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2013-11-20Tweaks and improvements to fundamental/homography estimationSergey Sharybin
- A bit more reasonable name for the estimation option structure and estimation functions. - Get rid of unclear function and parameter tolerance, it wasn't clear at all in which units they are. Now we've got expected_average_symmetric_distance as an early output check and as soon as average symmetric error goes below this threshold refining finishes. This distance is measured in the same units as input points are. It is arguable whether we need callback for this or not, but seems Ceres doesn't have some kind of absolute threshold for function value and function_tolerance behaves different from logic behind expected symmetric error. - Added option to normalize correspondences before estimating the homography in order to increase estimation stability. See R. Hartley and A. Zisserman. Multiple View Geometry in Computer Vision. Cambridge University Press, second edition, 2003. https://www.cs.ubc.ca/grads/resources/thesis/May09/Dubrofsky_Elan.pdf
2013-11-20Transform: rename Warp to BendCampbell Barton
2013-11-20Math Library: add dot_m4_v3_row_x/y/zCampbell Barton
2013-11-20OSX/Cmake: workaround for missing OpenGL headers, make sure sdk lookupJens Verwiebe
2013-11-20Fix IRC reported by elubie: windows crash with audio animationJörg Müller
There was a bug in how the iterators of STL list was used when erasing during iteration of a list, which was triggered by the STL implementation of MSVC, but hid well with gcc.
2013-11-20Fix for addons submodule which was pointing to a not existing revisionSergey Sharybin
Pretty much likely happened because of arc utility included this changes by accident and there were local commits in a local tree. Not sure about how to prevent this from happening yet, just be careful for now.
2013-11-19Blender Internal:Thomas Dinges
* Remove "Edge" post processing effect and the corresponding render layer. Since we have freestyle, this is not needed anymore and was a very simple effect anyway (Zbuffer filter effect, could be added to the compositor if really needed again). Reviewed By: brecht, ton Differential Revision: http://developer.blender.org/D14
2013-11-19Code Cleanup: style, spelling and pep8 editsCampbell Barton
2013-11-19Extra unwanted change from the previous commitSergey Sharybin
2013-11-19Buildinfo fixesSergey Sharybin
- Use -M suffix if working tree does have uncommitted modifications. - Local commits are considered local changes as well
2013-11-19Code Cleanup: move trans-verts out of snap code into their own file.Campbell Barton
Developer Note: * minmax & centroid was being calculated when creating trans-verts but never used. * static vars removed, replace with TransVertStore stack var.
2013-11-19Fix: tab completing a filepath name in file browsers asks to create a newHenrik Aarnio
directory if name was not fully matched When hitting tab to complete a directory name in the filepath field in the filebrowser Blender shows a "create new directory?" popup, if the beginning of directory name typed in the field matches many entries. For example if you have directories in the open directory called "test123" and "test456", typing "te", tab would complete up to "test", but ask to create a new folder with the name "test". This patch unsets the boolean storing the info about changing filepath if the folder with the completed name does not exist. Reviewed By: brecht Differential Revision: http://developer.blender.org/D10
2013-11-19Fix: Game Engine regression drawing text from recent cleanupCampbell Barton
2013-11-19Buildbot: update configuration fileSergey Sharybin
Consider this configuration final-1 for the migration, Linux and OSX slaves seems to be fine, Windows slave would need some changes from the slave side.
2013-11-19Remove Surface modifier when removing force field from objectSergey Sharybin
Summary: Before this adding Surface type of force field and removing this field would leave Surface modifier alive in the stack. This might be really misleading and annoying. Now removing force field will ensure no modifiers needed for it are remained in the stack. This also fixes missing notifier to redraw modifier stack when changing force field type. Reviewers: brecht, campbellbarton Reviewed By: brecht Differential Revision: http://developer.blender.org/D13
2013-11-19Cleanup: Renamed compositor executePixel functions and their 'read' wrappers ↵Lukas Tönne
in SocketReader. Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered). This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing). Differential Revision: http://developer.blender.org/D7
2013-11-19Buildbot: fix path got pack stepSergey Sharybin
2013-11-19Fix T37535: Hebrew charset was missing two chars.Bastien Montagne
2013-11-19Buildbot: tweaks for source directorySergey Sharybin
Need this so checkout of existing svn does not interferes with new git checkout which would need to be done.
2013-11-19Initial tweaks to buildbot configurationSergey Sharybin
Pretty much sure more tweaks would be needed, but need this to get started.
2013-11-19Potential fix for T37525: Viewer node causes crashSergey Sharybin
LOCK_DRAW_IMAGE used to be unlocked twice. Now made it so all the thread-unsafe code is inside a single lock/ unlock section.
2013-11-19View3D: Add menu in the header is now context sensitive (like shift+a).Campbell Barton
2013-11-19Fix T37399: Crash with wireframe (wasn't clearing edge tag)Campbell Barton
2013-11-19Fix T37445: Crash with snapping and shrink-wrap modifier.Campbell Barton
Developer note: BVHTREE_FROM_FACES was being used for both edit-mesh and derived-mesh bvh-trees, this could cause index lookup errors in editmode. Fix by adding a new type for editmesh so theres no confusion.
