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2020-02-03Fix T72261 Overlay: Edit Mesh: Edges not visible when using "In front"Clément Foucault
This was caused by additional depth pass not rendering in the correct view.
2020-02-03Overlay: Armature: Fix Display armature as bound box in object modeClément Foucault
2020-02-03Fix CMake error with versions older than 3.9Brecht Van Lommel
2020-02-03UI: invert toolbar icon colors for light toolbar button backgroundYevgeny Makarov
Fixes T64177. Differential Revision: https://developer.blender.org/D6649
2020-02-03Merge branch 'blender-v2.82-release'Brecht Van Lommel
2020-02-03Fix T73045 Crash entering edit mode for "Object Font" instance meshClément Foucault
Font duplicator was not outputing dupli-objects using evaluated object pointers, leading to crash because original object are not supposed to be drawable.
2020-02-03Fix Cycles particle hair rendering broken after recent changesBrecht Van Lommel
This code was already wrong, we were just lucky that the previous coordinate was repeated due to using the same memory location.
2020-02-03Merge branch 'blender-v2.82-release'Sergey Sharybin
2020-02-03Codesign: Fix wrong logging messageSergey Sharybin
2020-02-03Merge branch 'blender-v2.82-release'Sergey Sharybin
2020-02-03Codesign: Add codesign for macOS workerSergey Sharybin
Works similarly to Windows configuration where buildbot worker and codesign machines are communicating with each other using network drive.
2020-02-03Overlay: Armature: Fix wireframe display type not working as 2.81Clément Foucault
2020-02-03Overlay: Armature: Improve bone outline z-bias in orthographic modeClément Foucault
The bias was too big and cause interpenetration on geometry that was in front of bones.
2020-02-03Fix T65114 Overlay: Armature: Bones with negative scale have wrong displayClément Foucault
This moves the backface culling to the fragment shader to avoid all the limitations of the current system. This has a cost but it is unlikely that bone drawing will be a bottleneck.
2020-02-03Merge branch 'blender-v2.82-release'Bastien Montagne
2020-02-03Fix T73472: Crash in override code on dirty pose bone pointers.Bastien Montagne
Usual issue from those dear Bone pointers in pose data... Note that this is more like minimal-risk, quick fix, it's nothing like 'nice to have' code. Think proper solution would be to refactor handling of those kind of 'caches' to ensure they are valid/up-to-date in a much easier way, at the very least. Ideal solution being to get fully rid of those horrors, of course, but let's not dream here. ;)
2020-02-03Merge branch 'blender-v2.82-release'Sergey Sharybin
2020-02-03Buildbot: Specify path to macOS codesignSergey Sharybin
2020-02-03Cleanup: Rearrange ED_armature.hmano-wii
2020-02-03Warp Modifier add invert vgroup optionCody Winchester
Adds the invert vertex weights option to the Warp Modifier. Setup in the same way as the other modifiers. Uses the existing flag char that is labeled unused. Differential Revision: https://developer.blender.org/D6720
2020-02-03Fix: Broken tweak select-transform in DopesheetJulian Eisel
Clicking and dragging (aka tweaking) an unselected item should select it, deselect others and translate. After rB395dfff103e1, it would not deselect others anymore.
