Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-13 | Cleanup: spelling, update function name in comments | Campbell Barton | |
2020-09-13 | Merge branch 'property-search-highlight-tabs' into property-search-all-tabs | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-start-end-operators' into ↵ | Hans Goudey | |
property-search-highlight-tabs | |||
2020-09-13 | Merge branch 'property-search-single-tab' into ↵ | Hans Goudey | |
property-search-start-end-operators | |||
2020-09-13 | Property Search: Fix memory leak | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-add-theme-color' into property-search-single-tab | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-move-context-to-panel' into ↵ | Hans Goudey | |
property-search-add-theme-color | |||
2020-09-13 | Merge branch 'property-search-button-label-pointer' into ↵ | Hans Goudey | |
property-search-move-context-to-panel | |||
2020-09-13 | Property Search: Replace pointer in group when button type switches | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-highlight-tabs' into property-search-all-tabs | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-start-end-operators' into ↵ | Hans Goudey | |
property-search-highlight-tabs | |||
2020-09-13 | Merge branch 'property-search-single-tab' into ↵ | Hans Goudey | |
property-search-start-end-operators | |||
2020-09-13 | Merge branch 'property-search-add-theme-color' into property-search-single-tab | Hans Goudey | |
2020-09-13 | Merge branch 'property-search-move-context-to-panel' into ↵ | Hans Goudey | |
property-search-add-theme-color | |||
2020-09-13 | Merge branch 'property-search-button-label-pointer' into ↵ | Hans Goudey | |
property-search-move-context-to-panel | |||
2020-09-13 | Merge branch 'master' into property-search-button-label-pointer | Hans Goudey | |
2020-09-13 | Property Search: Use LinkData instead of button for group | Hans Goudey | |
2020-09-13 | Cleanup: Fix whitespace changes | Ray Molenkamp | |
Introduced in rB40dcf686f04f7db8110f9c85621eb8a0bd764080 | |||
2020-09-12 | Fix remaining GL calls/type preventing from building due to recent cleanup | Clément Foucault | |
2020-09-12 | GPUOffscreen: Push the GL state before and after binding | Clément Foucault | |
This avoids wrong viewport and scissor bounds with BGL commands. | |||
2020-09-12 | GPU: Fix wrong state before python callbacks | Clément Foucault | |
This was caused by a missing state apply. We force the GPUState to be set after the callbacks to avoid desync between our state tracker and the real gl state. This fixes some issues but a better general fix for all BGL would be better. This fix T80297 2.91 texture alpha is not transparent | |||
2020-09-12 | Cleanup: GPU: Rename GPUStateManager to StateManager to follow style | Clément Foucault | |
2020-09-12 | Cleanup: GPU: Remove unused GPU_debug | Clément Foucault | |
2020-09-12 | Cleanup: Remove GLEW dependencies outside of GL module | Clément Foucault | |
2020-09-12 | GPU: Add Image Load Store extension support | Clément Foucault | |
This wraps the functionality used to speedup EEVEE volumetrics. This touches the rendering code of EEVEE as it should fix a mis-usage of the GL barrier. The barrier changed type and location, removing an unused barrier. | |||
2020-09-12 | BLI: Fix bitscan_forward_uint64 unix implementation | Clément Foucault | |
2020-09-12 | Fix T70255: Setting file browser bookmark from Python crashes | Campbell Barton | |
Support setting bookmarks even when the file browser isn't the active space. | |||
2020-09-12 | Cleanup: use C style doxygen comments | Campbell Barton | |
2020-09-12 | Cleanup: missing-variable-declarations warning | Campbell Barton | |
2020-09-12 | Fix T71605: Crash toggling dynamic topology in background mode | Campbell Barton | |
Support toggling without an undo stack in background mode. | |||
2020-09-12 | Fix missing return value in fix for T80677 | Campbell Barton | |
2020-09-12 | Fix T80677: Absolute grid snapping doesn't work with constraints | Germano Cavalcante | |
Regression introduced in rB546b900194f0 | |||
2020-09-12 | Fix T80697: children_recursive returns edit-bones from non edit-bone | Campbell Barton | |
Bone.children_recursive would return edit-bones when in edit-mode irrespective of the type of the bone. Check the type of self instead of the existence of edit-bones. | |||
2020-09-11 | Cleanup: Fix build warning with MSVC | Ray Molenkamp | |
MSVC warns on MEM_freeN being fed a const pointer | |||
2020-09-11 | Merge branch 'master' into property-search-button-label-pointer | Hans Goudey | |
2020-09-11 | Cleanup: Remove unused variables and function | Hans Goudey | |
Somehow these changes were lost while pulling the previous commit from the property-search-ui-v2 branch. | |||
2020-09-11 | Merge branch 'master' into property-search-button-label-pointer | Hans Goudey | |
2020-09-11 | UI: Use operator to set property editor's pinned data-block | Hans Goudey | |
This commit removes the custom callback that's currently used to set the property editor's pinned data, replacing it with an operator. This means "pin" button doesn't have to be defined in C. Differential Revision: https://developer.blender.org/D8376 | |||
2020-09-11 | Property Search: Fixes for button group | Hans Goudey | |
2020-09-11 | Fix T80623: Correct Face Attributes affecting modes not listed | Germano Cavalcante | |
Some transform modes (such as Mirror) are not listed to have UV corrected during the transformation. It messed up the UV of all of these. | |||
2020-09-11 | Property Search: Code to use new button group structs | Hans Goudey | |
2020-09-11 | Merge branch 'property-search-add-theme-color' into property-search-single-tab | Hans Goudey | |
2020-09-11 | Merge branch 'property-search-move-context-to-panel' into ↵ | Hans Goudey | |
property-search-add-theme-color | |||
2020-09-11 | Merge branch 'property-search-button-label-pointer' into ↵ | Hans Goudey | |
property-search-move-context-to-panel | |||
2020-09-11 | Property Search: Use button groups instead of button pointers | Hans Goudey | |
2020-09-11 | GPUTexture: Return NULL texture if data grid is NULL too | Sebastián Barschkis | |
In a recent update to the fluids modifier (rB03c2439d96e8), I introduced a flush call that sets all grids to NULL if the frame is outside of the allowed frame range. This way, the texture creation function must also check if the data grid is NULL before trying to create a texture. Reviewed By: fclem Differential Revision: https://developer.blender.org/D8872 | |||
2020-09-11 | Merge branch 'property-search-add-theme-color' into property-search-single-tab | Hans Goudey | |
2020-09-11 | Merge branch 'property-search-move-context-to-panel' into ↵ | Hans Goudey | |
property-search-add-theme-color | |||
2020-09-11 | Merge branch 'property-search-button-label-pointer' into ↵ | Hans Goudey | |
property-search-move-context-to-panel | |||
2020-09-11 | Merge branch 'properties-pin-operator' into property-search-button-label-pointer | Hans Goudey | |