Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-05-08 | Fix reseting of particle lifetime and unborn feature when adding smoke - ↵ | Daniel Genrich | |
reported by blendernation | |||
2012-05-08 | fix for own mistake for ctrl+left/right movement and code cleanup for ↵ | Sv. Lockal | |
txt_jump_left/right | |||
2012-05-08 | style cleanup: seqeffects | Campbell Barton | |
2012-05-08 | Fix #31332: VSE drag and drop onto timeline buggy | Sergey Sharybin | |
2012-05-08 | Fix #31344: MovieClip python custom properties are reset when reopen the file | Sergey Sharybin | |
2012-05-08 | ndof: restored support for older serial port 3D mice on Linux (R45951 broke ↵ | Mike Erwin | |
it, oops) | |||
2012-05-08 | adding kernel_projection.h in CMakelists | Dalai Felinto | |
2012-05-08 | Cycles: add light falloff node, with quadratic/linear/constant falloff and a | Brecht Van Lommel | |
smoothing factor to reduce high values near the light. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Falloff Note that this was already possible to do manually with the Ray Length, but this adds a convenient node for it. This commit also makes the mapping node min/max option work, fixing #31348. | |||
2012-05-07 | Collada: patch #31331: added missing call to BKE_mesh_tessface_ensure() when ↵ | Gaia Clary | |
'apply Modifiers' was NOT selected | |||
2012-05-07 | style cleanup: avi | Campbell Barton | |
2012-05-07 | fix [#31354] Segfault with "Extrude Individual Faces and Move" | Campbell Barton | |
2012-05-07 | Collada: patch #31331: Implementation of 'Apply Modifiers' | Gaia Clary | |
2012-05-07 | fix [#31347] solidify modifier > even thickness parameter weired | Campbell Barton | |
2012-05-07 | style cleanup: outliner | Campbell Barton | |
2012-05-07 | cycles-fisheye: fixed formula for dir to equisolid | Dalai Felinto | |
second time I need a scond commit to get the equisolid formula right, shame on me ;) the formula is: r = 2 x focallength x sin (theta / 2) | |||
2012-05-07 | direction to equisolid - final fix for [#31307] Cycles panoramic fisheye ↵ | Dalai Felinto | |
lens and vector pass problem | |||
2012-05-07 | Some misc fixes to UI messages... | Bastien Montagne | |
2012-05-07 | fix for solidify modifier angle calculation (was incorrectly using ↵ | Campbell Barton | |
normalized angle function) | |||
2012-05-07 | GHOST/Cocoa: revert tablet detection commit for continuous grab, apparently ↵ | Brecht Van Lommel | |
it is already doing it and this change breaks something? Still it seems strange that it is doing tablet stuff in this part of the code then. | |||
2012-05-07 | GHOST/Cocoa: detect tablet event to disable continuous grab. Don't have tablet | Brecht Van Lommel | |
to test it though, can someone with Mac + tablet confirm if continuous grab gets automatically disabled when using the tablet? | |||
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel | |
vectors and window texture coordinates. Only for Fisheye Equisolid it's still not working correct yet. Patch from Dalai with modifications. | |||
2012-05-07 | Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming style | Sergey Sharybin | |
2012-05-07 | Cleanup of intern/SConstript: CSG is not in source tree anymore, remove ↵ | Sergey Sharybin | |
option to use it | |||
2012-05-07 | Woops, some unwanted spaces remained in source files. | Sergey Sharybin | |
2012-05-07 | Style cleanup of own modules using style checker from Campbell. | Sergey Sharybin | |
2012-05-07 | Style cleanup: displist module | Sergey Sharybin | |
2012-05-07 | Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly ↵ | Sergey Sharybin | |
used term in Blender | |||
2012-05-07 | Style cleanup in readfile versioning files | Sergey Sharybin | |
2012-05-07 | Fix mac build error after ghost cocoa changes. | Brecht Van Lommel | |
2012-05-07 | Code cleanup: make changes suggested by check_style for sculpt-related files. | Nicholas Bishop | |
2012-05-07 | Fix float image loading crash in cycles after multithreading changes. | Brecht Van Lommel | |
2012-05-06 | fix for limited dissolve (after sine intended fixes - not cleaning up before ↵ | Campbell Barton | |
vertex dissolve would skip dissolving some verts that should be dissolved). now do this: - edge dissolve - cleanup (removing edges left over from dissolving faces) cleanup removes verts and NULL vertex input array - dissolve verts which haven't been removed. | |||
2012-05-06 | fix [#31197] Limited dissolve leaves faces/edges/verts behind | Campbell Barton | |
bad bug where vertices could be in a face more then once (which isn't allowed), now check for this when creating a face. | |||
2012-05-06 | style cleanup: blenkernel | Campbell Barton | |
2012-05-06 | Mesh elements sorting refactor. | Bastien Montagne | |
Now only one operator. Same options for vertices, edges and faces (so adds edges sorting, and some options to vertices sorting). Face sorting should behave as previously. However, XSortVerts won’t pack anymore selected vertices at the begining of the vert array (as it used to), if you want such behavior you’ll have to first run SortElements with Selected action. Also added bug ref I forgot in r46354 (armature.c). | |||
2012-05-06 | code cleanup: documentation commit | Campbell Barton | |
2012-05-06 | code cleanup: add getCursorGrabModeIsWarp(), makes the intent more clear ↵ | Campbell Barton | |
where we check for mouse warping. | |||
2012-05-06 | disable warping for tablet events (X11 only), added TODO's for OSX and win32. | Campbell Barton | |
2012-05-06 | Fix for [#31333] 2.63 Bone copy rotation becomes mad after entering/leaving ↵ | Bastien Montagne | |
armature edit mode There is no real good solution to this problem, hopefully this threshold value will be a good compromize this time... :( | |||
2012-05-06 | Code cleanup: patch by Thomas to fix PassType values to be consecutive. | Brecht Van Lommel | |
2012-05-06 | style cleanup: BKE_*.c files which deal with library functions | Campbell Barton | |
2012-05-06 | Last part of fix for [#31157]: Some (actually, 172) operators have no tooltip. | Bastien Montagne | |
Only remaining undocumented one is IMAGE_OT_record_composite (not sure what it actually does, nor even whether it’s actually working or not...). Note that I didn’t bother with operators flagged as OPTYPE_INTERNAL! | |||
2012-05-06 | update for recent RNA change | Campbell Barton | |
2012-05-06 | style cleanup: modifiers | Campbell Barton | |
2012-05-06 | fix for same bug as r46346, incorrect code was copied. | Campbell Barton | |
2012-05-06 | fix for error in MOD_weightvgmix.c caused by confusion without braces. | Campbell Barton | |
CustomData_add_layer_named would run even when the dvert layer was found. | |||
2012-05-06 | Bugfix [#31003] Animation data (e.g. actions, drivers) from the active material | Joshua Leung | |
of a material nodetree was not visible in the Animation Editors | |||
2012-05-06 | add back pose specials menu, also add back the ability to clear user ↵ | Campbell Barton | |
transforms on all bones (not just selected - mango request - was possible in 2.4x). - rename only_select op property to only_selected (both were used). - only do mingw workaround when building with FREE_WINDOWS defined. | |||
2012-05-06 | Bugfix [#31330] Shape Key Editor does not switch to assigned Key Action | Joshua Leung | |
2012-05-06 | Fix for [#31327] Text editor menu incorrect (Patch attached) | Bastien Montagne | |
Patch by Justin Dailey, thx! |