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AgeCommit message (Expand)Author
2020-08-21Cleanup: rename iterators over sequences to be more clear about what they do.Bastien Montagne
2020-08-21Merge branch 'blender-v2.90-release' into masterBastien Montagne
2020-08-21Fix critical bug in foreach ID looper of Scene data-block.Bastien Montagne
2020-08-21Cleanup: spellingCampbell Barton
2020-08-21Cleanup: use doxy sections for fcurve.cCampbell Barton
2020-08-21Cleanup: remove f-string useCampbell Barton
2020-08-21Cleanup: remove duplicated code from previously unnoticed merge conflictJacques Lucke
2020-08-21Refactor: move animdata code from blenloader to blenkernelJacques Lucke
2020-08-21Refactor: move nla code from blenloader to blenkernelJacques Lucke
2020-08-21Cleanup: remove LodLevelJacques Lucke
2020-08-21Refactor: move fcurve/fmodifier code from blenloader to blenkernelJacques Lucke
2020-08-21Cleanup: use LISTBASE_FOREACH in readfile.cJacques Lucke
2020-08-21GPUShader: Fix linking working even if one shader compilation failedClément Foucault
2020-08-21Cleanup: GPU: Update classes commentsClément Foucault
2020-08-21GPUShader: Make GPUShader* an opaque pointer to blender::gpu::ShaderClément Foucault
2020-08-21GPUShader: Fix NULL string used as shader name.Clément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-21Cleanup: use LISTBASE_FOREACH in writefile.cJacques Lucke
2020-08-21Blenloader: move IDProperty read/write code to blenkernelJacques Lucke
2020-08-21Cleanup: remove `exec()` calls from custom property editorSybren A. Stüvel
2020-08-21Cleanup: split `BKE_scene_get_depsgraph()` into two functionsSybren A. Stüvel
2020-08-21Cleanup: Reduce nesting of `scene_get_depsgraph_p()`Sybren A. Stüvel
2020-08-21Fix crash when accessing `view_layer.depsgraph` through BPYJulian Eisel
2020-08-21Cleanup: remove MeshBatchCache from MeshRenderDataCampbell Barton
2020-08-21UI: Fix panel collapse all behavior invertedHans Goudey
2020-08-21UI: Cleanup in interface_panel.cHans Goudey
2020-08-21Cleanup: Use LISTBASE_FOREACH in editors/screen directoryHans Goudey
2020-08-20Fix incorrect notifier valueJulian Eisel
2020-08-20Outliner: Avoid rebuilding tree on selection/active changesJulian Eisel
2020-08-20Cleanup: Clang Tidy: Resolve readability-delete-null-pointer errorHans Goudey
2020-08-20Merge branch 'blender-v2.90-release' into masterBastien Montagne
2020-08-20GPUShaderInterface: Fix use after free crashClément Foucault
2020-08-20Fix T79931: Infinite loop in scene "Full Copy" in 2.90.Bastien Montagne
2020-08-20Fix T63675: Keying outside NLA strip not possibleWayde Moss
2020-08-20Cleanup: Mesh Filter invoke refactorPablo Dobarro
2020-08-20GPUState: Use state setters inside selection codeClément Foucault
2020-08-20DRW: Fix remaining glDisableClément Foucault
2020-08-20GPUState: Use explicit depth test enumClément Foucault
2020-08-20Fix T79924: Update the view rotation origin after setting the sculpt pivotPablo Dobarro
2020-08-20Fix variable simulation steps with cloth deform brushesPablo Dobarro
2020-08-20Sculpt: Add orientation modes to the Cloth FilterPablo Dobarro
2020-08-20NLA: Fix strip Sync Length moving animation dataWayde Moss
2020-08-20UI: Fix aligned popovers not always turning inactiveRed Mser
2020-08-20Depsgraph: refactor tagging after time changesJacques Lucke
2020-08-20Silence `-Wmaybe-uninitialized` warning on GCC/LinuxSybren A. Stüvel
2020-08-20Selection: Fix lasso selection invisibleClément Foucault
2020-08-20GPU: Fix some more remaining GL enums scattered outside of GL moduleClément Foucault
2020-08-20GPUShaderInterface: GL backend isolationClément Foucault
2020-08-20GPU: Use GPUShader setters for uniforms removing uses of ShaderInterfaceClément Foucault