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2010-09-08Commit patch [#23685] Cleanup/crashfix for AA using win32 ghost.Nathan Letwory
Provided by Mitchell Stokes (Moguri)
2010-09-08addon improvements/fixesCampbell Barton
- better error reporting when an addon fails to load - upload an addon which loads partly but then fails (eg, module loads but class register fails) - bugfix addon loading, failier to load would leave _bpy_types._register_immediate = False - added which change on disk are reloaded when enabling. - bpy.path.module_names() now returns (module_name, module_path) pairs.
2010-09-08new bpy function bpy.path.module_names(path, recursive=False)Campbell Barton
addon's and python initialization both had this inline.
2010-09-08bugfix [#23720] Performing an object operation in the Outliner in Visible ↵Campbell Barton
Layers display mode causes CTD
2010-09-08patch [#23717] Another install target fix for cmake/linuxCampbell Barton
from Ralf Hölzemer (cheleb) fix for *nix install target
2010-09-08bugfix [#23722] Artifact in 3D View with empties saved to default .blend.Campbell Barton
2010-09-08* Increase Ray Depth Property Range, request by Conz.Thomas Dinges
2010-09-08Fix [#23716] Add background image brokenNathan Letwory
Reported by Josh Wedlake
2010-09-07ran through pep8 checkerCampbell Barton
2010-09-07Graph Editor tweaks:Joshua Leung
Buttons for editing RNA paths/array index for F-Curves that aren't working are now actually functional. This means that when invalid paths are present, they can be manually fixed up.
2010-09-07Fix [#23634] Edit Box in World / Ambient Occlusion has wrong background colourMatt Ebb
2010-09-07bugfix [#23648] Add image strip window checkboxes don't workCampbell Barton
2010-09-07Compile fixMatt Ebb
2010-09-07bugfix [#22831] transform problem with hidden parent objectCampbell Barton
dont allow selecting of hidden objects or restrict selected object by using the BASE_SELECTABLE macro.
2010-09-07bugfix [#23189] Num-0 swtich to Camera view and back doesn't respect ↵Campbell Barton
UserPerspective view. also fix for recent cmake edits.
2010-09-07Windows Installer:Thomas Dinges
* Remove text "(Requires Windows 2000 or better)", as we don't support Windows 2000 anymore. * Fixed link in Help.url
2010-09-07bugfix [#23656] Problems retrieving properties from inside runtime-created ↵Campbell Barton
PointerProperties Setting the classes __dict__ member directly didnt update the types slots (python internal type stuff used with subclassing), so class.bl_rna was returning an incorrect value. Set the value using typical python setattr command.
2010-09-07Bugfix #23707: Autokey Available is ignored on a Clear TransformJoshua Leung
Checks are now done to see if only the active KeyingSet should be used instead of always using a hardcoded value only.
2010-09-07== Sculpt ==Nicholas Bishop
Fixed bug #23654 Brush copy clears its preview, so that the copied brush's icon isn't linked to the old brush
2010-09-07patch [#23650] fix stubs.c for optimized buildCampbell Barton
from Filiciss Muhgue (filiciss) --- from the tracker submission if compile Blender with /GL on msvc, linker error LNK1237 occur on building blenderplayer.exe. http://msdn.microsoft.com/en-us/library/at5twzkt(v=VS.90).aspx
2010-09-07patch [#23703] Fix for Level compositing node; correct color representationCampbell Barton
from Alexander Kuznetsov (alexk) --- copied from the tracker Every image inside Blender is in linear color space and gets converted to SRGB upon saving. Level node analyzed the linear image, which was not the one user saw because other output nodes converted image to sRGB. This fix analyzes the image that user see (converting it to correct color space). Here is difference: http://www.pasteall.org/pic/show.php?id=5559 First histogram (before the fix) tells that image is underexposed, which is not the case.
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-09-07bugfix [#23464] Crash on Tab Campbell Barton
OBJ importing edges would produce corrupt meshes because face edges were not created.
2010-09-07bugfix [#23631] Faces and edges missing in edit modeCampbell Barton
there was no way to clear fgons.
2010-09-07in response to bug [#23701] Edit Mode: unable to bind vertex/edge/face ↵Campbell Barton
select modes to keys while not a bug, being able to cycle over vertex/edge/face modes is useful. added an operator to cycle an array, could be used for cycling the active layer or mesh edit mode.
