Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-19 | Applied patch [#34178] tile rendering for fast gaussian blur | Jeroen Bakker | |
Thanks to David M (erwin94) only added some comments. https://projects.blender.org/tracker/?func=detail&aid=34178&group_id=9&atid=127 | |||
2013-10-19 | Compositor: did some inner loop optimizations of the fast gaussian blur. | Jeroen Bakker | |
- At Mind - | |||
2013-10-19 | More complete handling of printf formatting in msgid/msgstr checks. | Bastien Montagne | |
(That commit, r60813, should never have been done to 2.69 branch, will revert it there, sorry :/ ). | |||
2013-10-19 | Arg! Fix another bug in split normal core algorithm (some flat faces were ↵ | Bastien Montagne | |
ignored, depending on the order of evaluation)... :/ | |||
2013-10-19 | Fix [#37146] Dopesheet / Graph editor, select columns between markers ↵ | Bastien Montagne | |
doesn't appear to work. Init min/max values were just switched... | |||
2013-10-19 | Fix: ensure cycles mist pass stays in range 0..1, it could have values out of | Brecht Van Lommel | |
this range due to sampling noise. Side note: I looked into the mist pass because it was apparently not calculating mist correctly on characters with transparent hair. Turns out this is just sampling noise that goes away with more samples. This noise is because the ray will randomly go to the next transparency layer or get reflected, the path tracing integrator will not branch the path and only pick one of the two directions each time. Branched path tracing however will shade all transparent layers for each AA sample, which means this source of noise is eliminated. | |||
2013-10-19 | Remove paranoid check which was marked as unneeded for a while already | Sergey Sharybin | |
2013-10-19 | Move utility functions from mball to mathutils | Sergey Sharybin | |
2013-10-19 | Fix #37134: cycles viewport not displaying correct with multi GPU render | Brecht Van Lommel | |
and graphics card that does not support CUDA OpenGL interop. | |||
2013-10-18 | ID blocks can be pasted to text editor now with mouse drag and move | Sergey Sharybin | |
2013-10-18 | Make strict compiler flags happy | Sergey Sharybin | |
2013-10-18 | Fix cycles hair segments not giving correct vector speed pass, the motion vector | Brecht Van Lommel | |
export was not implemented yet for this primitive. | |||
2013-10-18 | Tweak for action group -> bone select feature | Joshua Leung | |
Set newly selected bone as "active", so that the transform properties show the correct values for the newly selected bone | |||
2013-10-18 | Add debug prints to the PSD loader in imbuf. The error message can be ↵ | Irie Shinsuke | |
obtained from OIIO by geterror(). | |||
2013-10-18 | Fix for wrong active render layer after copying hr scene | Sergey Sharybin | |
Also fix crash for files which could have been saved with wrong active render layer. | |||
2013-10-18 | Pampa Project request: FPS in sequencer editor | Sergey Sharybin | |
perhaps ED_scene_draw_fps is actually better to be placed to a better place, but consider this is good for now. | |||
2013-10-18 | Fix #37110, After deletion of large scene, file still huge. | Lukas Toenne | |
Objects were not being freed when unlinked from all scenes, due to user count increments on the ParticleSystem->parent pointers. These were referencing the objects themselves, creating a user count of 1 and preventing free. Object pointers should not usually do user counting, except in some cases like scenes and groups (thanks to Brecht for clarifying this). | |||
2013-10-17 | Patch [#37115] Surface split and separate operators | Kevin Mackay | |
Added surface support to recent curve split operator, completing quick hack todo Updated nurbs separate operator to make use of new split logic, completing tools todo Added 'Delete segment' option to surfaces and improved surface duplication, used for split/separate | |||
2013-10-17 | Missing ParticleSystem->parent pointer check in BKE_object_unlink. | Lukas Toenne | |
2013-10-17 | Fix #37048: Default keybindings: text.find_next in Text (Global), should be ↵ | Sergey Sharybin | |
in Text Generic | |||
2013-10-17 | Fix #37123: UV editor view does not update when using large faces | Sergey Sharybin | |
Update tagging was happening only after full triangle was handled. Now made it so images are updating once in 0.5sec, progress bar will still update only after the whole triangle is done. | |||
2013-10-17 | Fix cycles mesh synchronization being too slow with vector blur and duplis. | Brecht Van Lommel | |
2013-10-17 | Fix crash in scenes without camera markers, after recent fix for #37097, | Brecht Van Lommel | |
