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2012-10-04style cleanup: comment blocksCampbell Barton
2012-10-04code cleanup: comment verse outliner views, also correct warning in recent ↵Campbell Barton
commit.
2012-10-04OSX/cmake: fix warning: go back to initial state, not the right way to get ↵Jens Verwiebe
rid of this
2012-10-04OSX/cmake: fix warning: second tryJens Verwiebe
2012-10-04Bugfix [#32754] Clear Motion paths button not available on Motion paths panelJoshua Leung
On second thought, perhaps it is more convenient/natural if this was shown in both places, given that many people may only find the motion paths options through the UI now.
2012-10-04Added convenience operator to clear animation (i.e. all keyframes = F-Curves)Joshua Leung
from selected objects and bones
2012-10-04OSX/cmake: fix warning: -Wuninitialized is not supported without -O, in ↵Jens Verwiebe
debug-mode
2012-10-04fix for using hsv uninitialized in ui_draw_but_HSVCIRCLE()Campbell Barton
2012-10-04code cleanup: make the behavior of set_current_material_texture() clearer ↵Campbell Barton
and remove redundant NULL check there. also small changes to ui_draw_but_HSVCIRCLE().
2012-10-04avoid a sqrtf call in ui_hsvcircle_vals_from_pos() for values outside the ↵Campbell Barton
circle.
2012-10-04use GCC's -Wpadded on DNA files, gives more useful warnings then makesdna.Campbell Barton
2012-10-04code cleanup: remove USE_BMESH_FORWARD_COMPAT - this was added to load bmesh ↵Campbell Barton
in pre-bmesh blender version, remove MODSTACK_DEBUG, was never used.
2012-10-04* Trunk is open again, BCon 1. Thomas Dinges
2012-10-04colormanage_colorspace_get_named() can (and does) return NULL, added checks ↵Dan Eicher
to prevent null pointer dereference if the named color profile isn't found
2012-10-03Artifacts on splash are resolved.Sergey Sharybin
2012-10-03Correction to commit rev48866 -- convert_tface_mt must happen before ↵Sergey Sharybin
BKE_mesh_do_versions_convert_mfaces_to_mpolys Discovered when were looking into crystal_cube.blend from our regression files collection. Now it should look the same as in 2.62 release. 2.63 release wouldn't work correct for this file because of wrong mtface->material conversion after bmesh merge.
2012-10-03* Fix for the elsyiun.xml theme, Reports in Info Header were not readable ↵Thomas Dinges
(grey on grey). Patch by "ejnersan" in IRC.
2012-10-03Fix #32742: Motion path calculation on linked armatures locks up BlenderSergey Sharybin
Issue was happening when linking armature object and making proxy and was caused by not copying visualization settings in BKE_pose_copy_data. This lead to deadlocks in motion path drawing code. After discussion with Campbell decided it is crucial fix since it fixes bug appearing in really common scenario of using armatures.
2012-10-03fix [#32743] Freed memory access when freeing materials.Campbell Barton
2012-10-03fix [#32739] Glare node does "add" instead of "lighten"Campbell Barton
2012-10-03fix for cmake constructing an invalid include path.Campbell Barton
2012-10-02Entering Bcon5 stage!Sergey Sharybin
- Bump version to 2.64 - No version char for this cycle - This is finally release stage! Splash would be commited in some hours from now. Thanks everyone!
2012-10-02Added example of KX_GameObject subclassing to game engine docs.Alex Fraser
2012-10-02freeing node trees no longer decreases their user counts, this cause causing ↵Campbell Barton
invalid memory access when freeing the blend file.
2012-10-02revert fix for [#31555] Username with special chars in Windows 7Campbell Barton
this breaks and causes bug: [#32720], where sys.stdout becomes invalid and print() does nothing. On investigation - python is not getting the environment variable from blender (aparently because its a DLL?) so this should be resolved rather then overwriting sys.stdout.
