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2007-03-23Applied patch #6102 submitted by MalCharlie Carley
2007-03-22Added "Pack Charts" function in the UV editor, using Campbell's new boxBrecht Van Lommel
packing code.
2007-03-22change script to use the proper form of Scene.GetCurrent().Stephen Swaney
2007-03-22added stdlib.h header, comments and all lines < 80 chars.Campbell Barton
2007-03-22* Added a slot for scripts to appear in the Render menu. The script category ↵Matt Ebb
for render scripts was already there, but strangely they were only accessible from the script menu.
2007-03-21Small feature for Referenced Library debugging:Ton Roosendaal
In Outliner, shift+click on item with [Li] icon, gives name of Library file
2007-03-21==== MSVC 7.1 projectfiles ====Andrea Weikert
- added BLI_boxpack2d files
2007-03-21missing x/y setting for the first boxCampbell Barton
2007-03-21moved the boxpacker from PyAPI's Geometry to BLI_boxpack2dCampbell Barton
made LSCM UV Unwrapper use boxpack2d
2007-03-21fix compiler warning: implicit declaration of oldLibrary_Init()Stephen Swaney
2007-03-21replaced face sort by Z with randomize (Ctrl+F menu)Campbell Barton
2007-03-21== Multires ==Nicholas Bishop
Added an option to choose between Catmull-Clark and simple subdivision when adding a level. This setting applies only to how the level is created; any changes to lower levels are still propagated to the top level using Catmull-Clark.
2007-03-21Python APIKen Hughes
---------- Roll back to previous version; didn't mean to commit changes with Py_GetVersion just yet!
2007-03-21Python APIKen Hughes
---------- Support for new bpy.libraries module, which is being proposed to replace the Blender.Library module.
2007-03-20Python APIKen Hughes
---------- Definition of default "bpy" module was decrementing reference count, which caused assertion errors on Windows. This fixes the problem on Linux; Win developers please test!
2007-03-20added a null check for give_matarar with make_local, was crashing with some dataCampbell Barton
2007-03-20The function to get a Material didn't correctly check for object types.Ton Roosendaal
(bug reported by Campbell via irc)
2007-03-20Stupid little fix, var == "str" bad.... !strcmp(var, "str") good...Kent Mein
Thanks DripStone, Kent
2007-03-20BoxPack2D example in epydocs, small cleanup on Geometry.cCampbell Barton
2007-03-20NLA:Joshua Leung
Some more action channel protection stuff
2007-03-20== Action Editor - Collapsable Action Channels ==Joshua Leung
Action Channels can now be collapsed/expanded to show/hide Constraint Channels, lessening clutter. In future, this could (will probably be) expanded to show the show/hide individual transform channels. User Notes: * Expansion is off by default * NKEY popup now features option to turn expansion on/off * Changed behaviour of protection a bit - now if an action channel has protection on, constraint channels under it are also automagically protected Developer Notes: * I've gone through doing a lot of whitespace/linebreak tweaking to get the code looking more consistent with itself * To save typing (and to make it easier to make future revisions), a set of macros is now used to check for some commonly-checked settings (i.e. selection, visibility, and protection).
2007-03-20Geometry.c - rewrote my python box-packer algo in C,Campbell Barton
packing 2400 rectanges is about 38x faster. Use the C implimentation in uvcalc_lightmap and uvcalc_smart_project Blender.c - filename returning None raises errors with existing scripts, just return "" so string functions on the filename dont raise an error.
2007-03-20Minor modification of foreground processing code in the defocus node.Alfredo de Greef
Now uses a fixed value instead of a value based on the closest object. Should eliminate sudden jumps in blur amount from frame to frame when used in animations.
2007-03-20cleanup compiler warnings forStephen Swaney
missing virtual destructors out of order initializers
2007-03-19==== blenlib ====Andrea Weikert
- added replacement BLI_snprintf for snprintf to avoid MSVC specific #defines for snprintf. - BLI_snprintf also ensures trailing zero, so helps preventing buffer overflows
2007-03-19==== MSVC 7.1 projectfiles ====Andrea Weikert
- added new file Config.c for Python API
2007-03-19Patch #3126Ton Roosendaal
Option to draw object name in 3d window corner, now also displays for meshes the (pinned) shape key name. Threads: warning fix, added (void) for function declaration.
2007-03-19Patch #6123m by Leandro InocencioTon Roosendaal
Sound Window now has option "lock view to other 2d windows" too.
2007-03-19Preview Range Bugfix:Joshua Leung
Removed some code that was causing problems and wasn't even needed. Now, there are no more problems when setting the preview range from the Action Editor when it was displaying an action that was scaled in the NLA.
2007-03-19Patch by Juho V,Ton Roosendaal
Colorband: nodes now show an "Add" button too.