first_camera variable was used uninitialized. | |||
2013-10-17 | Fix for GCC bing stupid and not casting float*[3] to const float*[3] without ↵ | Sergey Sharybin | |
a wanring :S | |||
2013-10-17 | Project Pampa Request: Selecting groups in animation editors selects | Joshua Leung | |
corresponding bones | |||
2013-10-17 | Fix #37097: Setting scene frame does not update active camera | Sergey Sharybin | |
The issue was caused by uncertainty of current camera when there're no markers to the left of current frame. Now in this case camera from the top-left marker will be used. | |||
2013-10-17 | Fix #37109: missing cycles texture display in edit mode. | Brecht Van Lommel | |
My previous fix for uninitialized texture coordinates was not working well, and in fact there was a bigger issue with GLSL drawing and missing attributes with immediate draw mode. Now it will explicitly pass zero rather than having it use whatever value was set last. | |||
2013-10-17 | Fix #37122: Text Editor: New Open-Shortcut different from Text > Open Text Block | Sergey Sharybin | |
Seems no user counter tricks are needed from r23598. Also, r33453 is obviously wrong, because new ID's user counter is 1, and could not exceed this value. | |||
2013-10-17 | Fix #37117: MCE prefetching fails with non-ascii characters in path | Sergey Sharybin | |
2013-10-17 | Fix #37091: Reset to default of Sky Texture's Dot freezes it at 0,0,0 | Sergey Sharybin | |
2013-10-17 | Fix #37106: Hair Length vanishes when Advanced is enabled | Sergey Sharybin | |
Seems to be just a missing case from r34687. Could not see a reason why hair length is to be hidden in advanced settings mode. | |||
2013-10-17 | add local _PyLong_AsInt() needed for python older then 3.3.2 | Campbell Barton | |
2013-10-17 | Fix #37118: MCEr: Prefetch frames doesn't respect input color space | Sergey Sharybin | |
2013-10-17 | Fix #37119: MCE: Prefetching doesn't fetch last frame of an image-sequence. | Sergey Sharybin | |
Silly mistake in final condition. Now it works fine. Would be nice to have this for the final release, simple oneliner. | |||
2013-10-17 | i18n utils: check not only that the number of printf markers are the same in ↵ | Bastien Montagne | |
msgid and msgstr, but also that they are of the same type and order. Sorry, should have done that from the beginning... :/ This should prevent any bug like [#37095] Timeline crash when chose any keying set then press keyframe-insert, to appear again. | |||
2013-10-17 | Fix build failure with VS2012 + SCons, caused by redefinition of the bool type. | Irie Shinsuke | |
2013-10-17 | add typechecks when assigning id-property arrays from python (overflows and ↵ | Campbell Barton | |
errors weren't detected) reduce/simplify exceptions more. | |||
2013-10-17 | simplify & improve error handling for id-property python-api. | Campbell Barton | |
2013-10-17 | fix [#37105] Long int IDproperties produces errors at weird spots. | Campbell Barton | |
2013-10-17 | patch [#37114] copypaste for NORMAL buttons (BUT_NORMAL) | Campbell Barton | |
from Philipp Oeser (lichtwerk) | |||
2013-10-17 | correct BM_edge_face_pair() being called inside BLI_assert() - this needed ↵ | Campbell Barton | |
to run every time. also other minor changes. | |||
2013-10-16 | Triangulate modifier - beauty option is back | Dalai Felinto | |
Patch reviewed and with collaborations from Campbell Barton | |||
2013-10-16 | BGE: Fix to allow render options such display framerate and profile to work | Mitchell Stokes | |
when launching the Blenderplayer from Blender. This bug was reported and fixed by SolarLune. | |||
2013-10-16 | Project Pampa request: copy-paste for curve mapping widgets | Sergey Sharybin | |
Use C-c for copy, C-v for paste over the widget. | |||
2013-10-16 | Fix #37084, Backdrop not invalidating inside node groups. | Lukas Toenne | |
Extended the is_active_group flag such that both the current edittree as well as the base node tree in Scene do a viewer node update. | |||
2013-10-16 | add IDP_FreeFromGroup(), replaces IDP_RemFromGroup(), IDP_FreeProperty(), ↵ | Campbell Barton | |
MEM_freeN(). | |||
2013-10-16 | fix [#37100] Segfault when I rotate an edge | Campbell Barton | |
2013-10-16 | style cleanup | Campbell Barton | |
2013-10-16 | beautify: passing edge/face flags as arguments | Dalai Felinto | |
no functional change, just preparing the ground for the beautify in triangulate modifier changes. | |||
2013-10-16 | split operators/bmo_beautify.c into tools/bmesh_beautify.c | Dalai Felinto | |
This is a proper design if we want to use the beautify routine elsewhere (e.g., in the triangulate modifier) |