Age | Commit message (Expand) | Author |
2013-04-26 | Fix a few more cases where an operator should not show in the search menu. | Brecht Van Lommel |
2013-04-26 | Fix #35080: freestyle Fill Range by Selection operator giving error when invoked | Brecht Van Lommel |
2013-04-26 | Fix #34172: cycles BVH build crashing in some rare circumstances on 32 bit li... | Brecht Van Lommel |
2013-04-25 | game engine: Use bullet's default contact processing theshold | Sergej Reich |
2013-04-25 | rigidbody: Code cleanup | Sergej Reich |
2013-04-25 | Fix [#34545] Render layer name is unwantedly translated in composite node editor | Bastien Montagne |
2013-04-25 | style cleanup | Campbell Barton |
2013-04-25 | minor fixes for freestyle | Sv. Lockal |
2013-04-25 | individual inset was missing relative option. | Campbell Barton |
2013-04-25 | Fix freestyle crash due to freed memory access. The render data needs to be | Brecht Van Lommel |
2013-04-25 | Fix part of #34640: vertex color blur brush would average face corner colors | Brecht Van Lommel |
2013-04-25 | Fix #35077: cycles incorrectly rendered an empty with dupligroup that was | Brecht Van Lommel |
2013-04-25 | Fix part of #34640: colors darkening when using the vertex paint blur tool. | Brecht Van Lommel |
2013-04-25 | fix:#35073 face normals calculation used wrong mloop index | Gaia Clary |
2013-04-25 | Fix #35074: Image editor shows color banding on rendered images (even with di... | Sergey Sharybin |
2013-04-25 | ruler tweak: don't, snap to edit-object, because it didnt work well when modi... | Campbell Barton |
2013-04-25 | ruler snapping | Campbell Barton |
2013-04-25 | Bugfix [#35075] Physics Panel of Particles Fluid is Truncated | Joshua Leung |
2013-04-25 | ruler snap adjustments | Campbell Barton |
2013-04-25 | fix [#35072] View name of 3Dview is clamped in Japanese | Campbell Barton |
2013-04-25 | Fix #29932 Left Shift + Numpad 1,2,3 not Aligning to Active | Francisco De La Cruz |
2013-04-25 | Fix build error with scons + msvc, needs pthread include. | Brecht Van Lommel |
2013-04-25 | Fix two more high DPI / retina draw issues with running jobs in info header and | Brecht Van Lommel |
2013-04-25 | Fix #34806: rigid body world settings were not copied with a full scene copy. | Brecht Van Lommel |
2013-04-25 | Fix crash going to a scene with no camera, with an inactive 3D viewport space. | Brecht Van Lommel |
2013-04-25 | Fix rigid body world Solver Iterations not showing in UI and throwing python ... | Brecht Van Lommel |
2013-04-25 | minor fixes | Campbell Barton |
2013-04-25 | Fix #34714: cycles viewport render would restart when minimizing and unminimi... | Brecht Van Lommel |
2013-04-24 | Fix cycles build error, RNA C++ API did not properly handle output parameters. | Brecht Van Lommel |
2013-04-24 | Fix flickering black tiles in preview render, after viewport render commit, it's | Brecht Van Lommel |
2013-04-24 | Fix blender internal preview rendering continuously restarting after recent | Brecht Van Lommel |
2013-04-24 | rna api function scene.ray_cast now returns the object and its matrix (incase... | Campbell Barton |
2013-04-24 | Fix #34783: smoke simulation crash when changing frame while preview rendering. | Brecht Van Lommel |
2013-04-24 | Fix #35068: bpy.ops.node.output_file_add_socket() now works on the active node | Brecht Van Lommel |
2013-04-24 | Fix for #34739 and #35060, avoid ambiguity in compositor viewer nodes. | Lukas Toenne |
2013-04-24 | Fix #35008: compositing nodes viewer border (ctrl + B) not working correct in... | Brecht Van Lommel |
2013-04-24 | allow to scale and rotate from edge/vertex slide. | Campbell Barton |
2013-04-24 | fix for crash changing transform modes rotate/edge-slide/grab. setCustomPoint... | Campbell Barton |
2013-04-24 | Fix #35063: GLSL texture node Value output was not outputting alpha. | Brecht Van Lommel |
2013-04-24 | Fix material node editor not working when Blender Game is selected as render ... | Brecht Van Lommel |
2013-04-24 | use more rna-constant name for bevel clamping. | Campbell Barton |
2013-04-24 | fix relating to r56260, when in vertex paint mode the mesh would have tessfac... | Campbell Barton |
2013-04-24 | fix glitch where vertex baking wouldn't always refresh the mesh. | Campbell Barton |
2013-04-24 | Fix bug #34611: bevel overlap limit | Howard Trickey |
2013-04-24 | fix [#34657] Smoothing will not be updated in object mode, when hiding faces ... | Campbell Barton |
2013-04-24 | fix for mistake in own recent commit r56249 with rna_EffectorWeight_path | Campbell Barton |
2013-04-24 | simple optimizations for bvhtree_from_mesh_faces() for editmesh, was quite in... | Campbell Barton |
2013-04-24 | Fix for broken Material color/alpha/thickness modifiers. | Tamito Kajiyama |
2013-04-24 | alternate fix for [#24887] - r33294. | Campbell Barton |
2013-04-24 | Fix for full-sample anti-aliasing (FSAA) not working with Freestyle. | Tamito Kajiyama |