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2010-06-27Partial cleanup of timing system, with some guidance from Joshua:Matt Ebb
* Fractional frames support has been changed to use a new var, scene->r.subframe. This is a 0.0-1.0 float representing a subframe interval, used in generating a final float frame number to evaluate animation system etc. * Changed frame_to_float() and some instances of bsystem_time() into a convenience function: float BKE_curframe(scene) which retrieves the floating point current frame, after subframe and frame length corrections. * Removed blur_offs and field_offs globals. These are now stored in render, used to generate a scene->r.subframe before render database processing.
2010-06-27script to create a man page from blenders --help text, replaced the hand ↵Campbell Barton
edited man page with this.
2010-06-27remove filename and directory from python operators that dont need themCampbell Barton
2010-06-27more generic sorting of theme items by type (was adding all non color items ↵Campbell Barton
last)
2010-06-27Set button emboss to false a few more places where it makes sense, such as ↵William Reynish
disclosure triangles and panel closing X icons.
2010-06-27- changed recent commit from William to have enum in user preferences as an ↵Campbell Barton
expanded enum (like it was before) - rename 'no_bg' argument to 'emboss' (and negated) - added 'emboss' option for operator buttons. - Addon UI Layout slight modifications, changed enable/disable buttons for checkbox, grey out text of disabled addons to make it obvious at a glance whats enabled. - column expanded enums now align text to the left. - renamed ui_item_enum_row to ui_item_enum_expand since its used for columns and rows.
2010-06-26new notifier for FRAME_RANGE, use to recalculate the timeline scrollbar range.Campbell Barton
2010-06-26Patch by Oenvoyage: Lamp specials menu was context insensitive,Daniel Salazar
displaying lamp properties regardless of type hence causing errors. Now active object controls what properties to display. Still it's possible to manage multiple mixed lamps types at once. Also added useful items for cameras and empties
2010-06-26object color property in the object UI panelCampbell Barton
2010-06-26minor changes to Williams commit to be a bit less verbose.Campbell Barton
2010-06-26alpha drawing for color picker, move alpha button into the picker.Campbell Barton
2010-06-26Updated Themes user preference pane. William Reynish
Layout is now simpler, more easy to scan. This commit also simplifies the Python code and gets rid of hundreds of wasted lines of code, making it much easier to make layout changes.
2010-06-26fix for crash running the file load operator in background mode:Campbell Barton
bpy.ops.wm.open_mainfile(filepath="some.blend")
2010-06-26file operator cleanupAndrea Weikert
* the default properties of the file operator now only contain the "filepath", which means only the complete path to a file is returned. * "filename" and "directory" has been added to the link/append operator - the only place it was used. * sequence operators still work on the "files", which was custom property passed to the file operator anyway. * have tested sequence loading, image loading and append/link - please report if there are any issues
2010-06-26remove math and m module names from python driver namespace. (all math ↵Campbell Barton
functions are merged into the local namespace)
2010-06-25bugfix where animated image texture's lagged one frame when used with modifiers.Campbell Barton
call animated texture update before evaluating modifiers.
2010-06-25error in fix for ID property copyCampbell Barton
2010-06-25error in last commitCampbell Barton
2010-06-25- duplicating a scene now duplicates its sequence strips too.Campbell Barton
- bugfix for copying a scene with FFMPEG properties set (wasnt copying the ID properties, could crash blender) - relative path option for adding sequence strips and replaceing images.
2010-06-25extend command line argument for rendering the current frameCampbell Barton
blender --background some.blend --render-frame 1 # renders frame 1 blender --background some.blend --render-frame +0 # renders the first frame blender --background some.blend --render-frame -1 # renders the last frame
2010-06-25opengl render wasnt updating animated images texturesCampbell Barton
2010-06-25Fix #22618: Deleting an object doesnt remove its self from pinned buttonsSergey Sharybin
Clear pin flag and pin ID in unlink_object if pinid points to unlinking object
2010-06-25bpy.props.StringProperty()'s maxlen arg was off by 1 since it included the ↵Campbell Barton
null terminator for C strings.
2010-06-24Disable rayoptimization again on MinGW, it crashes.Brecht Van Lommel
2010-06-24Attempt to fix compiling SSE detection on 32 bit linux.Brecht Van Lommel
2010-06-24Runtime detection of SSE support for raytracing. Also enabled rayoptimizationBrecht Van Lommel
by default now on all platforms since it shouldn't crash anymore if SSE is not there. If this breaks compilation on some platforms, please let me know.
