Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-03-12Cleanup: rename specials -> context_menuCampbell Barton
In keeping with convention to match code & UI naming. - No user visible changes. - Include 'menu' in the name since context is an overloaded term. - While a few of these are panels, from a user perspective they are still context menus.
2019-03-12Tools: Only show cursor tool in wpaint mode when a pose object existsCampbell Barton
2019-03-12UI: Restore orient/pivot UI for wpaint & pose modeCampbell Barton
This was removed since 2.7x (by accident?)
2019-03-12GPU: Avoid access violation while reading the `pass->shader`.mano-wii
2019-03-12Fix overlay pose panel context checkCampbell Barton
Displayed pose options when weight-paint armature wasn't in pose mode.
2019-03-12Context: add pose_objectCampbell Barton
Needed for UI scripts to detect mixed weight paint + pose mode.
2019-03-12UI: Remove Sculpt Direction from context menuWilliam Reynish
It didn't work well in here - the menu would close and re-spawn as you hovered over this control.
2019-03-12Fix wrong memory handling in own rB93633efe69ca.Bastien Montagne
`BLO_library_read_struct()` actually takes care for us of nearly everything, makes things much simpler...
2019-03-12UI: Remove incorrect usage of ellipses in menusWilliam Reynish
We only use ellipses when a popup appears, not for regular submenus.
2019-03-12Icons: Add Links Cut icon to Node Editor, plus other tweaksWilliam Reynish
- Tweaks to Paint Mode Fill and Sample tool icons - Tweaks to GP Add Primitive icons
2019-03-12UI: correct context menu edge selection checkCampbell Barton
2019-03-12Cleanup: styleCampbell Barton
2019-03-12Cleanup: trailing spaceCampbell Barton
2019-03-12UI: correct typoCampbell Barton
Also odd parenthesis.
2019-03-11Add WorkSpace to list of ID types that are not supported by standard copy ↵Bastien Montagne
mechanism for now. Am not sure whether we want to support that at some point, but at least if we don’t, make it safe and get out of copy code early, previously trying to duplicate workspace through BKE_id_copy() would have given a very bad a broken result...
2019-03-11GPencil: Add support to display the material name in selected strokesAntonioya
2D artists have requested a way to see in viewport the name of the material assigned to a stroke. This is a special request for 2D animation and required to manage complex drawings with multiple materials on it. We don't need add a separate option for this in the panel. Now, when enable Name option in the Viewport Display panel, when you select a stroke in edit mode, the name of the material is displayed near the first point selected. Design reviewed by @mendio and @pepeland
2019-03-11GPencil: Add visual feedback for darwing in Bound modeAntonioya
As the final stroke is not visible in Bound mode, at least display the current stroke while drawing to get a visual hint of what are you doing.
2019-03-11UI: Add back frame operators to GPencil Draw and Sculpt mode contextual menusWilliam Reynish
Maniphest Task: T62130
2019-03-11GPencil: Add support for Bound BoxAntonioya
The bound box was not calculated for grease pencil objects.
2019-03-11Fix (unreported) broken ID previews reading.Bastien Montagne
Recent changes to blendfile reading adding deferred reading of actual data broke it, we cannot use the nifty `bhead + 1` to access data anymore, since there is no guaranty that that block hass been fully read. Note that there is still one case in `read_file_thumbnail()`, however loading of blendfile preview itself seems to be working fine... Maybe @campbellbarton can double check that point (or knows of hands whether it is OK there)?
2019-03-11Fix T62310: Batch generate data-block previews broken.Bastien Montagne
Some uninitialized colormanagement data was breaking RNA acces for them, exposed in batch preview management when generating previews for scenes because we have to backup/restore scene and all its settings before/after rendering it...
2019-03-11Fix: Remove unnecessary check in previous commitWilliam Reynish
2019-03-11Fix T62366: Grease pencil material color keyingSergey Sharybin
Do proper tagging for material changes, and avoid grease-pencil hack in the relations builder. The dependency graph code was forcing animation to be run for any copy-on-write change of material. However, animation is not supposed to be run on copy-on-write changes.
