Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2008-04-22== FFMPEG ==Peter Schlaile
Forgot to set audio_codec correctly on output. Shame on me.
2008-04-22Added a check to make sure repeat value isn't 0.Joshua Leung
2008-04-22bpy sequencer api can add color strips, changing strip length wasnt ↵Campbell Barton
re-allocating stripdata which was causing memory free errors, added proxy options, directort read/write and some more flags.
2008-04-22Cloth: Fix point cache memory leak when duplicating clothDaniel Genrich
2008-04-22Update of the Urainian translationKent Mein
Submitted by: Serhij Dubyk Kent
2008-04-21== SCONS ==Andrea Weikert
added new ffmpeg libraries to scons win32 msvc build.
2008-04-21Bug fix for 8634, 6708, and 5989Simon Clitherow
This replaces the hard-coded '%PROFILE%\Application Data\..." path with the correct language-dependant CSIDL_APPDATA. PLEASE NOTE! Checks for the previous location have now been REMOVED. Any data saved in the old hard-coded location will no longer be found by Blender (this will only affect users of non-english windows.) The installer has been updated to help the user to migrate their data to the new location of their choice, if necessary. Order of preference for .blender on windows is now the following: 1) %HOME% environment var 2) Installation Directory (location of blender.exe) 3) "Current User" (CSIDL_APPDATA) 4) "All Users" (CSIDL_COMMON_APPDATA)
2008-04-21Fix for bug #9487: converting particle system with duplivertsBrecht Van Lommel
to the new system didn't work correct.
2008-04-21Fix for bug #9093: array modifier merging didn't workBrecht Van Lommel
entirely correct after a recent bugfix.
2008-04-21Small fix from GSR for using pkg-config to find OpenEXR librariesChris Want
2008-04-21Chance wind scaling to be the same as particlesDaniel Genrich
2008-04-21second attempt to fix compilation problem with 2D shaders on systems without ↵Benoit Bolsee
GLExt or without shader support: use GL_ARB_shader_objects to conditionally compile the 2D shader code
2008-04-20Patch from Mario Lapin, fixes [#7394] 3ds File Import is brokenCampbell Barton
2008-04-20Cloth: Wind was working the way arround due to wrong formula, reported by nudelDaniel Genrich
2008-04-20deleting an ipo vert didnt update the object/bones positionCampbell Barton
2008-04-20missing check for NULLCampbell Barton
2008-04-20== FFMPEG / mp3lame ==Peter Schlaile
Added libmp3lame to extern. (Ton that was the last one for this release, promised :) )
2008-04-20The mdd exporter was skipping the first frame, fix from bill nieuwendorp ↵Tom Musgrove
(slow67)
2008-04-20Reverting new epsilons since they had bad global impact - instead just ↵Daniel Genrich
remove the problematic normalize() call
2008-04-20Fix for bug #9081: SSS preprocess should not use material orBrecht Van Lommel
light overrides, since it works independent of render layers.
2008-04-20Fix for bug #8963: area light + cubic shading became darkerBrecht Van Lommel
for values > 1.0, luckily for peach this bug was not present for other light types.
2008-04-20BGE bug fix: crash at exit when object with Radar/Near sensor has debug ↵Benoit Bolsee
properties
2008-04-20fix BGE bug #8094: Collision sensor on child object makes the object rotate ↵Benoit Bolsee
or move very fast. Collision sensor can now be set on child object without side effect.
2008-04-19bug since 2.45 nobody noticed, canceling retopo would move the vert.Campbell Barton
2008-04-19fix for own error - [#9481] Active faces won't go away.Campbell Barton
2008-04-19Removing wrong checks before NDofTransform call.Martin Poirier
This would cause a very tiny inconvenience where ndof transform wouldn't work if there wasn't an active object (so, only a problem after you delete something and then select objects without setting active).
2008-04-19[#6932] Cal3D Exporter Distort VertexCampbell Barton
Removing cal3d importer, since the soya3d maintain their own and I could not fix a bug in weird bone exporting.
