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2013-07-16fix for checking char arrays against NULL, instead check their first ↵Campbell Barton
character. also remove some dead code (return directly after return).
2013-07-16correct own incorrect check bmesh edgerin subdivide, also add missing break ↵Campbell Barton
in orthogonalize_m3 though this one wouldn't effect release builds.
2013-07-16fix own regression [#36154] Simple deform modifier doesn't recalculate normalsCampbell Barton
get_cddm and get_dm are called within modifiers so they wont ensure normals are valid, added an arg to optionally ensure valid normals.
2013-07-16fix [#36153] Crash when choosing a brush.Campbell Barton
2013-07-16fix [#36155] Crash with __contains__Campbell Barton
2013-07-16fix [#36157] Memory Leak in GHOST_DropTargetX11Campbell Barton
would leak a little bit of memory for every window created.
2013-07-16revert part of own commit r58304, gives different behavior when de-selecting ↵Campbell Barton
with the lasso in some cases, will look into this after release.
2013-07-16move ED_armature_edit_bone_select() into a more general utility function so ↵Campbell Barton
view3d-select bone operators can use it and get matching selection behavior when entering editmode. - specifically - write to the connected parents tipsel flag when setting the rootsel flag.
2013-07-16fix for the tip of the bones without connected children de-selecting when ↵Campbell Barton
entering editmode.
2013-07-16Fix memory leak in BKE_mesh_vert_poly_map_create.Antony Riakiotakis
2013-07-16BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic ↵Mitchell Stokes
rendering.
2013-07-16BGE: Fix for [#36023] "Objects of added scene are lit by lights of current ↵Mitchell Stokes
scene" reported by Raf Colson (raco). The material caching now keeps a cache per scene. Before materials from different scenes were sharing the same cache.
2013-07-16revert part of own commit r58254, utf8 isnt stepping by 1 always so use ↵Campbell Barton
less-than comparison.
2013-07-15Fix text object text entry being broken after recent fix to ↵Brecht Van Lommel
BLI_strncpy_wchar_from_utf8. Checked other usages of this function but they seem to be fine.
2013-07-15Fix #36058: Displace Modifier errors using a baked Image and displace baking ↵Sergey Sharybin
inconsistency between 2.67/2.68RC and previous versions This was in fact really nasty bug, caused by multitex_nodes function using global variable R (which is a copy of current renderer). this variable is not initialized to anything meaningful for until first rendering (preview or final) happened. Since multitex_nodes might be used outside of render pipeline, made it so whether CM is on or off as an argument to functions multitex_ext_safe and multitex_ext. Now multitex_nodes() is only shall be used for stuff happening from render pipeline! Also needed to make some changes to other places, so all the usages of texture sampling knows for the fact whether CM is on or off. And one more change is related on behavior of dispalcement, wave, warp, weightvg modifiers and smoke. They'll be always using CM off since texture is used for influence, not for color. It's rather bigger patch, but it's mostly straightforward changes, which we really need to be done. Reviewed by Brecht, thanks!
2013-07-15Fix #36127: 10 bit DPX render would crash when doing rendering animations fromBrecht Van Lommel
the UI on OS X. The problem is due to a large variable on the stack, and pthreads have a smaller stack size than the main thread by default. On Linux the pthread stack size seems to be 2MB, OS X 512KB and Windows 256KB - 512KB.
2013-07-15fix for sequence strips being given non utf8 names, where the filepath ↵Campbell Barton
wasn't utf8. also correct bad assumption in BKE_image_load_exists() that all paths are relative to the current blend file.
2013-07-15Fix #36139: cycles not taking texture spacing settings into account forBrecht Van Lommel
generated coordinates on text objects.
2013-07-15fix: #36122 Collada import - Keyframes offset after recording and playingGaia Clary
2013-07-15Collada miport: Report 'unknown animation class' only when relevantGaia Clary
2013-07-15Fix #36145: Error in inverting channels in the UV/Image EditorSergey Sharybin
Issue was caused by operator redo saving values for previous inverted channels, meaning the same channels will be inverted next time operator runs. Don't think it's useful to save operator values here, since you don;t have visual feedback about which channels were inverted. So marked all this properties as SKIP_SAVE. Gives much more predictable results.
2013-07-15correct placement of debug memset() for DEBUG_STRSIZECampbell Barton
2013-07-15previous commit r58256, had error in editmode (somehow it worked in most ↵Campbell Barton
tests still). also don't decrement active indices below zero (also a problem in 2.67).
2013-07-15clang/cmake - quiet warnings for external libs and reference moto as a ↵Campbell Barton
system include.