2019-03-11Add missing Add Face and Fill commands to Edit Mode Edge contextual menuWilliam Reynish
2019-03-11UI: Move UV Editor Cursor Position to sidebarWilliam Reynish
Consistent with the 3D View
2019-03-11UI: Use 'None' instead of 'No' for cache compression method.Pablo Vazquez
2019-03-11Sculpt: Fix undo when shape keys are usedSergey Sharybin
Can not use undo node's total vertices count, it only contains single PBVH node vertex count. Need to pass an entire key block number of vertices.
2019-03-11GPU: Make the creation of opengl shaders more stable.mano-wii
This commit possibly fixes the T58938. The crash happens when a shader that is created in a rendering context is deleted and another shader with the same name/program of the deleted one is created in the same context and used in another context.
2019-03-11UI: Add missing transform operators to Transform menuWilliam Reynish
- Consistent with other editors and modes - Allows users to discover G R S keys Maniphest task: T61556
2019-03-11Fix T61253: Wrong syntax highlighting when @ is used as multiplicationJacques Lucke
This is obviously not a perfect solution. However, to do proper highlighting a more advanced Python parser would be necessary. I think this patch implements a good heuristic to differentiate between the cases when `@` is used for a decorator vs for multiplication. When `@` is directly followed by an identifier, it is interpreted as decorated. Otherwise not. Reviewers: brecht Differential Revision: https://developer.blender.org/D4495
2019-03-11UI: Add missing All Transform to Object > Apply menuWilliam Reynish
Reported on Devtalk
2019-03-11Fix T62059: Driver not updating in Color RampJacques Lucke
Reviewers: sergey Differential Revision: https://developer.blender.org/D4497
2019-03-11Fix T62423: Wrong sculpting with shape keys and modifiersSergey Sharybin
Need to use original mesh to get virtual modifiers list, otherwise key datablocks will not be properly taken into account (since evaluated mesh doesn't have key datablock).
2019-03-11UI: Add brush controls to contextual menu for GPencil Draw and Sculpt modesWilliam Reynish
Maniphest task: T62130
2019-03-11Fix T59928: 'Radius' option does nothing when adding light probeJacques Lucke
2019-03-11Depsgraph: Add missing parameters for node treesSergey Sharybin
This allows to have drivers on node trees. Probably now it will be better to simply add parameters for any ID node, to avoid such amount of manual work. Initial idea was to not have nodes if it's not needed to avoid any possible overhead. Having more robust system is probably more valuable. We can always optimize overhead in one way or another.
2019-03-11UI: Add brush controls to contextual menus for Texture Paint, Vertex Paint, ↵William Reynish
Sculpt Mode Maniphest task: T62130
2019-03-11Fix T62359: Flip colors for Fill Tool missingPhilipp Oeser
Reviewers: brecht Maniphest Tasks: T62359 Differential Revision: https://developer.blender.org/D4486
2019-03-11Merge branch 'blender2.7'Brecht Van Lommel
2019-03-11UV editor: automatically show image assigned to active face.Brecht Van Lommel
When manually selecting a different image, this image will become pinned and continue to show. The material node is not automatically modified as it was in old Blender versions, only the image displayed in the UV editor. Fixes T61239: confusing behavior when unwrapping non-square images. By showing the relevant image by default it's more clear why it does aspect correction.
2019-03-11Fix T60855: workspace duplicate does not preserve addons filters.Brecht Van Lommel
2019-03-11Fix T61906: crash rendering softbody with Cycles and timeline visible.Brecht Van Lommel
Make sure we don't reallocate arrays in the pointcache when not needed, the size of a memory allocation can be slightly bigger than the requested size. Also, use consistent check for shared cached in copy and free functions.
2019-03-11Cleanup: fix warning about unused parameter.Brecht Van Lommel
2019-03-11UI: Add brush controls to contextual menu in Weight Paint modeWilliam Reynish
Maniphest task: T62130
2019-03-11Fix T61053: crash baking to float image after file save.Brecht Van Lommel
This is the wrong flag to check, no other code actually reads it.
2019-03-11Fix T61103: Cycles bevel wrong on objects with negative scale.Brecht Van Lommel
2019-03-11Fix T61831: Denoising Clean pass not scaled correctly with samples.Brecht Van Lommel
2019-03-11View3D: Fix object without bounds displaying bounding boxesClément Foucault
2019-03-11View3D: Fix Empties displaying bounding boxesClément Foucault
2019-03-11Despgraph: Make dupli objects inherit the parent's display typeClément Foucault
Fix T61152 Instanced Collections Don't Honor Viewport Display Setting