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2006-06-27BPython:Willian Padovani Germano
Bug #4484: http://projects.blender.org/tracker/?func=detail&aid=4484&group_id=9&atid=125 A recent update to Draw.c made the button attr setter function not exit where it should for one of the cases, when new and old strings had same length (code was missing a "return 0;" line in one of the if cases). Should work fine now, I don't get the error under linux anymore. Also saw in the same function that a py object could be created but was not being decref'ed in two other 'if' cases. Thanks elbarto for reporting the bug.
2006-06-27Bugfix #4505Ton Roosendaal
Node Editor. Fix for a fix: cleanup of abuse of uiBlock accidentally disabled the feature that only makes Node buttons accessible when visible. This to allow Nodes to overlap and properly used.
2006-06-27Dont fly in linked library data.Campbell Barton
Changed Ctrl for upright into 2 toggles, X and Zkeys enable uprighting of the camera for each axis. Uprighting is also simplified.
2006-06-27patch from Ralf Hölzemer (cheleb) forStephen Swaney
#4499 Fix for build of blenderplayer on windows/mingw/scons fixes some invalid cflags for gcc on windows/mingw/scons -if sys.platform=='win32': +if (sys.platform=='win32') & ( Environment().subst('$CC') != 'gcc'): cflags = ['/GR'] Patch looks ok but no mingw evironment here to test. So mingw/sconsers to your testing stations. We can always roll back!
2006-06-27The tab clickable area was a bit off (10px or so when zoomed in) now its a ↵Campbell Barton
lot better though not 100% perfect abt 2-3px out.
2006-06-27bugfix 4501Campbell Barton
changed maximum length of the text entry to 399 to conform with Blenders limit.
2006-06-27Bugfix #4446Ton Roosendaal
Wire render crashes in Linux (only!), but why? Using a calloc instead of malloc fixes it, but that doesn't solve the real issue in the code. I can only imagine that bsearch() in linux has a completely different implementation... Anyhoo; let's commit the calloc, at least then we got stable wire render!
2006-06-27fix #4503Ton Roosendaal
Node Editor: Using the popup menu of an unused vector input socket, used a callback function that lacked proper checking for pointers.
2006-06-27Bugfix #4502Ton Roosendaal
A subsequent hotkey press like F5 now cycles through the sub-context in buttons. However, this should not happen when clicking on Material icon in outliner!
2006-06-27 bug fix:Jiri Hnidek
- added one more countall() function - undo works for (de)select all - added empty line at the end of editmball.c - added some comments
2006-06-27Bugfix #4497Ton Roosendaal
When using Node Shaders, the OpenGL color (solid drawmode) in 3d window was still using the base Material only. That's a bit counter-intuitive yes... i've replaced this with a function that checks for the active material node color. Not perfect, but at least interactive.
2006-06-27Bugfix #4495Ton Roosendaal
Another old only-shadow material error: spot lights with ray-shadow still calculated shadow on faces that were pointing away from the lamp.
2006-06-27Fix for bug #4496Brecht Van Lommel
- Toolbox select menu in faceselect mode was calling object mode functions.
2006-06-27Bugfix #4491Ton Roosendaal
Sequencer: Image/Movie strips were printing in a 120 byte array, whilst filepaths and names can go up to 240 now.
2006-06-27Bugfix #4488Ton Roosendaal
On file load, a Curve deformation was not initialized when it wasn't in a visible layer.
2006-06-27Bugfix #4475Ton Roosendaal
Sequencer effect "Glow" did not work for float images (like render result). Reason: threshold value for glow was still integer range.
2006-06-27Bugfixes from own collection:Ton Roosendaal
- when renderwin exists, but not used for render, the ESC timer check still could return ESC event, due to missing flag clearing. (For example in sequencer, a scene strip did not update on frame advance) - option 'single layer' set in combination with render "Do Sequence" didn't free the pushed layers.
2006-06-27 - Bug fix #1931Jiri Hnidek
metacubes shouldn't disapear, when dx, dy, dz is too big, thanks arsouille for pointing at right part of code (it was the oldest bug in bug tracker)
2006-06-27Version patch for 2.41 saved files that had unsupported passes set.Ton Roosendaal
Settings for unsupported passes are cleared now.
2006-06-27rolling at different views would change speed because the roll detection ↵Campbell Barton
only realy detects if we're rolling, but not by how much. Just clamped a max roll angle so you dont notice this.
2006-06-27Posemode was missing a "countall" call with pose mode select/deselect all. ↵Campbell Barton
while adding this I noticed that lattice and metaballs were also missing countall() calls. Added countall to metaball select, undo, duplicate (all the obvious places) - but its possible coultall() could be added to other functions especialy for metaballs.
2006-06-27previous commit to editface made it impossible to leave faceSelect mode of ↵Campbell Barton
the object was in an unseen layer. Now you can leave faceSelect/UV mode while the object is hidden but not enter it. This is how editmode works. Tweak to crease comparison.
