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2014-07-27ignore in-source doc building dirsCampbell Barton
2014-07-27Fix uninitialized varsCampbell Barton
2014-07-27Install_deps: forgot to cleanup that in latest commits.Bastien Montagne
2014-07-27CMake/MSVC: use '/SAFESEH:NO' linker flag, needed for some systens (D682)Campbell Barton
2014-07-27Style cleanup GHOST/Win32Campbell Barton
2014-07-26Fix T41180: Crash when using motion blur with Freestyle.Tamito Kajiyama
In pipeline.c, do_render_3d() is called multiple times for each frame when motion blur is used. This caused duplicates of the same struct Render instance in re->freestyle_renders, resulting in fatal double freeing of allocated memory.
2014-07-26OSX/GHOST: Using lion_fullscreen suffers from an uncovered problem when ↵Jens Verwiebe
called from operator, disabled for now so ALT-F11 uses old behavior again. OSX menu and CTL-CMD-F still work as lion fullscreen as well as right-upper corner fs window-icon - We must investigate here why double promotion happens from op calls ( dispatchEvents on redraw cause duplicated calls here ) - The actual op calls cause fs to be in a wrong state, so also mousehandles fail and CTX_wm_window(C) is not valid. - similar problem is with quit op, which does not close the app right ( totblocks ) - i would prefer to try getting direct os function call here rather
2014-07-26OSX/cmake: little tweak for last commitJens Verwiebe
2014-07-26OSX/cmake: update buildsys for new osl/llvm/oiio usage, also use ↵Jens Verwiebe
osx_locals.map in cmake - fixes T40887
2014-07-26Adding Mask select mode to Assign weights from Bone Heat (when called in ↵gaiaclary
Weight Paint mode) Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D681
2014-07-26New compositor node "Sun Beams"Lukas Tönne
This allows adding a "fake" sun beam effect, simulating crepuscular rays from light being scattered in a medium like the atmosphere or deep water. Such effects can be created also by renderers using volumetric lighting, but the compositor feature is a lot cheaper and is independent from 3D rendering. This makes it ideally suited for motion graphics. The implementation uses am optimized accumulation method for gathering color values along a line segment. The inner buffer loop uses fixed offset increments to avoid unnecessary multiplications and avoids variables by using compile-time specialization (see inline comments for further details).
2014-07-26Correct includes on different endian systemsCampbell Barton
2014-07-25Fix bug in validate mesh code (could use index out of range).Bastien Montagne
2014-07-25Cycles Bake: show progress bar during bakeDalai Felinto
Baking progress preview is not possible, in parts due to the way the API was designed. But at least you get to see the progress bar while baking. Reviewers: sergey Differential Revision: https://developer.blender.org/D656
2014-07-25Minor changes:Antony Riakiotakis
* Changing UV map updates the UV editor. * UV Layer -> UV Map
2014-07-25Switch to Cuda 4.0 style api for kernel invocation. This is a small clean-up ↵Martijn Berger
that has no functional changes but makes code a bit more readable. Differential revision: https://developer.blender.org/D659 Reviewed by: Sergey Sharybin, Thomas Dinges
2014-07-25Install_deps: Force to always compile OCIO for now.Bastien Montagne
This is a much simpler fix to that libyaml-cpp mess, since doing it that way we get our static own libyaml-cpp... And this should work for all platforms (realized libymal-cpp-ver option was only implemented for deb-like distro, since it was the first place where issue showed up :/ ).
2014-07-25Install_deps: Update OSL to 1.5.10, llvm to 3.4 and oiio to 1.4.11.Bastien Montagne
Note: had to swicth back to own repo for osl as well, ILM guys seem unable to handle CMake build system properly!
2014-07-25Fix inconsistent use of print_error() and fprintf(stderr, ...) in ↵Tamito Kajiyama
MEM_guarded_printmemlist_internal(). Also extended the size of buf[] in print_error() to prevent mem_printmemlist_pydict_script[] from getting truncated when MEM_printmemlist_pydict() is used. Differential revision: https://developer.blender.org/D675 Reviewed by: Campbell Barton
2014-07-25Yet another OSL compilation fix...sorry.Thomas Dinges
2014-07-25Cycles: Drop old OSL closure compatibility code.Thomas Dinges
This was added to keep custom OSL scripts with Toon and SSS closure calls working. 1 year after the change, we can drop the compatibility code now.
