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2006-01-15Removed printfs in setPoints(), add proper exception handling.Ken Hughes
2006-01-15last of the cosmetic fixes with aligning buttons in the path setting/info ↵Campbell Barton
win prefs area.
2006-01-15Mesh sculpting event handeler script,Campbell Barton
see http://www.elysiun.com/forum/viewtopic.php?t=56101 for details,
2006-01-15Aligned all remaining non-aligned header buttons, (was looking yuck with ↵Campbell Barton
rounded theme, hope this doesn't mess you up Broken) Aligned filesel buttons|text entry- looked arse also. Added tooltips for filesel text entry- "Type in dir to create" and "+/- increment" or somthing like that. - Cam
2006-01-15more graphics patches from Snailrose,Erwin Coumans
remove constraint fixed, Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz, SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
2006-01-15Bugfix #3731: User reported that cyclic IPO curves reported the wrong valueKen Hughes
in the BPy API for the "end point". It was a minunderstanding of what happens with cyclic Ipos, but we updated the documentation to make this clearer in the future.
2006-01-14Bug fix: #3684Martin Poirier
When grabing a camera in camera view, the constraint center wasn't the center used for initgrabz, so it messed up a lot.
2006-01-14fix previously fixed error msg.Stephen Swaney
2006-01-14Object.Get( name ) was throwing an AttributeError.Stephen Swaney
Change to throw more correct ValueError when name is not found as per IRC discussion
2006-01-13Cam Barton discovered the setter for me.faces[i].col was missing.Ken Hughes
2006-01-13* [ #3746 ] Calling getPose on a mesh object generates "RuntimeError: Pose - ↵Joseph Gilbert
Error: PyPose_FromPose: Internal Error Ocurred" - added returns where appropriate.
2006-01-13*head/tail additionJoseph Gilbert
- forgot to add the ability to get pose head/tail positions - no setters (yet) as they are calculated
2006-01-13*bone.children fixJoseph Gilbert
- fixes bone.children to return direct bone children - added bone.getAllChildren() to allow previous behavior
2006-01-13Fixed bug in importing OBJ files with negative indicies (UV and VERTS, ↵Campbell Barton
normals are ignored) Have alredy tested 100's of obj files and cant believe this is the first I have found with negative coords. May fix the UI before 2.41, Importing a whole dir isnt very user friendly. and may want to support sequence import. - Cam
2006-01-13Bugfix as provided by 'stealth apprentice' on the bf-comitters list.Ton Roosendaal
Function get_constraint_target() should catch the case when a constraint has unknown type, to prevent a pointer to become unitialized.
2006-01-13Another bug fix for reference counting in extend methods.Ken Hughes
2006-01-13Subsurf UV crasher fix - thanks Malefico and Matthew for test files.Brecht Van Lommel
2006-01-13make clear that 'concave mesh' is really for static triangle mesh. too many ↵Erwin Coumans
people try to make it moving, it is for landscapes/static environment.
2006-01-13==python scripts==Tom Musgrove
added xfig exporter by Dino Ghilardi ply import and export in previous commit were by Bruce Merry
2006-01-13==python scripts==Tom Musgrove
added ply import and export, extensively tested on files from http://www.cs.virginia.edu/~gfx/Courses/2001/Advanced.spring.01/plymodels/ they give correct results for both import and export, however they could use some speed optimization for large mesh
2006-01-13bugfix: #3738 Armature bones returns none instead of key errorStephen Swaney
BonesDict was returning None instead of throwing a KeyError when key not found. Also fixed a few compile warnings about struct initialization.
2006-01-12Fixed a segfault in zooming out on long wave files- 6min+Campbell Barton
Was using shorts which couldent code with viewing many samples at once.
2006-01-12Renamed clean_mesh.py to mesh_cleanup.pyCampbell Barton
Rewrote to use Kens Mesh module, much faster, cleaner and nicer UI. - Another use for PupBlock.
2006-01-12Clean-up of some reference counting issues with delete() methods. AlsoKen Hughes
further relax the input types for edge.extend() and face.extend() so that single lists or tuples are accepted without errors.