2006-06-27Added select similar crease to edge select groups. Needed this recently.Campbell Barton
2006-06-27Fixed a bug where face flags could not be set because of the faces existing ↵Campbell Barton
flags. A problem with the current flag seting in Mesh is that Mesh needs to know of all possible flags or setting a flag can raise an error from the faces own unrecognezed flag. also stopped the active face flag raising an error so pythoners can do face1.flag |= face2.flag without checking for active face flags. if the flag is a part of the arg its removed quietly. Checked Mesh flags, face modes and edge flags, should all be ok now.
2006-06-26Plumiferos report:Ton Roosendaal
The new Material "LightGroups" only worked with lamps in visible layers. Now also lamps from the group that are not visible are included for rendering, ensuring that a lightgroup always works on that material, disregarding layer settings (unless lamp is type 'layer lamp').
2006-06-26Plumiferos report: Ipo for material 'hardness' didn't go beyond 128Ton Roosendaal
(Note; this value is stored in the curve when you make it, so you have to remove the curve and insert it again...)
2006-06-26Bugs #4488 and #4431Ton Roosendaal
Sequencer: Removing feature that allowed live updates of render progress while using scene strips. In 2.41 and older this also happens invisible, and ESC from it works now anyway. Two reasons: - it is quite annoying, especially on quit renders - new 'render to window' conflicts too much with the sequencer window option that shows previews (in code as well as functional!)
2006-06-26== Frameserver ==Peter Schlaile
Set SO_REUSEADDR on server-socket, since otherwise, frameserver will barf on second start.
2006-06-26Bugfix #4457Ton Roosendaal
When faces (like in cubes) have exactly 90 degrees angles with other faces, the check for a vertex-normal flip became random, caused by the infamous bad floating point resolution. Solved with including FLT_EPSILON in the check. Also: minor optimize for readability and removed dutch function name (contrpuntnorm -> check_vnormal)
2006-06-26prev commit broke canceling a fly, works again.Campbell Barton
2006-06-26Bugfix #4483Ton Roosendaal
Fix for bugfix! The code added to solve Driver lag should not be called when Bones in Armature are drivers (only when Objects are drivers).
2006-06-26Bugfix #4480Ton Roosendaal
Material Node trees needed support in IpoWindow still, it was only showing the Ipo for the (defunct) base material. Now it follows the active Node.
2006-06-26Made fly mode use the camera when in camera view rather then jumping out of ↵Campbell Barton
camera view for the actua flying as it did before.
2006-06-26== FFMPEG ==Peter Schlaile
Made internal ffmpeg-libraries link by explicitly specifying the archive-files. (Thanks GSR for pointing this out) Otherwise, blender always links to the system-libs.
2006-06-26Bugfix #4471Ton Roosendaal
Using Weight/Vertex Paint, the current color was not reset, causing Object name or axes to draw in random colors.
2006-06-26removed numerious spelling mistakesCampbell Barton
2006-06-26Change the order of "if flag" checking so that weightpaint and vertex paint ↵Campbell Barton
modes catch the UKey for undo before face select. I was having to switch out of face select to undo then go back into face select mode. FaseSelect+WeightPaint is very usefull, while wait painting its very unlikely youd want to be UV mapping faces. Also Made all space.c's c++ comments into C style.
2006-06-26Object_join Was raising exceptions about being in background mode when it ↵Campbell Barton
wasnt, this seems to fix it. memory corruption is an unlikely resion because its the first check.
2006-06-26Fixed a bug where loose edges would raise an error when the FGON value was ↵Campbell Barton
unset. also added LOOSE to the EdgeFlags dict.
2006-06-26removing this script because editmode select group replaces it.Campbell Barton
2006-06-26...Forgot to actually draw the image when xml export was used.Alfredo de Greef
Another erroneous assumption based on my Ogl problems...
2006-06-26join could crash blender in background mode or if the mesh was not in the ↵Campbell Barton
current scene. added exceptions for both and notes in the EpyDocs.
2006-06-25== FFMPEG ==Peter Schlaile
Merge conflict indicators left... arghh.
2006-06-25== FFMPEG ==Peter Schlaile
Added Cygwin / mingw default location also
2006-06-25==FFMPEG==Peter Schlaile
forgot to commit nan_definition changes
2006-06-25== FFMPEG ==Peter Schlaile
Added extern/ffmpeg. Gets only build on WITH_FFMPEG=true and NAN_FFMPEG = LCGDIR/ffmpeg.
2006-06-25Bugfix, Campbell irc report; the 'error no camera' didn't halt actualTon Roosendaal
rendering completely. Making ESC (push window) work confusing or even save images in Anim (and crash).
2006-06-25Bug 4474Ton Roosendaal
When using the Object buttons (F7) menu to parent an object, a check was missing if object might have been library data.
2006-06-25Displacement didn't react correct for stencilling. Our confusing systemTon Roosendaal
has both geometry-normal displace as texture-normal displace. The first didn't get stencilled.
2006-06-25Patch from Ed Halley to ensure transmissivity values get the rightTon Roosendaal
defaults.