2020-02-03Displace Modifier add invert vgroup optionCody Winchester
Adds the invert vertex weights option to the Displace modifier. Adds a flag and char padding to the Displace modifier DNA for the invert group boolean. Differential Revision: https://developer.blender.org/D6686
2020-02-03Fix T73364: crash calling particle_sytem.co_hair() on disabled particlesBrecht Van Lommel
2020-02-03Fix T73559: UDIM Crash Fill TileJeroen Bakker
The function `gpu_texture_create_tile_array` checked for a valid tile ibuf when determining the packing location. During the actual packaging it didn't. As the tiles are already ignored when selecting the packing location, we can also ignore it when copying it to the glTexture. Therefore this patch removes the existing BLI_assert and replaces it with a NULL check. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D6738
2020-02-03Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-03Text: make "Text" tab active when searchingYevgeny Makarov
2020-02-03Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-03Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-03Fix T73553: Grease pencil poll crash with non-gpencil objectsCampbell Barton
2020-02-02UI: Re-organize Sculpt Symmetrize controlsWilliam Reynish
Currently the UI for Symmetrize is confusing, for a few reasons: - It exists as a sub-panel to the Dyntopo panel, even though it doesn't require Dyntopo to work - It is inside a panel called Remesh, which is confusing because we now have a different Remesh panel Changes: - Put the Symmetrize controls in the Symmetry panel - Rename Optimize to Rebuild BVH and move to the Sculpt menu - Change the poll function - apparently it doesn't require Dyntopo Differential Revision: https://developer.blender.org/D6735 Reviewed by Pablo Dobarro
2020-02-02UI: fix blurring of bitmap icons for the navigation gizmoYevgeny Makarov
2020-02-02Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-02Fix error showing viewport unitsCampbell Barton
Out of bounds buffer unit-system index with zoomed out viewport.
2020-02-02Cleanup: clang-formatCampbell Barton
2020-02-01UI: Shortcut String ChangesHarley Acheson
Improvements to keyboard shortcuts shown in menus, mostly for Macs. Differential Revision: https://developer.blender.org/D6730 Reviewed by Brecht Van Lommel
2020-02-01UI: Ellipsis Character for Line ContinuationHarley Acheson
Using ellipsis character for line continuation since that glpyh is now narrower. Differential Revision: https://developer.blender.org/D6728 Reviewed by Brecht Van Lommel
2020-02-01Fix T54292: CrazySpace transform calculation errormano-wii
The function `modifiers_disable_subsurf_temporary` disables temporarily only subsurf modifiers with the `On Cage` option enabled. But a modifier can act on cage even with this option disabled. Differential Revision: https://developer.blender.org/D6722
2020-02-01Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-01Object: support 'Affect Parents' for snap/clear transformCampbell Barton
Resolves T69450
2020-02-01Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-01Object: no longer skip weight paint objects when clearing transformCampbell Barton
This meant a non-active selected object would be skipped based on the mode last used, mostly an issue with 'Lock Object Modes' disabled. Other transform operators (such as snap) don't do this. Partially reverts b8aff064662d5
2020-02-01UI: Font Binary Symbol UpdatesHarley Acheson
Font binaries updated with consistent keyboard symbols. Footer events now have per-platform icons. Differential Revision: https://developer.blender.org/D6055 Reviewed by Brecht Van Lommel
2020-01-31Merge branch 'blender-v2.82-release'Philipp Oeser
2020-01-31UI: use full width for ID blocks in speaker propertiesPhilipp Oeser
rBb6a97baa0efa already did this for World, Light, Camera, Texture. rBb196c42d4ade already did this for Lattice.
2020-01-31Cycles: bump version to 1.12, matching Blender 2.83 release cycleBrecht Van Lommel
2020-01-31Merge branch 'blender-v2.82-release'Brecht Van Lommel
2020-01-31Fix T64024: fullscreen switching on macOS shows red line artifactsYevgeny Makarov
Specifically, this happened when automatically hiding and showing of the menu bar and dock was enabled in the system preferences. Differential Revision: https://developer.blender.org/D6710
2020-01-31Cleanup: enforce immutability through const, instead of a commentNicholas Rishel
Differential Revision: https://developer.blender.org/D6504
2020-01-31Fix issues in Cycles standalone, particularly related to render displayBrecht Van Lommel
Some code was removed to avoid storing the combined pass when viewport rendering other passes. But we can keep this by default, Blender overrides the list of passes entirely.
2020-01-31Cycles: bump version to 1.11, matching Blender 2.82 release cycleBrecht Van Lommel