2008-04-19fix for [#7430] No way to back out of a PupStrInput() dialogCampbell Barton
2008-04-19bugfix for [#8256] Creating proxy from linked mesh object removes materialsCampbell Barton
2008-04-19fix for [#8236] Lens Change by driver won't update in 3d ViewCampbell Barton
Lamps would not update either.
2008-04-19applied patch from Boris van Schooten, [#8148] Animation bugfix for ↵Campbell Barton
md2_export script made some other small fixes while testing. (divide by zero errors)
2008-04-19BGE: fix compilation error with 2D filters on System without GL extenstion: ↵Benoit Bolsee
add conditional compile statements
2008-04-19bugfix from Teppo Känsälä, makes moving textures up/down also move their ↵Campbell Barton
enabled state. bug: [#9437] Moving texture up/down bug patch: [#8938] Moving texture up/down to also move 'enabled/disabled'-status of texture
2008-04-19Blenderstorm: idea #164: Hide useless World Shading buttonsCampbell Barton
Simple button change
2008-04-19ipo transform didnt take NLA scaling into account when getting the boundboxCampbell Barton
2008-04-18This is an expanded patch of this:Kent Mein
[#8067] external texture plugin thread-safe modifications Submitted By: David Anderson (davywavy) It makes it so the "result" array is passed in, instead of a global var. I expanded the patch so it will play nice with older plugins that are not thread safe as well. I also updated the existing plugins in the release, so they are thread safe. --------------- What do people think of this.... ------------------ This should maybe be talked about in the functionality board or something, but what do people think of adding in default texture/sequence plugins. or making a seperate tree like lib for plugins. The reason I ask is we have had a couple of upgrades to the plugin system. (supporting float buffers for sequencer, and this one for textures) http://www.cs.umn.edu/~mein/blender/plugins does not store revisions of plugins I just make sure they work with the latest version. This is getting messy. I haven't upgraded a lot of them to use floats (I know, I'm lazy, and now this will also make modifications to the plugins) It would be nice to have some of the standard ones under revision control. We also seem to be having an explosion of platforms supported. It would be nice to have platform maintainers compiling plugins as well for releases. (Its getting to be more work for me to keep up with things...) I'll go back to my corner now and be quite. ;) Kent
2008-04-18Fluid: got to the real problem of the issue --> wrong float epsilon resulted ↵Daniel Genrich
in normalizing a vector to fail, reverted other change from today
2008-04-18Yesterday was not my day. Forgot about end of string.Kent Mein
Kent
2008-04-18Fluid bugfix [#8395] [#6200]: this should solve the ↵Daniel Genrich
popping/inconsistency/flickering issue with fluids, please give feedback :)
2008-04-18More changes to GET_INT_FROM_POINTER and SET_INT_IN_POINTER to get rid ofKen Hughes
other warnings that only occurred with 64bit systems. Wish I'd known about these macros earlier!
2008-04-18Used GET_INT_FROM_POINTER to get rid of many warnings that only occurred ↵Campbell Barton
with 64bit os's Also use Py_ssize_t which we might need to define for older python's
2008-04-18I can't spell ;)Kent Mein
(typo fix in the comments) Kent
2008-04-18milkshape3d model importer, can import a textured model with materials and ↵Campbell Barton
animation
2008-04-17Change scons so OpenMP library is appended at end of linkage line with otherKen Hughes
libraries (fixes a problem with statically linking OpenMP).
2008-04-17My last commit for the sscanf buffer overflow did not really fix theKent Mein
problem. Now the fixed length strings are limited in the sscanf so it should be much better now. Kent
2008-04-17Bugfix for [#8962] Blender crashes on joining meshes with pythonCampbell Barton
blenders screen needs initializing before running python scripts when not in background mode.
2008-04-17Fix for bug #9075: the crash with stars rendering was notBrecht Van Lommel
completely fixed yet.
2008-04-17Mot importer from ZanQdoCampbell Barton
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-04-17ZanQdo fixed exporting of mot filesCampbell Barton