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2008-03-13Add CMP_premulkey.c to Win32 projectBenoit Bolsee
2008-03-12Baking now does material texture anti-aliasing if the OSA button isBrecht Van Lommel
enabled, result of that is mainly visible for image textures.
2008-03-12Added two UV features (Apricot request):Brecht Van Lommel
- Alt+click edge loop select. - Next to Align X/Y, Align Auto which will pick X or Y automatically, should give the expected result for nearly all cases.
2008-03-12Bugfix: recent insert keyframe optimization had an error in itBrecht Van Lommel
that made replacing the last keyframe not work correct.
2008-03-12Action editor keys copy/paste did not create ipo curves if they didn'tBrecht Van Lommel
exist yet, now it creates them if they are in the copy buffer.
2008-03-12Insert Keyframe Optimisations:Joshua Leung
Now a binary search is performed instead of a linear one to see where to insert a keyframe. It also checks first whether the keyframe is out of the bounds of the existing ones (as most of the time, keyframes are inserted at the end of the array). When using the .BVH importer to import a particularly large file, the time taken to add the keyframes improved by about 1 second. Other factors probably limited the improvement seen.
2008-03-12Moved recent addition of get/setPixelF to get/setPixelHDR and kept ↵Campbell Barton
get/setPixelF limited to 0.0-1.0 range, to prevent existing scripts breaking.
2008-03-12Bugfix for wrong initial cloth settings pretending to be cottonDaniel Genrich
2008-03-12quick fix for null check that crashed blender when reading some files.Campbell Barton
2008-03-12image render to billboard was rotating UV's incorrectly, also make use of ↵Campbell Barton
texface alpha rather then making many materials with textures.
2008-03-12Added python access to TEXFACE_ALPHACampbell Barton
2008-03-12Cloth bugfix for 1. reset of cloth sim during render with vector blur when ↵Daniel Genrich
cache was not protected, 2. fix of bad vector blur for cloth, put fluidsim like function in to get real speed vectors
2008-03-11Added an Alpha Convert compositor node, to convert betweenBrecht Van Lommel
premultiplied and key alpha.
2008-03-11Bugfix: render instancing didn't work correct with layer ipo's,Brecht Van Lommel
each instance should have it's own layer.
2008-03-11Bugfixes:Joshua Leung
* Menus could no longer have their items accessed by number (i.e. W-5 didn't run merge tool in EditMode when accessed by keyboard). This was caused by my commit for BUTM (there was some extra code there that isn't really needed, but was causing havok). * NumPad can now be used for the above feature too now * Typo in error message in Constraints PyAPI
2008-03-11fix for cam.setScale(), cam.setClipStart(), cam.setClipEnd() andCampbell Barton
cam.setDrawSize(), they would raise errors when setting ints. but used not to. better tooltips for Uv Stretch
2008-03-11Tiny tweak, added a space in the node title between custom name and node type.Matt Ebb
2008-03-11* Small tweaks to the bevel modifier UIMatt Ebb
2008-03-11Increased the maximum allowed 'Max Dist' value in raytraced reflectionsMatt Ebb
2008-03-11BGE crash when using angV & linV actuator on static objectsBenoit Bolsee
The error was causing by the KINEMATIC flag not set automatically when the linear or angular velocity was set on static objects. Note that these actuators still won't work on static objects: the crash is fixed but not the actuator; linV and angV only work on dynamic objects. Fixing the linV and angV actuators on static object requires a bit more reflexion. For the time being, use dRot and dLoc on static objects. Cleaned the code a bit: added systematic check on the physic controller presence before taking action.
2008-03-10stupid mistake for setting the bake mask (only masked half the faces), also ↵Campbell Barton
exposed a possible bug since the malloc and null checks were done without mutex locking.
