Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-08-25Fix accessing freed memory for GHOST/Wayland clipboard accessCampbell Barton
2022-08-25Cleanup: Add asserts to curves data-block creationMattias Fredriksson
Ref D14481
2022-08-25Cleanup: Improve commentsMattias Fredriksson
Add to comments in curves header, fix typo in attribute header. Ref D14481
2022-08-24Cleanup: Deduplicate RNA mesh element index retrievalHans Goudey
Reuse the subtraction, which simplifies adding assertions and refactoring to remove the custom data pointers.
2022-08-24Cleanup: Move outliner types to namespace, avoid C-style type definitionJulian Eisel
With C++ we should transition towards namespaces to avoid naming collisions. Having the namespace in place is the first step for that transition. Plus, the `typedef` isn't necessary for struct/class/enum definitions in C++, so avoid the verbosity it adds.
2022-08-24Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-24Cleanup warning about missing pointer casting.Bastien Montagne
2022-08-24Cleanup: Fix typo in commentHans Goudey
Added by mistake in 6718afdc8a32.
2022-08-24Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-24LibOverride: Fix (unreported) crashes in some cases, preserve active object ↵Bastien Montagne
on Clear, general cleanup. Inconsistencies in update/tagging code between different code doing the same 'Clear. liboverride operation lead to crashes in some cases. Unify deg tagging and WM notifiers accross the three editor-level codepaths performing the common Make/Reset/Clear operations. Preserve if possible the active object accross Clear operation. Several cleanup/rename/re-arangement of code to make it more consistent.
2022-08-24Cleanup: rename new IDTemplate operator to create overrides to `make`.Bastien Montagne
Matches other operators' names and UI labels better.
2022-08-24Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-24Fix WITH_CYCLES_ONEAPI_BINARIES issues with make releaseBrecht Van Lommel
Fix typo in blender_release.cmake, and ensure that "make release" still works when ocloc is not available. While a fatal error is useful for debugging, the current convention is to disable features, especially in cases like this where there is no simple way to make the feature work. Differential Revision: https://developer.blender.org/D15774
2022-08-24BLI_math: assert mat3_normalized_to_quat doesn't use a negative matrixCampbell Barton
Add an assert to ensure callers don't pass in negative matrices as the resulting quaternion is invalid.
2022-08-24Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-24Fix Quaternion.rotate(matrix) with negative matricesCampbell Barton
Rotating a quaternion by a negative matrix gave an invalid result. Follow up fix for T94231 which negated negative matrices too.
2022-08-24Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-24Fix T100606: Apply object transform fails with delta quaternion rotationCampbell Barton
Apply transform failed to clear delta quaternion & axis-angle rotation.
2022-08-24Merge branch 'blender-v3.3-release'Philipp Oeser
2022-08-24Fix T100590: Crash when changing active image texture nodePhilipp Oeser
Mistake in own rBc76d7f7bde35. Happened when no image was set in the Image Editor already (which is now checked for). Maniphest Tasks: T100590 Differential Revision: https://developer.blender.org/D15761
2022-08-24Cleanup: use determinant_m3(m) < 0 to implement is_negative_m3/m4Campbell Barton
Use a more direct method of checking if a matrix is negative instead of using cross & dot product. Also replace some determinant_m3() < 0 checks with is_negative_m3.
2022-08-24Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-24Fix T94231: Matrix.to_quaternion() returns invalid rotationCampbell Barton
The result of mat3_normalized_to_quat isn't valid for negative matrices. Isolate the fix to the Matrix.to_quaternion() instead of changing mat3_normalized_to_quat to prevent unintended side effects elsewhere.
2022-08-24Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-24Fix error from 21ea4995585931ad54f51c1878c06c526c3355a5Campbell Barton
Was not using the absolute index for comparison, breaking the id_management test.
2022-08-24Cleanup: formatCampbell Barton
2022-08-23Fix T100494: Broken sculpt hide status undo/redoHans Goudey
Caused by 2480b55f216c31 using the undo step indices instead of the indices of vertices in the mesh, causing the hide values to be swapped around randomly in the mesh.
2022-08-23Fix: Write hide status attributes for undo stepsHans Goudey
We don't convert to the old mesh format when writing undo steps to avoid overhead. So we can't skip writing the hide attributes then.
2022-08-23Fix T100482: Face Set visibility reset after savingHans Goudey
The face hide attribute wasn't created in order to store the visiblity from the face sets, it was only updated if it already existed.
2022-08-23Cleanup: Move paint.c to C++Hans Goudey
2022-08-23Cleanup: Use utility to write palette color listHans Goudey
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
The number of attribute domains isn't an attribute domain, so storing ATTR_DOMAIN_NUM in a variable with an eAttrDomain type isn't correct. In the cases it was used, the value wouldn't be accessed anyway.
2022-08-23Depsgraph: use more fine grained update tags for scenesBrecht Van Lommel
Ref D15710, this avoids unnecessary sequencer updates for some operations.
