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2012-05-08Fix reseting of particle lifetime and unborn feature when adding smoke - ↵Daniel Genrich
reported by blendernation
2012-05-08fix for own mistake for ctrl+left/right movement and code cleanup for ↵Sv. Lockal
txt_jump_left/right
2012-05-08style cleanup: seqeffectsCampbell Barton
2012-05-08Fix #31332: VSE drag and drop onto timeline buggySergey Sharybin
2012-05-08Fix #31344: MovieClip python custom properties are reset when reopen the fileSergey Sharybin
2012-05-08ndof: restored support for older serial port 3D mice on Linux (R45951 broke ↵Mike Erwin
it, oops)
2012-05-08adding kernel_projection.h in CMakelistsDalai Felinto
2012-05-08Cycles: add light falloff node, with quadratic/linear/constant falloff and aBrecht Van Lommel
smoothing factor to reduce high values near the light. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Falloff Note that this was already possible to do manually with the Ray Length, but this adds a convenient node for it. This commit also makes the mapping node min/max option work, fixing #31348.
2012-05-07Collada: patch #31331: added missing call to BKE_mesh_tessface_ensure() when ↵Gaia Clary
'apply Modifiers' was NOT selected
2012-05-07style cleanup: aviCampbell Barton
2012-05-07fix [#31354] Segfault with "Extrude Individual Faces and Move"Campbell Barton
2012-05-07Collada: patch #31331: Implementation of 'Apply Modifiers'Gaia Clary
2012-05-07fix [#31347] solidify modifier > even thickness parameter weiredCampbell Barton
2012-05-07style cleanup: outlinerCampbell Barton
2012-05-07cycles-fisheye: fixed formula for dir to equisolidDalai Felinto
second time I need a scond commit to get the equisolid formula right, shame on me ;) the formula is: r = 2 x focallength x sin (theta / 2)
2012-05-07direction to equisolid - final fix for [#31307] Cycles panoramic fisheye ↵Dalai Felinto
lens and vector pass problem
2012-05-07Some misc fixes to UI messages...Bastien Montagne
2012-05-07fix for solidify modifier angle calculation (was incorrectly using ↵Campbell Barton
normalized angle function)
2012-05-07GHOST/Cocoa: revert tablet detection commit for continuous grab, apparently ↵Brecht Van Lommel
it is already doing it and this change breaks something? Still it seems strange that it is doing tablet stuff in this part of the code then.
2012-05-07GHOST/Cocoa: detect tablet event to disable continuous grab. Don't have tabletBrecht Van Lommel
to test it though, can someone with Mac + tablet confirm if continuous grab gets automatically disabled when using the tablet?
2012-05-07Fix most of #31307: cycles panorama camera not working correct with speedBrecht Van Lommel
vectors and window texture coordinates. Only for Fisheye Equisolid it's still not working correct yet. Patch from Dalai with modifications.
2012-05-07Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming styleSergey Sharybin
2012-05-07Cleanup of intern/SConstript: CSG is not in source tree anymore, remove ↵Sergey Sharybin
option to use it
2012-05-07Woops, some unwanted spaces remained in source files.Sergey Sharybin
2012-05-07Style cleanup of own modules using style checker from Campbell.Sergey Sharybin
2012-05-07Style cleanup: displist moduleSergey Sharybin
2012-05-07Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly ↵Sergey Sharybin
used term in Blender
2012-05-07Style cleanup in readfile versioning filesSergey Sharybin
2012-05-07Fix mac build error after ghost cocoa changes.Brecht Van Lommel
2012-05-07Code cleanup: make changes suggested by check_style for sculpt-related files.Nicholas Bishop
2012-05-07Fix float image loading crash in cycles after multithreading changes.Brecht Van Lommel
2012-05-06fix for limited dissolve (after sine intended fixes - not cleaning up before ↵Campbell Barton
vertex dissolve would skip dissolving some verts that should be dissolved). now do this: - edge dissolve - cleanup (removing edges left over from dissolving faces) cleanup removes verts and NULL vertex input array - dissolve verts which haven't been removed.
2012-05-06fix [#31197] Limited dissolve leaves faces/edges/verts behindCampbell Barton
bad bug where vertices could be in a face more then once (which isn't allowed), now check for this when creating a face.
2012-05-06style cleanup: blenkernelCampbell Barton
2012-05-06Mesh elements sorting refactor.Bastien Montagne
Now only one operator. Same options for vertices, edges and faces (so adds edges sorting, and some options to vertices sorting). Face sorting should behave as previously. However, XSortVerts won’t pack anymore selected vertices at the begining of the vert array (as it used to), if you want such behavior you’ll have to first run SortElements with Selected action. Also added bug ref I forgot in r46354 (armature.c).
2012-05-06code cleanup: documentation commitCampbell Barton
2012-05-06code cleanup: add getCursorGrabModeIsWarp(), makes the intent more clear ↵Campbell Barton
where we check for mouse warping.
2012-05-06disable warping for tablet events (X11 only), added TODO's for OSX and win32.Campbell Barton
2012-05-06Fix for [#31333] 2.63 Bone copy rotation becomes mad after entering/leaving ↵Bastien Montagne
armature edit mode There is no real good solution to this problem, hopefully this threshold value will be a good compromize this time... :(
2012-05-06Code cleanup: patch by Thomas to fix PassType values to be consecutive.Brecht Van Lommel
2012-05-06style cleanup: BKE_*.c files which deal with library functionsCampbell Barton
2012-05-06Last part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
Only remaining undocumented one is IMAGE_OT_record_composite (not sure what it actually does, nor even whether it’s actually working or not...). Note that I didn’t bother with operators flagged as OPTYPE_INTERNAL!
2012-05-06update for recent RNA changeCampbell Barton
2012-05-06style cleanup: modifiersCampbell Barton
2012-05-06fix for same bug as r46346, incorrect code was copied.Campbell Barton
2012-05-06fix for error in MOD_weightvgmix.c caused by confusion without braces.Campbell Barton
CustomData_add_layer_named would run even when the dvert layer was found.
2012-05-06Bugfix [#31003] Animation data (e.g. actions, drivers) from the active materialJoshua Leung
of a material nodetree was not visible in the Animation Editors
2012-05-06add back pose specials menu, also add back the ability to clear user ↵Campbell Barton
transforms on all bones (not just selected - mango request - was possible in 2.4x). - rename only_select op property to only_selected (both were used). - only do mingw workaround when building with FREE_WINDOWS defined.
2012-05-06Bugfix [#31330] Shape Key Editor does not switch to assigned Key ActionJoshua Leung
2012-05-06Fix for [#31327] Text editor menu incorrect (Patch attached)Bastien Montagne
Patch by Justin Dailey, thx!