2013-11-19Fix T37464: Crash when pressing "V" in UV/Image editorCampbell Barton
Also fix for missing draw-handler free. Delay activating until we know 'stitch_init' succeeds.
2013-11-19Fix T37519: Screw Modifier ignores material setupCampbell Barton
This was more a missing feature then a bug, the modifier never handled existing faces however with ngons its possible to get more useful results. Also order edges from the faces (if available), gives control over the face-winding-direction.
2013-11-19Fix T37472: crash when packing UV islands.Campbell Barton
2013-11-19CMake: only enable opencollada by default on OS X and Windows, consistent ↵Brecht Van Lommel
with scons.
2013-11-19Fix T37171: Camera parented to a bone doesn't move with the bone, unless ↵Mitchell Stokes
another object is parented too Armatures used to check if any of their meshes were culled to see if they needed to be updated. However, this meant armatures with no meshes would never update, since non-mesh objects are always considered culled. Instead, if a non-culled child was not found, we now check to see if the armature contained only non-mesh objects. If this is the case, always update the armature. If this becomes a problem, we can look into being able to cull non-mesh objects.
2013-11-19Fix T36756: Use Frame Rate option toolip was unclear about which FPS value ↵Mitchell Stokes
to respect
2013-11-19Fix for running datablock eyedropper outside of a button.Campbell Barton
2013-11-19Fix T36998: Bisect would operate on unselected vertices.Campbell Barton
2013-11-18Fix T37088: Crash with eyedropper (shortcut E)Campbell Barton
2013-11-18Fix T37336: Toggle selecting a pose-bone from object mode would de-select ↵Campbell Barton
all others.
2013-11-18Fix T37040: Removing vehicles in BGE causes a crashMitchell Stokes
The vehicle constraint is now properly removed if bge.constraints.removeConstraint() is used or the object is deleted. This also fixes a memory leak with the vehicle wrapper.
2013-11-18Fix T37495: Duplis weren't handling negative scaled objects properly.Campbell Barton
2013-11-18Fix T37506: Duplicate Area into New, was disabled on fullscreen but works ok.Campbell Barton
2013-11-18Fix T37511: toggle-drag feature was crashing with menu items.Campbell Barton
2013-11-18Cmake: after lot of times commit checking missed including collada, set on ↵Jens Verwiebe
by default now
2013-11-18Compile Fix: fix for gcc4.8 with bmesh header.Campbell Barton
2013-11-18Fix T37488: Crash with --debug reading userpref.blendSergey Sharybin
Issue was in fact caused by wrong DNA storage, which apparently was considering unsigned long as just 4 bytes here. Now use uint64_t to be sure timestamp does fit into storage on all the platforms. Thanks Campbell for help looking in the issue.
2013-11-18Fix T37289: ID User decrement error for Shapes on Bones when playing in BGESergey Sharybin
GE was copying the pose channels without increasing user counter for a custom bone shape object. Freeing copied pose will for give decrement errors. The same increment issue seems to happen in BKE_pose_copy_data, which is also solved now.
2013-11-18Fix T37468: image empties now use no interpolation when mipmaps are disabled.Brecht Van Lommel
Image empties don't actually support mipmaps right now, but the user preference doubles as a way to disable any kind of interpolating in texture filter and just show nearest neighbour filter, so for this is a bit more consistent.
2013-11-18Maintenance: Shebang lines fix for some python scriptsCampbell Barton
2013-11-18Fix T37301: Command line render gives seg fault 11 on OS XSergey Sharybin
Issue was caused by wm->defaultconf being NULL when in background mode which made keymap modifications from a script crash. Reviewed by Brecht, thanks!
2013-11-18Fix bug in maya/3dsmax keymaps caused by removed operatorSergey Sharybin
Once again, when you remove operator make sure keymaps we've got in master branch keeps working.
2013-11-18Fix part of T37326: IMAGE_OT_invert won't update if buffer is floatSergey Sharybin
Need to mark display buffer as out-of-date.
2013-11-18Fix T37345: Image baking progress bar wrongly appears in node editorSergey Sharybin
Baking job is owned by scene but only need to update image space contexts. This leads to job progress bar stuck in node editor. Made it so node editor does not display baking jobs now.
2013-11-18Cycles: change __device and similar qualifiers to ccl_device in kernel code.Brecht Van Lommel
This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values are reserved for compilers. I apologize to anyone who has patches or branches and has to go through the pain of merging this change, it may be easiest to do these same replacements in your code and then apply/merge the patch. Ref T37477.
2013-11-18Fix T37428: NurbsPath Mesh Deform "Binding" not available or not functionalSergey Sharybin
Seems to be a regression when Campbell was working on T24009. Bind operator exec handles curves nicely, could not see reason why to disable this with a poll function. From quick tests everything seems to be just fine.