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AgeCommit message (Expand)Author
2021-04-06Py API Docs: Update sphinx and theme versionsAaron Carlisle
2021-04-05BLI: fix axis order in 'BLI_array_iter_spiral_square'Germano Cavalcante
2021-04-053D View Utils: Add 'margin' parameter to 'ED_view3d_depth_read_cached'Germano Cavalcante
2021-04-05Render: faster animation and re-rendering with Persistent DataBrecht Van Lommel
2021-04-05Cycles: update Light Paths presetBrecht Van Lommel
2021-04-04Cycles: make AO bounces settings more discoverableBrecht Van Lommel
2021-04-03Fix inversion of snapping failing in measure toolGermano Cavalcante
2021-04-03Fix T87162: Measure Tool Not WorkingGermano Cavalcante
2021-04-03UI: Align Spreadsheet Booleans to CenterHarley Acheson
2021-04-02Geometry Nodes: Separate grid primitive X and Y sizeHans Goudey
2021-04-02GPencil: Prevent RNA assignment of invalid materials in modifiersPhilipp Oeser
2021-04-02Fix T86654: wrong Vertex Interpolation option default when importing alembic ...Philipp Oeser
2021-04-02Geometry Nodes: Allow float input for point scale nodeHans Goudey
2021-04-02Geometry Nodes: Change point translate and scale node defaultsHans Goudey
2021-04-02UI: Align Spreadsheet Reals and Integers to RightHarley Acheson
2021-04-02Cleanup: Remove blender namespace from Map.Jeroen Bakker
2021-04-02Cleanup: remove loading blender namespace from Vector.Jeroen Bakker
2021-04-02Cleanup: Added leading `e` to enum types.Jeroen Bakker
2021-04-02Cleanup: rename eChunkExecutionState to eWorkPackageState.Jeroen Bakker
2021-04-02Compositor: stream operators for WorkPackages.Jeroen Bakker
2021-04-02Compositor: Debug stream operator.Jeroen Bakker
2021-04-02Fix T84520: Make the different weight paint code paths exclusive to each otherSebastian Parborg
2021-04-02Fix T87131: SVG as GPencil elements with both Stroke and Fill failsAntonio Vazquez
2021-04-02BKE: attempt to fix build error on windowsAnkit Meel
2021-04-02Fix T86874: Wireframe not drawing for geometry node mesh primitivesKris
2021-04-02Modifiers: Fix build error with GMPAnkit Meel
2021-04-02Cleanup: Remove unecessary C API for direct mesh booleanHans Goudey
2021-04-02Cleanup: Use const argumentsHans Goudey
2021-04-02Cleanup: Remove unused code in boolean modifierHans Goudey
2021-04-02Cleanup: Remove unecessary part of instances component C APIHans Goudey
2021-04-01Cleanup: Move object_dupli.cc to C++Hans Goudey
2021-04-01Geometry Nodes: Improve speed of boolean node, use multi-input socketHans Goudey
2021-04-01Cleanup/Refactor: Use flags instead of bool to configure the snap gizmoGermano Cavalcante
2021-04-01Cleanup: Remove unused enum value in editmesh_knife.cGermano Cavalcante
2021-04-01Fix compilation error: "too many arguments to function"Germano Cavalcante
2021-04-01Cleanup/Refactor: Transform Orientation: Use 'orient_index' instead 'orient_t...Germano Cavalcante
2021-04-01Fix T87065: Deformed Lattice undeforms after setting keyframeSybren A. Stüvel
2021-04-01Cleanup: typo fix in commentSybren A. Stüvel
2021-04-01BLI: rename resource collector to resource scopeJacques Lucke
2021-04-01Curve: Remove 'CU_2D' flag used for nurbsGermano Cavalcante
2021-04-01Cleanup: use bool instead of intJacques Lucke
2021-04-01Cleanup: Remove unused codeHans Goudey
2021-04-01Cleanup: move node_exec.c to c++Jacques Lucke
2021-04-01Nodes: separate node name and display name in bNodeTreePathJacques Lucke
2021-04-01Cleanup: spellingCampbell Barton
2021-04-01Geometry Nodes: add socket value logging capabilityJacques Lucke
2021-04-01BLI: add call_safe method for FunctionRefJacques Lucke
2021-04-01BLI: return early when copying empty arrayJacques Lucke
2021-04-01Fix "unused variable" warning when compiling without nanovdbSebastian Parborg
2021-04-01LineArt: Remove "soft selection" option.YimingWu