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2010-01-31rename game object obcolor to colorCampbell Barton
2010-01-31bugfix [#20878] Filtering for keymaps became useless [26389]Campbell Barton
2010-01-31Bugfix #20870: Local rotation drivers behave weirdJoshua Leung
Use euler rotations for local rotation drivers if the object/bone uses euler rotations. Otherwise, fall back to matrix-based conversions again.
2010-01-31Bugfixes:Joshua Leung
* Old files imported to 2.5 with curves that got cycles FModifiers added during version patching, would not have their keyframes shown for editing. * #20893: Can't see/show the Properties area in the NLA I don't know why this worked on a few of my test files several months ago, and yet now fails for many files today.
2010-01-31Preparation to force an audio device via command line. Will be implemented ↵Joerg Mueller
by theeth.
2010-01-30bugfix [#20740] Separate All Loose PartsCampbell Barton
2010-01-30cmake vars are not using _BF_ in var names.Campbell Barton
2010-01-30OSX : update build scripts for updated openCollada libs + ray tracing ↵Damien Plisson
optimization option in cmake OpenCollada new version (721) lib has additional lib files to link with. Added BF_RAY_OPTIMIZATION option in CMake (as the one in scons) for building SIMD optimized ray tracing code.
2010-01-30[#20320] Quad View - Orthogonal grid changes to perspective gridCampbell Barton
- respect view locking (dont change rv3d->view) - on multiple calls to smoothview, get the original view from the previously called smoothview if it exists.
2010-01-30BGE: patch [#20293] Added python sensor attribute: Status.Benoit Bolsee
2010-01-30BGE: patch #20399 Python control over adding/removing scenes.Benoit Bolsee
2010-01-30Merge -c 26209,26214,26443 from COLLADA branch into trunk.Arystanbek Dyussenov
2010-01-30COLLADA branch: updated vc9 project files and w32 scons config.Arystanbek Dyussenov
2010-01-30bugfix [#20894] Blender don't import the "eye" icon value from 2.49 files in ↵Campbell Barton
the DopeSheet Editor
2010-01-30[#20892] Locking animation curves with Tab Key don't hide the curves handlesCampbell Barton
drawing handles for fcurves wasnt checking ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED))
2010-01-30[#19872] Mesh edit missing undo push for mode changingCampbell Barton
copy the editmesh select mode back to the scene on undo.
2010-01-30bugfix [#20888] Crash when following instructions on the Blender Wiki and ↵Campbell Barton
then clicking on the outliner
2010-01-30Fix #19648: sculpt does not update linked duplicate multires.Brecht Van Lommel
2010-01-30[#20550] Workflow Odity For Objects On Layers Not Being ViewedCampbell Barton
always keep the first editmode objects layer enabled in cases where switching hides the editmode object.
2010-01-30bugfix [#20638] not loading script in user script directory when startupCampbell Barton
2010-01-30Fix #20662: normal map rendering with negative factor didn't flipBrecht Van Lommel
the direction correctly.
2010-01-30bugfix [#20417] <memory> shouldn't be stored in recent item listCampbell Barton
2010-01-30COLLADA branch: merge from trunk -r 25745:26429.Arystanbek Dyussenov
scons+vc build crashes on Blender start when BF_COLLADA is on, don't know why this happens. Merging from trunk to get working vc project files, then will try to debug and locate the problem.
2010-01-30utility functions is_negative_m3 & is_negative_m4, added python Mathutils ↵Campbell Barton
access Matrix.is_negative renamed Mathutils attribute wrapped -> is_wrapped
2010-01-30Fix #20886: user defined keymap could be loaded before python scripts,Brecht Van Lommel
printing errors when that keymap included python operators.
2010-01-30Fix #20790: fluid sim adding domain mesh with no faces crashes.Brecht Van Lommel
2010-01-30Possible fix for #20835: background images were not duplicated correctlyBrecht Van Lommel
when splitting 3d view, causing them to be lost on file reload.
2010-01-30Fix #19980: crash with opengl render active viewport.Brecht Van Lommel
2010-01-30Fix #20876: adjusting the settings after adding a new curve, surface,Brecht Van Lommel
or metaball creates duplicates, these did two undo pushes when only one is needed.