2014-07-25One more fix for new OSL libs.Thomas Dinges
2014-07-25OSX: adaptions needed for renewed osl/oiio/llvmJens Verwiebe
2014-07-25Fix atomix operations on unofficial 64bit archsMatteo F. Vescovi
2014-07-25Source Checkers: Include intern/ libs we maintain in spelling checksCampbell Barton
2014-07-25CMake: use a list for PLATFORM_LINKLIBSCampbell Barton
2014-07-25Cycles: Updates for new OSL 1.5 API.Thomas Dinges
Differential Revision: https://developer.blender.org/D662 Patch by Sergey and myself.
2014-07-24Buildbot: Never write 'master' branch in packed file names.Bastien Montagne
2014-07-24Implement option to parent object to undistorted position of 2D trackSergey Sharybin
2014-07-24Fix UI still allowing addition of slots in cycles if material did notAntony Riakiotakis
use nodes.
2014-07-24Correction to recent rip-tearCampbell Barton
2014-07-24Fix T40925: Scene gravity hard limitedSergey Sharybin
Remove hard limit, but keep soft limit because it might cause some negative effect on physics stability.
2014-07-24Fixes:Antony Riakiotakis
* Crash with image drag'n'drop * Drag'n drop color to paint 2d canvas not working * Change "Layers" to "Slots" to appease purists.
2014-07-24Code cleanup: ghost styleCampbell Barton
2014-07-24Fix T41160: Rendering duplifaces crashed blender (cycles)Sergey Sharybin
2014-07-24Move stencil options to own panel under layer tab.Antony Riakiotakis
2014-07-24Fix minor issues from recent commits.Antony Riakiotakis
* Clone from layer UI not working * Get trash color when entering texture painting for the first time
2014-07-24Change to previous commit, allow tweaking name at creation time.Antony Riakiotakis
2014-07-24UI cleanup:Antony Riakiotakis
New layer in texture painting will now allow entering image parameters, similar to new image.
2014-07-24Allow renaming images from list in layers panel by double clicking.Antony Riakiotakis
Thanks to Sebastian Koenig for the report!
2014-07-24Material could end up with invalid texture paint slots on changingAntony Riakiotakis
engine.
2014-07-24Fix T41149: Dissolve Crash Due to AutoSmooth.Bastien Montagne
bmesh's 'Join Edge Kill Vert' was using own code to delete loops, instead of using `bm_kill_only_loop()`, which did not tag loop indices as dirty (causing the crash), but also did not free loop's CDData...
2014-07-24UI: prevent dragging a popup from activating a buttonCampbell Barton
2014-07-24Correct last commitCampbell Barton
2014-07-24Cleanup: ui_but_is_editable flip return valueCampbell Barton
2014-07-24Freestyle: minor revisions of Python API docstrings and comments.Tamito Kajiyama
2014-07-24A follow-up to Patch D623: minor code updates and style cleanup.Tamito Kajiyama
2014-07-24Freestyle Python API: Updates and speedups for the parameter editorTamito Kajiyama
In addition to D319, this patch updates the parameter editor, the UI of Freestyle. Using new API functionality and experience gained in making D319, this patch provides a quite noticable speedup for commonly-used Freestyle linestyle modifiers. As this patch touches a lot of code (and mainly the foundations) it is likely that mistakes are made. The patch has been tested with a regression suite for Freestyle (https://github.com/folkertdev/freestyle-regression-tests/tree/master), but testing with scenes used in production is very much appreciated. Differential revision: https://developer.blender.org/D623 Author: flokkievids (Folkert de Vries) Reviewed by: kjym3 (Tamito Kajiyama)
2014-07-24UI: Correct code cleanupCampbell Barton
Old code commented to reverse list in fact did nothing, replacing with call to reverse broke menu arrowkeys direction.
2014-07-24Buildbot: proper fix for 'testbuild overriding master builds' issue.Bastien Montagne