09-29Cycles: Fix typo in shader cancel routinesSergey Sharybin
2016-09-29Adopt referenced scene in the context when evaluating sequences within a Scen...Sergey Sharybin
2016-09-29Cycles: Improve OpenCL line information handlingSergey Sharybin
2016-09-29Cycles: Cleanup file headersSergey Sharybin
2016-09-29Update source tgz builder scriptSergey Sharybin
2016-09-29[MSVC] make.bat updates.lazydodo
2016-09-29Revert "[Windows/MSVC] Blosc doesn't require debug libraries."lazydodo
2016-09-29Fix Windows mouse wheel scroll speedlazydodo
2016-09-28Fix T49478: triangulate of face hangs Blender.Bastien Montagne
2016-09-28Cycles: Cleanup, indentationSergey Sharybin
2016-09-28Cycles: Fix compilation error with minimal feature setSergey Sharybin
2016-09-28Fix T49471: Vertex Connect randomly broken.Bastien Montagne
2016-09-28Fixes for pose library change 601ce6a89c4Sybren A. Stüvel
2016-09-28Curve pinning: Allow pinning object data without animated objectSergey Sharybin
2016-09-28Fix T49460: Particle group instance 'Use Count' value gets reset on file-load.Bastien Montagne
2016-09-28POSELIB_OT_pose_add: only create keyframes for selected bones.Sybren A. Stüvel
2016-09-28Fix missing properties editor update when changing 3D View cameraJulian Eisel
2016-09-27Dynamic Paint: Don't store duplicate adjacency links.Alexander Gavrilov
2016-09-27Dynamic Paint: Fix adjacency computations at UV seams.Alexander Gavrilov
2016-09-27[Windows/MSVC] Blosc doesn't require debug libraries.lazydodo