2008-03-10Fix for msvc compiler error in tiff saving.Brecht Van Lommel
2008-03-10fix ugly code compiler warning: empty body in an if-statement Stephen Swaney
2008-03-10Fix for tiff 16bit saving commit, had memory leak.Brecht Van Lommel
2008-03-10removed a duplicate line.Kent Mein
Kent
2008-03-10Fix for the Finnish po from GSR.Chris Want
2008-03-10Change to Makefile logic for processing the po directory:Chris Want
rather than processing it only when INTERNATIONAL is set to true, instead only disabling processing it only if INTERNATIONAL is set to false. The reason for this change is because the Makefile in the top level directory doesn't read all of the variables set in source/nan_definitions.mk, and with the current scheme the po's would only get processed if the user had explicitely set INTERNATIONAL to true.
2008-03-10Another try to fix IRIX compileDaniel Genrich
2008-03-10Applied [#7076] Updated Python Image API to use float buffers in ↵Campbell Barton
getPixelF/setPixelF and added an image.updateDisplay() function to update imbuf->rect from imbuf->rect_float also corrected some docstrings and epydocs
2008-03-10Add an option for saving/loading DPX with in log color space withBrecht Van Lommel
reference black, reference white and gamma. Added 16 bit TIFF saving. This needs more work to cleanup code and add 16 bit TIFF reading, but committing it now so it can be tested.
2008-03-10* Updated the material preview so the 'hair' preview option Matt Ebb
has UVs. Previously, it would show all noisy and messed up when using a UV texture.
2008-03-10== Align to Transform Orientation ==Martin Poirier
New rotation alignement fonction Rotates objects/Pose bones to match the selected transform orientation. Can be used to align to view, active object (normal) and custom transform orientations. Accessible in the Object -> Transform submenu and through the hotkey Ctrl-Alt-A (which was previously a fall through for Apply but only Ctrl-A and Ctrl-Shift-A did anything special). Can be eventually made to work in edit mode (not too hard).
2008-03-10Cloth: Fixed wind force/speed calculation (was exploding with openmp before)Daniel Genrich
2008-03-10BGE memleak fix: OpenGL Display Lists not deleted when switching sceneBenoit Bolsee
This fix also improves performance of Display List for replica objects: Display List ID caching is now enabled for replica objects which avoids a tree search on each frame and for each replica.
2008-03-10BGE fix: game object to controller links consistancy maintained regardless ↵Benoit Bolsee
of order of deletion AddObject actuator forces last created object to hang in memory even after object is removed from scene => bad link between object and physic controller that causes Blender to crash in case a python script tries to use it (bad programming anyway). This patch avoids the crash by maintaining consistent links at all time.
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2008-03-10BGE memleak fixed: game actuator does not release file bufferBenoit Bolsee
2008-03-10BlenderPlayer Win project was -again- damaged by the inclusion of ↵Benoit Bolsee
libblenkey.lib, now removed
2008-03-09== Sequencer ==Peter Schlaile
Added grab projection also to X- and Y-key to make it work like in 3d-view.
2008-03-09== Sequencer ==Peter Schlaile
Removed sillyness on NUMPAD PERIOD that snapped CFRA to beginning of strip.
2008-03-09masked/alpha baking commit was missing a null check for imbuf,Campbell Barton
made textures also bake alpha
2008-03-09adjusted uv stretch angle error to show more errors for low values.Campbell Barton
2008-03-09replaced zero comparisons with FLT_EPSILONCampbell Barton
2008-03-09removed printf and also removed some unneeded stuff, correct angles aren't ↵Campbell Barton
needed since its only comparing the 2 angles
2008-03-09optimized uv stretch display angle calculationCampbell Barton
2008-03-09fix for uninitialized variables in uv stretch drawing,Campbell Barton
[#8428] 'Editmesh_active' theme colour not accessible via Python bugfix problem where saving a theme would raise and error when ~/.blender didnt exist. bugfix for file selector staying open (introduced with own undo resistant scripts)
2008-03-09uv stretch area display could flicker red sometimes, removed some GL ↵Campbell Barton
settings that aren't needed.
2008-03-09Added UV Stretch (area/angle) display optionsCampbell Barton
2008-03-09* Numeric input now works better for TimeSlideJoshua Leung
* Removed a compiler warning
2008-03-09added snap cursor->active and adjusted snap menu order in toolbox and header ↵Campbell Barton
menu's