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2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-30Last bunch of minor fixes before merge.Joerg Mueller
* Use NULL in AUD_Reference.h * Use SETLOOPER in sound.c * Move flags to the end of Speaker struct.
2011-08-30fix [#28413] bpy.ops.nla.bake can't bake from frame 0Campbell Barton
2011-08-29Fix #28295 Outliner, mouse button on menu's pass through.Sergey Sharybin
It was introduced in rev33603 with not good patch -- release event was catching by outliner after clicking on menu item. Use KM_CLICK instead of KM_RELEASE to deal with icon drag/drop. This not changes drag/drop behavior, but prevents unneeded event be handled. Also make consistent behavior of activating and extending selection.
2011-08-29Fix #28347: VBO's highlights wrong faces when Mirror modifier is in useSergey Sharybin
Added callback to drawMappedFaces which checks if two faces have got equal draw options. After discussion with Brecht we found it's nicest solution for now: - Disabling VBOs in edit mode for this case wouldn't be nicer for this case - some additional flag stored in DM should be added in this case. - Adding new callback in DM isn't nicer that this solution. - Handling face selection in drawobject would lead to duplicated code which is also not nice. Hopefully, this callback could handle all cases in the future. Also, Brecht mentioned current VBO implementation isn't perfect, so maybe when we'll redesign this area dealing with edit mode wouldn't be so tricky.
2011-08-29* Reverting Titlecard commit r37537Joerg Mueller
* Reverting update recent files commit r37155 * Turning reference counts into unsigned ints * Minor things
2011-08-29Fix player build error after envmap commit.Brecht Van Lommel
2011-08-29BGE Animations: Various changes to make code reviewers happy:Mitchell Stokes
* Naming/style changes * Taking advantage of switch statements * Removing unneeded NULL checks * etc
2011-08-29bge bugfix: [#28362] Controllers names appear incorrectly with a python queryDalai Felinto
the uniquename was never fully implemented for sensors and actuators, only for controllers. at some point we either get rid of all of them, or bring them all on. For now removing the "unique name" of controllers
2011-08-29clear some warnings with new proxy code.Campbell Barton
2011-08-29SVN maintenance.Guillermo S. Romero
2011-08-29patch [#28355] Better Environment Map scriptingCampbell Barton
from Tom Edwards (artfunkel), with minor edits. This patch makes the following improvements to environment map scripting: * Adds a "is_valid" RNA property to envmaps. True if the map is ready for use, False if it needs rendering. * Adds a "clear" RNA function to envmaps. Deletes any envmap image data. * Adds a "save" RNA function to envmaps. Writes the envmap to disc with a configurable layout. (Defaults to the current hard-coded layout.) * Updates bpy.ops.texture.envmap_save with configurable layout support as above. These changes, particularly configurable layouts, make exporting envmaps to other software much easier.
2011-08-29SVN maintenance.Guillermo S. Romero
2011-08-29fix [#28401] OpenGL render option disables border clippingCampbell Barton
2011-08-28== Sequencer / proxies ==Peter Schlaile
fixed crash pointed out by blendervse: 100%-proxy could lead to a segfault under certain conditions.
2011-08-28Missed notifier was found when looking at #28393Sergey Sharybin
2011-08-28armature object animation bug fix.Sukhitha Prabhath Jayathilake
2011-08-28== Sequencer ==Peter Schlaile
This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up.
2011-08-28* Removing mocap GSoC (is an addon already).Joerg Mueller
* Fixing ffmpeg-0.8 errors. * Fixing Ketsji paths. * Removing DoSound from BGE. * Fixing audio scene update to use only current scene objects.
2011-08-28Assorted comment clarification in response to code review notesJoshua Leung
2011-08-28RNA_property_as_string now escapes the string (so operator redo can include ↵Campbell Barton
strings with ", \n etc), also fixed a bug in string escape length limit.