2010-01-30Fix #20505: subsurf normals where not being set correct on correct fromBrecht Van Lommel
subsurf derivedmesh to regular (derived)mesh, causing drawing errors on apply and following modifiers to work incorrect.
2010-01-30Fix #20221: switching to weight paint in textured viewport shadingBrecht Van Lommel
mode leaves objects blue.
2010-01-30Fix #19875: drawing smoke on graphics cards that do not supportBrecht Van Lommel
non-power-of-two textures lead to artifacts due to uninitialized memory if the domain had a non-power-of-two size.
2010-01-30Fix #19904: selecting a new image color closes the popup.Brecht Van Lommel
2010-01-30Added a comment in the code about a timer that is not being freed andBrecht Van Lommel
is causing the smooth view operator to run all the time after closing the file browser, since I can't think of a good way to fix it at the moment.
2010-01-30Fix #20146:Brecht Van Lommel
* .tif not loading on newer linux distributions, wasn't looking for libtiff version 4. * fix dds being too verbose when testing if it can open an image file.
2010-01-30Small UI Tweak:Thomas Dinges
Let "Add Constraint" Button use the whole space, like the "Add Modifier" Button.
2010-01-30A few minor code cleanup tweaks for recent commits in animation code, to ↵Joshua Leung
better follow conventions elsewhere here :)
2010-01-30View2D/TimeCode Drawing:Joshua Leung
This commit introduces a few cleanups and tweaks to the way that timecodes (i.e. the timing indications used instead of frame numbers) get displayed. 1. Custom Spacing of TimeCodes/Gridlines Made the minimum number of pixels between gridlines/timecode indications a user-preference, instead of being a hardcoded constant. This allows to set the spacing tighter/looser than the defaults, and is also used for the other changes. 2. Default timecode display style, (now named 'minimal') uses '+' as the delimeter for the sub-second frames. This hopefully makes it a bit clearer what those values represent, as opposed to the '!', which can sometimes look too much like a colon. 3. Added various timecode display styles as user-preference. - These include always displaying full SMPTE, to showing milliseconds instead of frams for sub-second times, and also an option to just show the times as seconds only. - When changing the timecode style, the spacing setting is automatically modified so that the timecodes are spaced far apart enough so that they won't clash (under most circumstances). This automatic modification is only done if the spacing is too tight for the style being set. 4. Unified the code for generating timecode strings between the View2D scrollbar drawing and the current frame indicator drawing.
2010-01-30Fix for fix in own recent commit for modifier vertex groups,Brecht Van Lommel
should have only changed one value to 0.0.
2010-01-30Fix #19473: Toggle Quad View options missing from UI.Brecht Van Lommel
2010-01-30[#20881] Minor UI bug in outliner - groups viewCampbell Barton
2010-01-30[#20487] Small bug in 3d window's header in edit mode.Campbell Barton
[#20713] vertex, edge and face toggling acts like shift select (in 2.49) with or without shift pressed revert own changes from 26035 - python buttons were toggles so clicking on 1 didnt disable the others. - for some reason the layout engine wasnt working right here and made the buttons skilly in localview.
2010-01-30bugfix [#20721] Reloading scripts crashes Blender (own todo)Campbell Barton
made an incorrect assumption that ot->srna and the srna for the registered operators type are the same. caused reload to crash.
2010-01-30Removing duplicate bad level call entries, patch from Richard Sanger, thanksTom Musgrove
2010-01-30deleting objects which were driver targets would crash blender.Campbell Barton
added a utility function BKE_animdata_main_cb which loops over all AnimData's of all ID's
2010-01-29Make expanding kmi possible even when they are not user defined (makes it ↵Martin Poirier
possible to see full keymap information even for unmodified configurations)
2010-01-29edits to 26400Campbell Barton
- use the endframe operator property - dont use the startstill setting, gives odd results (start frame isnt the startframe)
2010-01-29Fix #20549: selecting a texture node in a material node tree wouldBrecht Van Lommel
keep that texture locked as the current visible texture in the texture buttons.
2010-01-29Two fixes, errors caused by drag n drop commit:Ton Roosendaal
- Icons for brushes disabled List Box to work (paint buttons) - Mouse-release in secondary Blender windows didn't get registered in window where mouse-press initiated. And fixed annoyance: adding image strip makes it 25 frames long, so you can drag and extend it easily.
2010-01-29minor corrections to scriptsCampbell Barton