2006-01-12renamed some variables to make the timing in the game engine less ↵Erwin Coumans
confusing+minor improvements in this area. enabled game engine for scons
2006-01-12Added tri2quad script finds all possible quads to be made from selected ↵Campbell Barton
triangle pairs, then joins the best first until the error limit is reached. Just Updated and faster 8.5sec to 0.6sec for 2k triangles in my test. Also my fav new function PupBlock for the UI input!
2006-01-12Fixed a bug in boxpack that archimap not to clear data between uses, and ↵Campbell Barton
become progressivly slower. Updated Archimap to set UV's aslists (dont need to convert to tuples anymore)
2006-01-12overlooked IMB_imbuf.h was already included inside an extern "C" section.Erwin Coumans
2006-01-12uncommented include "IMB_imbuf.h", it is needed?Erwin Coumans
2006-01-12BPy: Mathutils fix: bug #3737Martin Poirier
Vector.resize4D() didn't put 1 in the 4th component (the scale factor), as it did in 2.37. While this is more "correct", it is much less usefull. Also, matrix.resize4x4 puts a 1 there too, so might as well revert and be consistent.
2006-01-12re-enable game engine by default, for 2.41 preparationErwin Coumans
2006-01-12Scons fix:Martin Poirier
new BPy Pose files weren't added to Sconscript
2006-01-12remove Constraint.h since it doesn't exist.Kent Mein
Provided by Letterrip. Kent
2006-01-12- override the temporary disabling of KETSJI and OPENAL for FreeBSD.Hans Lambermont
2006-01-11Forgot the pose file.... :pJoseph Gilbert
2006-01-11*pose docsJoseph Gilbert
- some pose python documentation
2006-01-11- sanitize spacings and tabs a bit. It's still not completely clean though.Hans Lambermont
2006-01-11*vc7 project file updateJoseph Gilbert
- adds pose to python project
2006-01-11Probably need these....Joseph Gilbert
2006-01-11*pose code for pythonJoseph Gilbert
- adds object.getPose - ability to manipulate poses /posebones - fixes a overflow bug in matrix sequence accessor - adds code to get vec/roll from mat3 - few internal fixes to NLA - ability to set bone matrices
2006-01-11At least FreeBSD needs to know where to find gl.hHans Lambermont
2006-01-11A few Mesh fixes:Ken Hughes
* edge and face extend() methods now add edges and faces in the order given by their parameters. Note that if duplicate edges or faces are specified, the order is preserved but the dups are removed, so indices won't match. * allow extend(), findEdges() and faces.uv to accept lists or tuples * fix bug in mesh.verts.extend() which didn't correctly check argument types
2006-01-11Exclude labels from grouping. - Clever numbuts look nicer with rounded theme.Campbell Barton
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> ↵Erwin Coumans
extension names renamed from glXXX to blXXX.
2006-01-11Fixed a silly bug when copying images.Campbell Barton
2006-01-11update to obj export:Campbell Barton
Added options. pup_block = [\ ('Apply Modifiers', EXPORT_APPLY_MODIFIERS, 'Use transformed mesh data from each object. May break vert order for morph targets.'),\ ('Selection Only', EXPORT_SEL_ONLY, 'Only export objects in visible selection.'),\ ('Edges', EXPORT_EDGES, 'Edges not connected to faces.'),\ ('Normals', EXPORT_NORMALS, 'Export vertex normal data (Ignored on import).'),\ ('Materials', EXPORT_MTL, 'Write a seperate MTL file with the OBJ.'),\ ('All Scenes', EXPORT_ALL_SCENES, 'Each scene as a seperate OBJ file.'),\ ('Animation', EXPORT_ANIMATION, 'Each frame as a seperate OBJ file.'),\ ('Copy Images', EXPORT_COPY_IMAGES, 'Copy image files to the export directory, never everwrite.'),\ ] Obj import was updated to import edges (2 vert faces), will update some more later.
2006-01-11MSVC6 projects for happy GE compilingJens Ole Wund
2006-01-11Fixed bug in do_clever_numbuts not displaying tooltips.Campbell Barton
Comment: Clear all events so tooltips work, this is not ideal and only needed because calls from the menu still have some events left over when do_clever_numbuts is called. Calls from keyshortcuts do not have this problem.
2006-01-10removed slow list handelingCampbell Barton
faster vert comparisons replaced spaces for tabs removed unneeded getData() calls general cleanup.
2006-01-10*project file updatesJoseph Gilbert
- gets project files in line for compiling again