2007-03-19== Preview Range ==Joshua Leung
Preview Range is a useful tool for animating (espcially on longer timelines). It allows you to only run through a limited set of frames to quickly preview the timing of a section of movement without going through the whole timeline. It means you don't have to set/reset start/end frame for rendering everytime you wish to only preview a region of frames. Hi Ton, Attached is a patch (I know you've already got lots of them in the tracker ;-) ) for a feature that I've sometimes wanted. It seems that this sort of thing is supported in other packages, but I can't be sure. Note: I may have left in a few bits and pieces I didn't mean to in the patch (this is off a source tree which had quite a few revisions in it, all of which was experimental) == Preview Range == Preview range is useful for animating (espcially on longer timelines). It allows you to only run through a limited set of frames to quickly preview the timing of a section of movement without going through the whole timeline. It means you don't have to set/reset start/end frame for rendering everytime you wish to only preview a region of frames. * 'Ctrl P' in Action/NLA/Timeline sets preview range. Click+drag to form selection-box defining region of frames to preview * 'Alt P' in Action/NLA/Timeline to clear preview range * 'Pre' button beside Start/End fields in timeline toggles whether start/end fields refer to scene or preview * 'Ctrl Rightarrow' and 'Ctrl Leftarrow' jump to start/end of preview region when it is set * 'S' and 'E' set the start/end frames of preview region when it is set (just like normally) in Timeline only * In Action/NLA editors, frames out of preview region are now drawn darkened when preview-region is set See the following page for more info later: http://wiki.blender.org/index.php/User:Aligorith/Preview_Range
2007-03-19Fixing a few more gcc warnings by adding pointer casts.Ken Hughes
2007-03-19addad e new macro - BASE_SELECTABLE for checking if an object is selectable ↵Campbell Barton
(restrict visible and restrict selected are off and its in the current view layer) Made "Select Grouped" functions and "Select Linked" use BASE_SELECTABLE macro so they wont select objects they shouldent. Made "Select Grouped" push an undo Made "Select Grouped" and "Select Linked" only push add an UNDO if they make a change to the selection. Fix for own bug. "Select Group" -> Hooks option could crash blender if an objetc hook was in another scene.
2007-03-19added mesh skin to the face key menu and added a python slot here.Campbell Barton
2007-03-19[ #4227 ] Determine the "real" current filename via PythonCampbell Barton
applied. tested and this is how "filename" should work, so changed Blender.Get("filename") to return None instead of the last opened file.
2007-03-18=== View Orbit Around Active ===Martin Poirier
Changed to Orbit around Selection, using transform code to calculate the selection center (using Median center method).
2007-03-18=== Constraints ===Martin Poirier
Patch by Juho Vepsäläinen (bebraw) [ #5850 ] Inverted axis' buttons to Copy Rotation and Copy Location constraints This patch adds the options to invert the value being copied from each axis of the Copy Rot/Copy Loc constraints. This commit also includes some slight code sanitization and tool tips cleanup (for the two track constraints, the tool tips were really unuseful).
2007-03-18== Edgesplit modifier speed improvements ==Ben Batt
Speed improvements to the Edgesplit modifier (changed the data structures and memory management to avoid using slow GHash functions and large numbers of small mallocs). In my tests, this makes the modifier approximately twice as fast.
2007-03-18== Mirror modifier upgrade ==Ben Batt
Upgraded the Mirror modifier to support mirroring of UV coordinates in the faces created by the modifier.
2007-03-18== Array modifier upgrade ==Ben Batt
Upgraded the Array modifier to allow the user to specify start and end cap objects. This makes arrays more flexible and more useful for creating subsurf cages. The cap objects are added at the start and end of the array, and will be auto-merged with the rest of the array if the 'Merge' button is on. Examples at: - http://members.optusnet.com.au/~bbatt/tentacle01-endcaps.blend - http://members.optusnet.com.au/~bbatt/arraytest06.blend - http://members.optusnet.com.au/~bbatt/arraytest07.blend
2007-03-18excellent mesh unolder script by Matthew ChadwickCampbell Barton
http://celeriac.net/unfolder/
2007-03-18== Action Editor ==Joshua Leung
* When the mouse is over an Action or Constraint Channel, you can now rename it by pressing NKEY (like for Shapekey channels). You can also set the 'protection' status for the Action/Constraint channel in this way. * Removed the double confirmation when deleting Action-Channels. Also, markers are now not deleted when deleting action channels.
2007-03-18added bpy.config, more configuration options still need adding.Campbell Barton
2007-03-18== Recently-Opened Files List (Patch #5708) ==Joshua Leung
In the past, this was limited to only having 10 items. Now you can set the number of recently opened files that are remembered (ranging from 0 to 30 items). Setting for this can be found under 'Auto-Save' in the Info window.
2007-03-17== Sculpt Mode ==Nicholas Bishop
Added a #define for the number of vertices the flatten brush should sample when calculating the distance to flatten to.
2007-03-17source/blender/src/buttons_editing.c:Ken Hughes
Fix C90 variable declaration in function body source/blender/src/editaction.c: remove unused variable
2007-03-17Fix various gcc warning, unused variables and incorrect type passed toKen Hughes
*printf functions.
2007-03-17More fix various gcc warning, mainly related to signed/unsigned parametersKen Hughes
passed in general.
2007-03-17Fix various gcc warning related to signed/unsigned parameters passed toKen Hughes
OpenGL functions.
2007-03-17When pressing XKEY or DELETE in NLA/Action/IPO editors, you are noJoshua Leung
longer asked whether you want to delete the selected markers or keys. Instead, it more 'logically' deletes anything that is selected.