2010-06-24Move some sequencer functions about, no functional changes.Campbell Barton
- Remove SEQ_DESEL, better not have a flag which includes ~, use ~SEQ_ALLSEL instead. - Rename recurs_dupli_seq -> seqbase_dupli_recursive - Rename deep_dupli_seq -> seq_dupli_recursive
2010-06-24Logic UI: small fixesDalai Felinto
1) "Actuators" menu wasn't working (it was showing the sensors one) 2) s/c/a top menus (the one showing options to hide/show objects and logics) with a big space. - To have those options like this sounds a bit like a legacy, but for the time being at least, let's make it better :) 3) not show the s/c/a common header when object not visible
2010-06-23Fix #22553: dragging number buttons would run update functions more often thanBrecht Van Lommel
necessary due to the more accurate mouse move events that are useful for sculpting and painting (at least on Linux/X11, not sure about other platforms). If the update function takes a while to run, this in turn causes more mouse move events to be accumulated, making things even slower, .. going into a spiral of slower and slower redraws. As a solution I've added a INBETWEEN_MOUSEMOVE event next to MOUSEMOVE. A MOUSEMOVE event is automatically changed to INBETWEEN_MOUSEMOVE when a MOUSEMOVE event is added after it. This new event type is only handled by painting/sculpting operators, everything else can happily ignore it.
2010-06-23Compile fix for changes in "filldisplist" function.Thomas Dinges
2010-06-23Fix #21370: VBO does not display material colors in textured solid.Brecht Van Lommel
2010-06-23- avoid divide by zero with node progressCampbell Barton
- write_crash_blend() was writing to the original path.
2010-06-23Fix #21369: normals on extruded text and curve objects were flippedBrecht Van Lommel
for the backside, giving problems with e.g. boolean operations.
2010-06-23Fix crash when rendering with output to full screen and the mouseBrecht Van Lommel
cursor not over any area, e.g. on the border between two areas.
2010-06-23Sculpt+shape keys:Sergey Sharybin
- Sculpting on the basis key should change original mesh - For relative keys sculpting on basis key should update others
2010-06-23fix for rare crash when a material is set in the outliner for an object with ↵Campbell Barton
no material bits.
2010-06-23Fix a crash when failing to read .tga files in some cases.Brecht Van Lommel
2010-06-23Converting a mesh into a mesh (alt-c), was broken with shape keys and ↵Campbell Barton
modifiers that changed the vertex count. removal of the shape key was undone in DM_to_mesh().
2010-06-23Fix #21470: changing brush settings redraws the 3d view unecessarily,Brecht Van Lommel
added ED_region_tag_redraw_overlay to only redo overlay drawing, which in case of triple buffer is much faster.
2010-06-23Fix #22654: Converted curve from mesh disappearingSergey Sharybin
Curve object should have ob->bb=NULL if there is no derivedMesh
2010-06-23fix for timeline drawing with new cache visualization.Campbell Barton
memcpy buffer overrun when the first frame wasnt 0.
2010-06-23Logic UI: small change: make pin always visible (disable sometimes instead ↵Dalai Felinto
of hiding) I still think we could use a more compact header for the non-expanded mode (ala 2.49). To be addressed later
2010-06-23Change to file output compositor node - Matt Ebb
Now it only outputs files when rendering, otherwise, it overwrites the output files whenever the compositor updates (i.e. just scrubbing through the timeline )
2010-06-23Added back full scene motion blur 'shutter' parameter (was 'Bf' in 2.49)Matt Ebb
2010-06-23mathutils.RotationMatrixMartin Poirier
Angles are in radians. Doc and example should reflect reality
2010-06-23Small update to text boxes UI. It now works in single-column layout.William Reynish
2010-06-23Fix #22642: NURBS surfaces doesnt displaySergey Sharybin
Fix #22587: Invisible Nurbs Suface There was a small bug with determinating if new object should be created and for surfeces new OB_CURVE object had been created (instead of OB_SURF). Removed unused function and enum, which were used by nurbs surface create old oprator
2010-06-23== Sequencer ==Peter Schlaile
Removed "frame_locked"-flag from sequencer completely, since it doesn't work any more in Blender 2.5. (All IPOs are frame-locked now anyways.)
2010-06-22ffmpeg was computing the frame length of avis via doubles, but wasBrecht Van Lommel
not properly ceiling them, sometimes resulting in truncation errors. (merge from render25 branch, commit with revision 28901 by Joe)
2010-06-22Fix #22589: pressing subdivide or updating displacements after sculptingBrecht Van Lommel
on multire would unnecessarily subdivide vertex groups and other layers, making the operation slower than necessary.