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2009-09-15mirror fix attempt 2Joseph Eagar
2009-09-15compile fixJoseph Eagar
2009-09-15compile fixJoseph Eagar
2009-09-15mirror modifier with mirrorob set works properly (I hope) againJoseph Eagar
2009-09-15made subsurf object mode conversion faster, though still needs a bit more workJoseph Eagar
2009-09-12mempool fix for 64-bit systemsJoseph Eagar
2009-09-12fkey on two broken edge loops will create an ngon now, as will fkey on one ↵Joseph Eagar
broken edge loop
2009-09-12commit of patch #19287 by Wael S Oraiby, implementing a reverse face uvs ↵Joseph Eagar
feature, which replaces mirror uvs (which didn't make any sense outside of quads).
2009-09-12finished edgesplit, from face angle option now worksJoseph Eagar
2009-09-12some bugfixes, merge to cursor didn't workJoseph Eagar
2009-09-11rewrote edge split modifier to be simpler and hopefully faster. and of ↵Joseph Eagar
course it handles ngons properly now.
2009-09-10fixed some memory leaks, and made fkey only do one thing at a time.Joseph Eagar
2009-09-10coded implemented for create faces from edgenet. note this is automatically ↵Joseph Eagar
executed from fkey now where appropriate, without popping up an annoying menu. also forgot to commit some ui scripts related to the pinning commit.
2009-09-10editmode undo stores data as mesh dna now, instead of bmesh copies. also ↵Joseph Eagar
fixed a bug related to vpaint and hide flags.
2009-09-10commit of transform pinning patch by Fabian Fricke (frigi). wip hotkey is ↵Joseph Eagar
enter/alt-enter to pin/unpin verts. pinned verts aren't affected by transform, e.g. grab, rotate, etc. this could probably work nicer for proportional editing, but that can be done later. also the UI for this probably needs reviewing and feedback. still, very nice patch by Fabian, something I for one will probably find very useful :)
2009-09-10another optimization pass. biggest change is MDeformGroup->dw is now ↵Joseph Eagar
allocated via a somewhat simplistic, if effective allocator. This needs a little bit more work; I'd really prefer building this into guardedalloc, but the method requires mempools, which currently live in blenlib. and I'm not sure if we can have guardedalloc linking with blenlib? anyway, current allocator code is more of a temporary fix until I figure that out.
2009-09-09gcc compile tweakJoseph Eagar
2009-09-09gcc compile tweakJoseph Eagar
2009-09-09gcc compile fixJoseph Eagar
2009-09-09finished removedoubles, and inlined a bunch of functions.Joseph Eagar
2009-09-06miscelleneous bug fixes and mem leak fixesJoseph Eagar
2009-09-06more optimization stuff. transformed a few functions into macro that ↵Joseph Eagar
profiling showed were taking a bunch of time. also have some work-in-progress (if disabled) stuff related to inlining, which I'm trying to get working but may be too much trouble.
2009-09-05part one of profiling/optimizing. made cddm not update tesselations itself ↵Joseph Eagar
in cddm_from_mesh. also made BMO_Test/Set/ClearFlag into macros, and tweaked the way normals are calculated.
2009-09-04draw face normals option doesn't crash anymoreJoseph Eagar
2009-09-04fix merge bug, this should fix this issue for now, but might need further ↵Joseph Eagar
work later.
2009-09-03made editmesh<->bmesh conversion work again, hopefully (bleh). also made ↵Joseph Eagar
BLI_edgehash use mempools for allocating the bucket entries, for speed.
2009-09-03compile fixJoseph Eagar
2009-09-03compile fixJoseph Eagar
2009-09-03commit of patch 19268, rotate uvs by wael oraibyJoseph Eagar
2009-09-01some merge, vpaint and wpaint bugfixesJoseph Eagar
2009-09-01finished bmeshafying merge, though probably needs further testing and ↵Joseph Eagar
debugging. also fixed nasty bug in DM_to_mesh.
2009-09-01forgot to commit this looong time agoJoseph Eagar
2009-08-31brought weight paint back.Joseph Eagar
2009-08-31nasty bug with BMINDEX_***, reminds me of why those two macros are two-edged ↵Joseph Eagar
sword in the first place; they weren't supposed to be in the api at all, but various porting needs unfortunately demanded them
2009-08-31more subsurf stuffJoseph Eagar
2009-08-31subsurf normals fixJoseph Eagar
2009-08-31vpaint works with the new face structures, yay, though it probably still has ↵Joseph Eagar
issues, needs more testing. also hopefully fixed subsurf crash everyone but me was getting, what I found should have caused crashes even for me, no idea why it did not. also got face flags to work with subsurf, and partially got materials, though theres still a problem there.
2009-08-30cddm's recalc tesselation function works, and some memory leak fixesJoseph Eagar
2009-08-28Shift-G (select similar) is now bmeshafied for vert select mode.Joseph Eagar
The patch was by Wael El Oraiby.
2009-08-28commit of framework for uv/vcol rotate/mirrorJoseph Eagar
2009-08-28Shift-G (select similar) is now bmeshafied for edge select mode.Joseph Eagar
The patch was by Wael El Oraiby. Commit of patch #19257.
2009-08-27forgot to bmeshafy the stats code the info window uses after the mergeJoseph Eagar
2009-08-27compile-fixJoseph Eagar
2009-08-26merge with 2.5 at r22793Joseph Eagar
2009-08-26fix for having a modifier following subsurfJoseph Eagar
2009-08-26Clear transform flag on all bones that are not transformed.Martin Poirier
2009-08-26Map manipulator to leftmouse, not actionmouse.Martin Poirier
We don't want this to flip around when people change left or right mouse select.
2009-08-262.5 - Warning cleanups (for mingw+scons)Joshua Leung
Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
2009-08-26Smoke:Daniel Genrich
*Bugfix for crash on using a plane as smoke domain (reported by DingTo) * Bringing slowly high res back, not yet working
2009-08-26Unconditionally define WITH_OPENEXR.Guillermo S. Romero
Compiling openexr_api.cpp requires WITH_OPENEXR, to get the right part of the openexr_multi.h file. Broken since r22739.