2010-09-07bugfix [#23702] Parent to hidden object crashesCampbell Barton
2010-09-07bugfix [#23704] Background image does not support special german lettersCampbell Barton
2010-09-06bugfix [#23656] Problems retrieving properties from inside runtime-created ↵Campbell Barton
PointerProperties cant test if this fix solves the problem matt is having but it at least fixes an error caused by classes created in exec(), when the properties pointers were copied the hash key still referred to the python object which could be freed. in most cases this wouldnt happen (would be kept in bytecode) but with exec() the property string is freed immediately.
2010-09-06bugfix [#23663] relative path dind work on linuxCampbell Barton
2010-09-06bugfix [#23674] Fix for texture path corruptions (bug 23337)Campbell Barton
from Mathew Burrack (mburrack) ...also applied a fix so this flag wont be written but including this patch for older startup.blend's. --- from the tracker I've created a patch for the texture path corruption bug, 23337. Basically, G_FILE_RELATIVE_REMAP was improperly getting saved out to the startup.blend file, causing issues when the autosave timer went off. The proper fix is to mask out that flag so it doesn't get written out to .blend files itself, but since that doesn't fix any pre-existing startup.blend files, I just mask it out when startup.blend is read in instead. I've tested it locally and so far, it seems to fix all the issues I've had with texture image paths getting corrupted. I haven't figured out how to properly test the remap-on-save option in the save as dialog, though, so I don't know if I accidentally broke that or not (although I don't see how I could have).
2010-09-06bugfix [#23593] using material_slot.material=material_slot.material.copy() ↵Campbell Barton
causes inescapable loop and blender to hang
2010-09-06Fix for [#23028] Driver gets remapped when importing 2.49 fileJanne Karhu
* Rotation drivers weren't converted properly from ipos to fcurves.
2010-09-06bugfix [#23697] New Empty Scene lacks World SettingsCampbell Barton
2010-09-06- use list append in more places (preferred method since its faster)Campbell Barton
- remove some unused include paths - remove unused linux path define
2010-09-06Fix for [#22960] UV/Image editor - Back to Previous buttonJanne Karhu
2010-09-06bugfix [#23641] enable/disable switch of "Limit" Constraints are invertingCampbell Barton
2010-09-06bugfix [#23695] SigSegV when deleting camera from multiple scenes via ↵Campbell Barton
outline pop-up menu
2010-09-06display_properties was being re-defined for each keymap item.Campbell Barton
2010-09-06revert keymap name commit, matt says everything should be '2D View', '3D ↵Campbell Barton
View...' etc, so for now just go back to what we had. reverse merge: svn merge -r31774:31773 .
2010-09-06committed by accidentCampbell Barton
2010-09-06bugfix [#23552] keymaps big problemCampbell Barton
2010-09-06rename '3D View' keymap, since its know as 'View 3D' for other areas of the ↵Campbell Barton
keymap editor.
2010-09-06Report by Dan Eicher (dna). [#23694] ColorRampElement.position typoDaniel Salazar
2010-09-05This fixes: [#23260] VSE Marking with shortcuts doesn't workPeter Schlaile
2010-09-05patch [#23671] [desktop file] add translations and remove deprecated key.Campbell Barton
from Cosme Domínguez Díaz (cosme)
2010-09-05Fix #23680: Explode with Split Edges over SubSurf - crashSergey Sharybin
Edge splitting function used CDDM_get_faces to get faces array, which isn't correct for this case: dm's type is ccgDM. Use dm->getFaceArray instead.
2010-09-05Windows Icons:Thomas Dinges
* Removed old not used icons. * Player is using the same icon file as the blender.exe now.
2010-09-05Bugfix for [#23571] Blender Desktop Icon does not change size under Vista ↵Thomas Dinges
and Windows 7 * Committing new logo, same design as old one, just larger size, by Alexander Kuznetsov . Thank you! Note: Could only test on Vista. But it should also work on XP machines. Note 2 (to jesterKing, elubie: Vista uses the winblender.ico also for the blend files, it doesn't use the winblenderfile.ico. But I guess Windows XP use that still? If not we could remove that, also blenderplayer, is same as blendericon.
2010-09-05This fixes: [#23672] If frame offset is too high the strip jumps forward Peter Schlaile
when you try to move it.
2010-09-04Merge -c 31610 (<instance_node> support) from COLLADA branch into trunk.Arystanbek Dyussenov