Age | Commit message (Expand) | Author |
2013-01-29 | Alpha display changes: | Sergey Sharybin |
2013-01-29 | sculpt, replace bmo call to triangulate with BM_mesh_triangulate() | Campbell Barton |
2013-01-29 | Triangulate modifier no longer uses bmesh operator api call, instead add a BM... | Campbell Barton |
2013-01-29 | Some optimization (their is much more possible here, but it will have to wait... | Bastien Montagne |
2013-01-29 | Fix #34009: multi user curves + deform modifier behavior | Sergey Sharybin |
2013-01-29 | fix [#34024] delete - Edge loop crash | Campbell Barton |
2013-01-29 | More UI messages tweaks and fixes. Please do not use points inside tooltips, ... | Bastien Montagne |
2013-01-29 | tweak to edge slide - use a quads opposite vertex when both edges share a qua... | Campbell Barton |
2013-01-29 | fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping s... | Campbell Barton |
2013-01-29 | Correct fix for r54164, the testcase I was using worked but different edge sl... | Campbell Barton |
2013-01-29 | Skeleton Sketching bugfixes/tweaks | Joshua Leung |
2013-01-29 | fix for r54166, the average edge length needs to be maintained. | Campbell Barton |
2013-01-29 | Bugfix [#34012] Skeleton Sketching settings unclear | Joshua Leung |
2013-01-29 | Window menu: Make Screencast (should be Save?, to match screenshot?) option. | Pablo Vazquez |
2013-01-29 | minor improvement to edge slide, normalize the edge vectors that accumulate t... | Campbell Barton |
2013-01-29 | code cleanup: add some comments about to get_next_loop() for edge slide, also... | Campbell Barton |
2013-01-29 | fix for edge slide bug, when there were no edges to slide along the direction... | Campbell Barton |
2013-01-29 | Whitespace | Joshua Leung |
2013-01-29 | code cleanup: just variable naming | Campbell Barton |
2013-01-29 | code cleanup: var rename and add assert, when writing to out of bounds array. | Campbell Barton |
2013-01-29 | Better tooltips for the Full Screen option on Save Screenshot/Screencast oper... | Pablo Vazquez |
2013-01-29 | Bugfix [#34019] Limit Constraints still affected transforms when turned off | Joshua Leung |
2013-01-29 | Info Editor: Adding Save Screenshot option to the Window menu, was only avail... | Pablo Vazquez |
2013-01-29 | Cycles Preview: Rotated Suzanne a bit for better angle. Raised the intensity ... | Pablo Vazquez |
2013-01-28 | Cycles Preview Blend: | Thomas Dinges |
2013-01-28 | Fix [#34023] r54146 breaks name-display of default "UI_UL_list" | Bastien Montagne |
2013-01-28 | Scons: | Thomas Dinges |
2013-01-28 | Cycles: preview rendering support for world/material/lamp. | Brecht Van Lommel |
2013-01-28 | Fix for RNA function flag conflict: FUNC_USE_REPORTS was using same bits as F... | Lukas Toenne |
2013-01-28 | Fix #34004: crash when canceling ongoing render with scene strip | Sergey Sharybin |
2013-01-28 | Fix for wrong icons buffer initialization happens for cards | Sergey Sharybin |
2013-01-28 | fix [#34018] Delete Edge Loop undo works not als expected. | Campbell Barton |
2013-01-28 | Fix for the is_registered_optional property of RNA functions, now only return... | Lukas Toenne |
2013-01-28 | fix for rigid body assuming active object would be selected, also don't check... | Campbell Barton |
2013-01-28 | Fix for errors caused by fixing RNA function register flags. Default UIList c... | Lukas Toenne |
2013-01-28 | Fix for RNA FUNC_REGISTER/FUNC_REGISTER_OPTIONAL flags: The test in bpy valid... | Lukas Toenne |
2013-01-28 | use more conventional names in rigid body script. | Campbell Barton |
2013-01-28 | rigidbody: Don't show dialog for "Connect" operator | Sergej Reich |
2013-01-28 | add mathutils function to intersect 2 circles. Converted to C from a python s... | Campbell Barton |
2013-01-28 | Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch. | Bastien Montagne |
2013-01-28 | add collision masks to copy-game-physics settings. (another GGJ missing featu... | Campbell Barton |
2013-01-28 | [BGE Controllers] reverting my own commits #54103 and #54102, no longer neces... | Dalai Felinto |
2013-01-28 | BGE Py API docs: correct references to bge.keys | Campbell Barton |
2013-01-28 | fix for usability issue - navmesh would create the new object on the first la... | Campbell Barton |
2013-01-28 | fix annoyance noticed at the global-game-jam, adding controllers would rememb... | Campbell Barton |
2013-01-28 | minor optimization - don't do double lookups on vertex mask layer for vert_ma... | Campbell Barton |
2013-01-28 | Made the tooltip for rigid body constraint "Connect" operator clearer | Joshua Leung |
2013-01-28 | style cleanup: also remove unneeded NULL check. | Campbell Barton |
2013-01-28 | visualkey_can_use() now uses proper booleans | Joshua Leung |
2013-01-28 | BGE Profile : visual feedback bars and improvements | Dalai Felinto |