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AgeCommit message (Expand)Author
2020-04-23Fix T73741 Grid Floor render on top of Wireframe objectsClément Foucault
2020-04-23Fix T74173 Assert when scaling camera in viewport to zeroClément Foucault
2020-04-23Fix T76014: correct description of COLLECTION_OT_objects_remove_allPhilipp Oeser
2020-04-23Fix T73195: stereo camera view does not show background imageBrecht Van Lommel
2020-04-23Fix T72506 EEVEE: Collection Holdout propagates accross material instancesClément Foucault
2020-04-23Fix T75607: crash trying to sculpt while remesh is in progressBrecht Van Lommel
2020-04-23Cleanup: Add assert to crash earlierJacques Lucke
2020-04-23Fix T75611: slow transform of many objects at the same timeBrecht Van Lommel
2020-04-23Fix T73680: Scene and fluid modifier gravity are scaled differentlyJacques Lucke
2020-04-23Fix T76008: Fluid inflow with negative initial velocity is not workingJacques Lucke
2020-04-23Fix T75987: crash entering edit mode with keyed particlesBrecht Van Lommel
2020-04-23Array modifier: limit maximum amount of generated geometry.Bastien Montagne
2020-04-23Fix headless build failure on macOSBrecht Van Lommel
2020-04-23Fix T75836: Light target misses updates while draggingCampbell Barton
2020-04-23Fix T74172: Mirror with bisect results in holesCampbell Barton
2020-04-23Fix T75965: Scale to Fit Text Box fails with a single wordCampbell Barton
2020-04-23Cleanup: clang-format, unused warningCampbell Barton
2020-04-23Cleanup: add explicit enum values in DNA_rigidbody_types.hCampbell Barton
2020-04-23Fix invalid rigid body constraint values during 2.83 developmentCampbell Barton
2020-04-23Fix T75991: crash when rigidbody encounters unknown constraint typeCampbell Barton
2020-04-22Workbench: Use GPU_texture_copy instead of GPU_framebuffer_blit for TAAClément Foucault
2020-04-22GPU: Add GPU_texture_copyClément Foucault
2020-04-22UI: Always check if IME Supported After Changing LanguageHarley Acheson
2020-04-22Fix T75938: Workbench normal direction for matcapsRobert Guetzkow
2020-04-22Fix T75994: Crash with 'Split Edges and Faces' | Auto-MergeGermano Cavalcante
2020-04-22Silence annoying error message in writefile on undo step storage.Bastien Montagne
2020-04-22Cleanup: Fix strict compiler warningSergey Sharybin
2020-04-22Fix T74423: Cycles rendering artifacts with CUDA 10.2Brecht Van Lommel
2020-04-22GPencil: Change Thickness Profile iconAntonio Vazquez
2020-04-22Cleanup: Spelling in function nameSergey Sharybin
2020-04-22Fluid: Use maximum for initial velocity grid applicationSebastián Barschkis
2020-04-22Fluid: Fixes for cache 'Replay' modeSebastián Barschkis
2020-04-22Fluid: Fix for caches being released when file is loadedSebastián Barschkis
2020-04-22Fluid: Fix for inconsistent behavior with flow and effector objectsSebastián Barschkis
2020-04-22Fluid: Added missing outflow object type to enable / disable flow flagSebastián Barschkis
2020-04-22Fluid: Improved cache 'Replay' optionSebastián Barschkis
2020-04-22Fluid: Cleanup in MANTA main classSebastián Barschkis
2020-04-22Fluid: Remove noise bake call from PythonSebastián Barschkis
2020-04-22Fix T75681: Mantaflow crash when trying to bake a cupcake: The CG solver dive...Sebastián Barschkis
2020-04-22Fluid: Minor UI fix for diffusion panelSebastián Barschkis
2020-04-22Cleanup: clarify and update some flags descriptions in libquery code.Bastien Montagne
2020-04-22Fix invalid RNA path for transform orientations.Bastien Montagne
2020-04-22Fix T75964: changing object's viewport display color does not updatePhilipp Oeser
2020-04-22Subdiv: Fix wrong non-manifold subdivision in certain casesSergey Sharybin
2020-04-22Fix T75974: Multiobject editing UV hiding/unhiding does not workPhilipp Oeser
2020-04-22Fix T75981: crash in sculpt mode with mesh that used to have multiple materialsBrecht Van Lommel
2020-04-22Fix 3D viewport select using grease pencil engine when not neededBrecht Van Lommel
2020-04-22Fix T75625: crash on exit in macOS after selecting objectsBrecht Van Lommel
2020-04-22Fix T75971: 3D Text invisible when fill set to NoneCampbell Barton
2020-04-22Undo: Minor optimization: do not write Scene's 3DCursor.Bastien Montagne