Age | Commit message (Collapse) | Author |
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While the name "Simulate" might be more accurate, there is
a naming collision with the new modifier added in D7549.
Therefore, we decided to rename the category for now.
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- 'coords' is an abbreviation for coordinates, not 'cords'.
- Rename 'moves' to 'coords_len'.
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Also make return argument last for uvedit_pixel_to_float.
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In previous commit the pressure was disabled by error.
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Static tbb has always been frowned upon [1] sofar it has worked for us but
given our reliance on tbb is about to increase (D7475), I'd like to move the library
to more supported configuration. Which means moving it to be a dynamic library
The libs part of this change is in rBL62416
Reviewed By: Brecht
Differential Revision: https://developer.blender.org/D7570
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Moved std namespace to beginning of class.
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Use shorter variable names.
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This function needed a bigger cleanup, especially after the problem from T76276.
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This was introduced by error during refactor. The grid must not be visible in these modes.
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During the refactor, the location of the grid was broken. Now, the grid is in Object origin or 3D cursor origin as it was in 2.82.
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Using BLI calls in this file triggered a condition where
poorly modelled dependencies in cmake (ie bf_blenlib using
zlib headers but not linking the libraries) leading to
linker error in debug builds of some of the tests.
This diff sidesteps the dependencies issue by using native
calls rather than BLI calls to check if a file exists and
what its size is. Effectively sweeping the issue right back
under the rug where I found it.
The best solution would be to audit all libraries and ensure
they have proper link requirements set, but that requires
significantly more time than I have available right now.
(zlib in blenlib was one of them and would have been easy
to fix, but there were others that required more work)
The alternative is tests that fail to build which worse.
I'll revisit this and fix it properly but for now this will
have to do.
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- Changing API for time values from float to double for better precision.
- Fixing minor mistakes in the documentation.
- Fixing minor unnecessary large memory allocation.
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More small tweaks to get the right "feeling" when drawing.
The defaults has been tested by @pepeland.
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- Building with Wayland + X11 missed an exception include.
- Move HEADLESS check first, since it's the same on all platforms.
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These were stored as float but were originally cast from an int
and were often cast back to int.
Also use int pairs for dimensions values.
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Use BLF_boundbox_foreach_glyph for more accurate cursor placement.
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- glyph_bounds: to get the character width.
- glyph_bearing: lower left character starting point.
These values are needed for more precise glyph calculations.
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This code was part of the old grease pencil when annotations was not a separated module.
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This fixes a freeze when closing temporary windows with `AMD Radeon HD 7570M`
The performance is practically the same between calls (with a micro advantage for `GL_STATIC_DRAW`)
I couldn't check the difference in memory usage.
The ideal would be profile in different setups.
But due to the seriousness of the bug, these tests were postponed.
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With the previous commit, the angle effect was too subtle. Now the effect is more visible,
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This reverts commit 92d62148bed1cf68ed674b4a9c6ba6440a697ca8.
When merging in from blender-v2.83-release the merge was somehow rebased
after viewing the log.
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Add missing outliner selection sync tagging for various non-outliner
operators.
* Curve separate
* Grease Pencil separate
* Mesh separate
* Make instances real
* 3D view paste
* Sequencer paste
* Armature delete, dissolve, separate, duplicate, subdivide, extrude,
click extrude, primitive add
* Pose Group select, delete
Resolves T71404
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Add missing outliner selection sync tagging for various non-outliner
operators.
* Curve separate
* Grease Pencil separate
* Mesh separate
* Make instances real
* 3D view paste
* Sequencer paste
* Armature delete, dissolve, separate, duplicate, subdivide, extrude,
click extrude, primitive add
* Pose Group select, delete
Resolves T71404
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Differential Revision: https://developer.blender.org/D7523
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This is a workaround, but a proper solution requires significant changes to
ray intersection in the kernel.
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This may help with T68052, crashes with Intel NEO OpenCL driver.
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