2012-10-02correct spelling error in operator propertyCampbell Barton
2012-10-02 * fix for regression test [compo_map_uv.blend]Jeroen Bakker
the wrapping was resized to fit the uv map. this step was wrong and has been deleted.
2012-10-02 * fix for regression file [compo_map_zcombine_cubes.blend]Jeroen Bakker
the alpha mix formula was wrong. updated it. Be aware that the regression file does not take the alpha into account, but it should. or at least one z combine should and the other not. this fails in 2.63a. - At Mind -
2012-10-02UI:Thomas Dinges
* Fix RNA name for "turbulence_strength" property.
2012-10-02fix for crash in own recent masking commit with 'flood fill' operator.Campbell Barton
2012-10-02fix for mesh_foreachScreenEdge__mapFunc running the callback with ↵Campbell Barton
V3D_CLIP_TEST_RV3D_CLIPPING'd verts. (used uninitialised stack memory)
2012-10-02correct some include dirs not being included as SYSTEM paths in cmake.Campbell Barton
2012-10-02fix for error in mask drawing, was using glVertex3fv on 2d verts. (buffer ↵Campbell Barton
overrun)
2012-10-02fix for crash loading durian file '08.5e_comp.blend' - external data pointer ↵Campbell Barton
for face data was NULL.
2012-10-02fix: path looper was checking the path of old tessface external data rather ↵Campbell Barton
then loop data. (missed with bmesh upgrade)
2012-10-02Fix #32712: non-multilayer openexr file save for a single channel image wouldBrecht Van Lommel
write wrong colors for float and crash for half-float.
2012-10-01Fix/workaround #31987: sample as lamp for environment textures not workingBrecht Van Lommel
with multi GPU when resolution > 128.
2012-10-01Fix [#32719] "New object align to view" option doesn't work on lamps and ↵Bastien Montagne
force fields There was strange context changes in the Add menu... Now everything uses the EXEC_REGION_WIN one (no need to invoke here, and metaballs have a strange specific invoke func...). This fixes the problem when using Add menu from a 3D view. Obviously, it still doesn't work when used from Info window's header, but that can't be helped for now (and never worked for any kind of object). Anyway, imho all this "add object" code could use some review/cleanup, both on py menu and C ops side, but this is obviously postponed to after 2.64!
2012-10-01Fix #32728: File Output node always save as RGBA, even when RGB is selectedSergey Sharybin
Seems to be a regression in new compositor system -- wrong number of planes was using for image buffer allocation.
2012-10-01Fix #32725: cycles border render + panorama camera not working in viewport. ↵Brecht Van Lommel
It will still look a bit strange since the viewport can't actually render such panorama views, so the opengl drawn scene behind the border render will not match up.
2012-10-01CMake: disable some warnings on mac that cause prints in nearly every file, andBrecht Van Lommel
remove duplicate -Wundef entries.
2012-10-01fix for own bug in bmesh api, setting a byte string customdata layer assumed ↵Campbell Barton
the input data was 256 length, assigning smaller values would read past the buffer.
2012-10-01quiet some warnings.Campbell Barton
2012-10-01fix for unlikely crash if smoke collision data couldn't be read. (pointer ↵Campbell Barton
was used before doing NULL check)
2012-10-01possible fix for crashing when re-doing mouse select operator, there was a ↵Campbell Barton
missing NULL check on space-image.
2012-10-01fix [#32716] continuous grab bevel inset facesCampbell Barton
2012-10-01revert r50969, gives problems with weight paint + modifiers, need to ↵Campbell Barton
investigate further after release.
2012-10-01Fixed memory leak in CustomData_interp in cases when sources count is more thanSergey Sharybin
SOURCE_BUF_SIZE and there's no more destination layers in main cycle of this function.
2012-10-01fix for crash found when attempting to setup testing environment to find ↵Campbell Barton
crashes :) scripts that have `Register` enabled and load another blend file would crash blender.
2012-10-01OSX/cmake: simplificate compile conditions and silence lot of CLANG warningsJens Verwiebe