2022-08-23Build: add system for shipping with dynamic libraries on Linux and macOSBrecht Van Lommel
PLATFORM_BUNDLED_LIBRARIES gathers shared libraries that will be installed to the lib/ folder. The Blender executable gets a relative rpath pointing to this folder as part of the install step. The build rpath is different and uses absolute paths, so that it works for executables like tests that are in different locations, and to support the case where the build and install folders are different. The system is already used for the OpenMP library on macOS. But on Linux it will only kick in once we start using shared libraries for dependencies. This also removes Mesa libraries from the old location, as these would cause Blender to start with software OpenGL. Ref T99618
2022-08-23Cleanup: consistent variable names for install target directoriesBrecht Van Lommel
2022-08-23Build: use package instead of git repo for sse2neonBrecht Van Lommel
More consistent with other libs and avoids issues where it would always be rebuilt.
2022-08-23Merge branch 'blender-v3.3-release'Richard Antalik
2022-08-23Fix T98954: Color management is very slow with sequencer soundRichard Antalik
Function `rna_ColorManagement_update` tagged unnecesary updates. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D15710
2022-08-23Fix T100286: Crash accessing freed depsgraph object instancesCampbell Barton
Invalidate depsgraph.object_instances when freed, this resolves a crash when accessing the object instances after iteration has finished. Unlike most other collections, object_instances is only valid while the iterator is in-memory. The Python/RNA API needs to inline int/string collection lookups so the Python instance can be created before the iterator ends. Reviewed By: mont29, sergey Ref D15755
2022-08-23Cleanup: formatCampbell Barton
2022-08-23ImBuf: Optimize GPU memory by using 1 component format for grayscale imagesJeroen Bakker
This is done by checking the number of bitplanes from the image buffer. We assume that for float buffer to use the same bitplanes as it was a byte buffer. Then, the data of the image buffer is packed at the start of the `rect` or `float_rect` before upload. **Statistics - einar.v004.blend ** Note that not all grayscale textures have been stored as BW images so the amount of memory that can be reduced would be more. Without patch ``` 104 Textures - 3294.99 MB (3294.47 MB over 32x32), 37 RTs - 192.52 MB. Avg. tex dimension: 2201.88x1253.51 (2283.53x2202.13 over 32x32) 464 Buffers - 25.01 MB total 1.24 MB IBs 23.50 MB VBs. 3512.52 MB - Grand total GPU buffer + texture load ``` Patch applied ``` 104 Textures - 2917.66 MB (2917.14 MB over 32x32), 39 RTs - 215.45 MB. Avg. tex dimension: 2221.38x1252.75 (2323.28x2253.47 over 32x32) 467 Buffers - 25.01 MB total 1.24 MB IBs 23.51 MB VBs. 3158.13 MB - Grand total GPU buffer + texture load. ``` Reviewed By: fclem Differential Revision: https://developer.blender.org/D15484
2022-08-23Merge branch 'blender-v3.3-release'Philipp Oeser
2022-08-23Fix: OBJ import unused parameter warningPhilipp Oeser
Since {rB2542fda14d85}, `r_node` is an unused parameter. Changed `load_texture_image` to reflect that. Differential Revision: https://developer.blender.org/D15759
2022-08-23Compositor: handle NODE_DO_OUTPUT in RNA when setting a node activePhilipp Oeser
Main motivation is from T54314 where there was no way to read from a Viewer image datablock after setting another viewer node active. Part of the problem was addressed in rB16d329da284c (where handlers for the compositing background job were added so that you can act after the compositor has run), however there was still the remaining issue that setting another viewer node active would not properly tag the node NODE_DO_OUTPUT. This forced users into a complicated workaround (using switch nodes feeding into a single viewer node). Now handle NODE_DO_OUTPUT properly in RNA, too, and do proper updates so that behavior from RNA matches that of the Node Editor when setting a viewer node active. ref T54314. Reviewed By: JacquesLucke Maniphest Tasks: T54314 Differential Revision: https://developer.blender.org/D15203
2022-08-23Fix T99524: GPencil not updating when frame num is changedFalk David
When changing the frame_number of a grease pencil frame, the grease pencil object is not updated correctly. The frame stays where it previously was. The fix adds a `property_update` callback to the `frame_number` RNA property. Maniphest Tasks: T99524 Reviewed By: antoniov Differential Revision: https://developer.blender.org/D15394
2022-08-23Merge branch 'blender-v3.3-release'Jacques Lucke
2022-08-23Fix T100318: handle custom nodes in field inferencing more gracefullyJacques Lucke
Custom nodes are not supported, but it shouldn't crash here.
2022-08-23Merge branch 'blender-v3.3-release'Jacques Lucke
2022-08-23Fix T99932: video in node group does not playJacques Lucke
2022-08-23I18n: make workspaces translatableDamien Picard
This makes workspaces more translatable: - New Workspace menu - header - preset menus - preset entries - workspace names upon factory file template load - new workspace name upon workspace addition To properly translate those names, an extraction function for workspace names from app templates was added as well. (Do not do anything when loading a user-saved file!) Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15727