2013-07-15Fix #36124: VSE - Input Color doesn't invalidate cache properly for moviesSergey Sharybin
Animation structure holds some buffers inside, so for proper cache invalidation we need to re-open the animation.
2013-07-15fix for error (-1 index into array) when removing customdata layers with no ↵Campbell Barton
data, delete_customdata_layer was using layer data pointer to check weather to adjust index values (but both pointers can be NULL). Remove this code and do in customdata.c
2013-07-15fix for bad lengths being passed to string functions.Campbell Barton
2013-07-15fix for error in string copyCampbell Barton
- BLI_strncpy_wchar_from_utf8 wasn't NULL terminating the destination string, caused uninitialized memory use in BPY_python_start(). - BLI_strncpy_wchar_as_utf8 could write one byte past the buffer bounds.
2013-07-15debug option (off by default), for BLI_string to help find incorrect sizes ↵Campbell Barton
being passed in (enable in source files only)
2013-07-15allow deselection when bones BONE_UNSELECTABLE flag is set (lasso/box/circle ↵Campbell Barton
select)
2013-07-15fix [#36128] Not deselect all bone when I press the A button in edit modeCampbell Barton
2013-07-15fix [#36107] Moving origin of instanced objects doesn't work properlyCampbell Barton
now use the active object first if its selected, this means when multiple instances are selected, using the active object gives a predictable outcome.
2013-07-15fix for own regression, face index ranges still need checking in some places.Campbell Barton
2013-07-15fix regression [#36141] Crash with skin and remesh modifier in edit mode.Campbell Barton
2013-07-15replace strncpy with BLI_strncpy for cases we expect the string to be NULL ↵Campbell Barton
terminated.
2013-07-15== libredcode / licence cleanup ==Peter Schlaile
Changed libredcode to GNU GPL v2 or later to make it more compatible with additional libraries added to blender.
2013-07-14fix: #36060 Collada Import: animated armature+mesh problemGaia Clary
2013-07-14Removed unused paramter from ArmatureImporter:add_joint()Gaia Clary
2013-07-14Fix a few issues found by coverity code scan in cycles code, nothing that causedBrecht Van Lommel
an actual bug as far as I can tell.
2013-07-14fix for case where negative index was used when rendering particles with ↵Campbell Barton
UV's, also removed redundant array check.
2013-07-14Fix some unnecessary memory allocation slowness in cycles mesh export.Brecht Van Lommel
2013-07-14minor: commented fallthroughGaia Clary
2013-07-14recent changes to particle normal orientation change behavior in a way you ↵Campbell Barton
might not want (even though in general I think its an improvement). split this into 2 options, added 'Normal-Tangent' orientation that makes the mesh orient towards the tangent, otherwise it uses Z-Up as before.
2013-07-14fix [#36135] File name of previously saved render result no longer rememberedCampbell Barton
in fact the problem was caused by own previous fix/improvement for a different case, now this works as follows... - render uses last-saved name, falls back to 'untitled' in blend file path. - non render uses id-name always, saves into dir of last-saved image, fall back to blend file path.
2013-07-14fix relating to [#36093] Stationary Particle system - particle Y axis fails ↵Campbell Barton
to follow emitter object rotation With deformations and on a simple cube you could get axis flipping with normal-particle alignment. now use the normal & tangent to create the orientation to give a stable matrix that wont flip.
2013-07-14fix: #34823 Collada: nodes exporting world matricesGaia Clary
2013-07-13Fix for [#35482] 2.67 freestyle line visibility computation bug.Tamito Kajiyama
The reported line visibility issue was caused by a wrong calculation of a 2D bounding box (so-called "proscenium face" in Freestyle) in the case of a spherical grid data structure used for a perspective camera. The problem was resulting from the proscenium computation based on two corners (min and max) of the 3D bounding box of imported mesh data. Aware of the spherical coordinate transformation involving non-linear (arctangent) functions, now the proscenium is computed by taking in account all the eight corners of the 3D bounding box. Also added minor code changes to facilitate future debugging.
2013-07-13fix for bad NULL check in bmo_connect_pair, also remove duplicate checks in ↵Campbell Barton
if statements and redundant initialization vars.
2013-07-13fix for more errors with switch missing breakCampbell Barton
- boids random option was falling through to average. - (NC_OBJECT | ND_DRAW) notifier was falling through to ND_SHADING button preview updates.
2013-07-13fix for missing break statements in switch, some key shortcuts and notifiers ↵Campbell Barton
were falling through when its obviously incorrect to do so.