2011-08-28- use static vars and functions where possible.Campbell Barton
- use NULL rather than 0 when used as pointers.
2011-08-28check for unlikely error when freeing a library blend file from the BGE.Campbell Barton
2011-08-28remove implicit casts to doubles in the noise code, also use floating point ↵Campbell Barton
math functions rather then double since the noise functions range is already limited by casting to ints in many places. - gives a very small speedup.
2011-08-28fix [#28388] Clouds at high depth give artifacts.Campbell Barton
http://projects.blender.org/tracker/download.php/9/498/28388/17476/screen_bad.png
2011-08-27Do not show confirm message when creating text block from menu.Sergey Sharybin
2011-08-27fix [#28373] "Lock camera to view" doew not work with 3D-mouse Campbell Barton
2011-08-27Fix [#28341] writing }(alt+n) in text editor creates a new fileSergey Sharybin
Change hotkey for new textblock to Ctrl-N.
2011-08-27mistake in own recent commit broke op[encollada with mingwCampbell Barton
2011-08-27- use python convention for headingsCampbell Barton
- use implicit examples rather than .. code-block::
2011-08-27fix for building with msvc, ssize_t is more correct but in this case its not ↵Campbell Barton
going to give issues.
2011-08-27bpy Gotcha's section on bones by Bassam Kurdali, with some edit.Campbell Barton
added some examples & notes too.
2011-08-27replace octal 0177 with 127 to be more clear, no functional change.Campbell Barton
2011-08-27- use %u rather tham %d for unsigned ints in string formatting funcs.Campbell Barton
- replace (strlen(str) == 0) with str[0]=='\0'
2011-08-27- fix for BL_Shader::SetUniform() missing out the last part of the matrix.Campbell Barton
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values. - some functions incorrectly took a float[3] argument when the 4th value was set. - remove a few redundant lines of code.
2011-08-27BGE: Post drawing callbacks are now done per viewport instead of per scene. ↵Mitchell Stokes
This is handy for things like having a different HUD for each player in a splitscreen game. To figure out what viewport you're drawing too, check the scene's active_camera.
2011-08-27fix for bug with all rotation modes being treated as euler by the BGE, this ↵Campbell Barton
bug is in trunk too but fixing here because this code will replace whats in trunk. also make initializers less verbose for ipo transform assignment.
2011-08-27remove deprecated & unused sequencer transform varsCampbell Barton
2011-08-27subtraction on unsigned values didnt work as intended for copying ID's.Campbell Barton
2011-08-27bugfix for procedural textures used as bumpmap with osa not rendering right, ↵Campbell Barton
also remove redundant assignment.
2011-08-27remove deprecated & unused mat3_to_vec_rot and mat4_to_vec_rot functions.Campbell Barton
2011-08-27bge py api XK_GameObject.linVelocityMin was returning linVelocityMax.Campbell Barton
2011-08-27eek F4TOCHAR4 was assigning alpha twice too!, tsk tsk.Campbell Barton
2011-08-27F3TOCHAR4 macro was assigning the same value twice (setting the alpha, then ↵Campbell Barton
overwriting with 255).
2011-08-27sub_v4_v4v4 was taking float[3] arguments.Campbell Barton
2011-08-26correct missing bpy doc references.Campbell Barton
2011-08-26added a section to gotcha's python bpy docs about unicode encoding problems.Campbell Barton
2011-08-26fix for crash when running a python script in a non utf8 blend path, ↵Campbell Barton
inspecting the exception for the path assumed utf8.
2011-08-26Fix #28301: Sculpting a object with rotational have desfaceSergey Sharybin
Patch from Juha Maki-Kanto - initgrabz was called with local space coord. - Brush radiu was multiplying by 2.0 for grab and snake brushes. Not sure why this was needed. Made some tests and didn't notice any regressions without this multiplication.
2011-08-26code review fixesSukhitha Prabhath Jayathilake