Age | Commit message (Expand) | Author |
2013-05-12 | Optimize face-select drawing (weight/vertex paint mode face selection) | Campbell Barton |
2013-05-12 | quiet sign conversion warnings and reduce sign conversion for BLI_string, and... | Campbell Barton |
2013-05-12 | correct assert for driver evaluation, | Campbell Barton |
2013-05-12 | fix for 2 crashes in bridge tool mixing open/closed loops with different vert... | Campbell Barton |
2013-05-12 | bridge tool: support for bridging loops with different numbers of vertices. | Campbell Barton |
2013-05-11 | add support for bridging multiple edge loops at once. | Campbell Barton |
2013-05-11 | Bug fix, irc submitted | Ton Roosendaal |
2013-05-11 | Bug fix #35307 | Ton Roosendaal |
2013-05-11 | - add generic edge-loop utility functions for bmesh. | Campbell Barton |
2013-05-11 | Fix libmv build with visual studio 2012. | Brecht Van Lommel |
2013-05-11 | Fix for previous fix, not sure it will cause issues in practice but better be | Brecht Van Lommel |
2013-05-11 | utility functions to reverse and rotate linklists. | Campbell Barton |
2013-05-11 | Fix #35265: on OS X, pressing system shortcuts such as cmd+M or cmd+` would both | Brecht Van Lommel |
2013-05-11 | Fix #35306: cycles normal mapping not working with flat shading. | Brecht Van Lommel |
2013-05-11 | BGE: Fix for [#34044] "Objects with no material don't have their "face image"... | Mitchell Stokes |
2013-05-11 | BGE: Fix for [#34631] "Textures bad in game mode" reported by pablo aaa (p9ab... | Mitchell Stokes |
2013-05-11 | only use OSKEY as a replacement for CTRL on Apple (was already the case in ma... | Campbell Barton |
2013-05-11 | style cleanup | Campbell Barton |
2013-05-11 | Fix #35262: assiging shortcuts from e.g. delete or selection mode menus did not | Brecht Van Lommel |
2013-05-11 | Cycles / Closures: | Thomas Dinges |
2013-05-11 | Fix #35289: UV layout export to image was extremely slow for large meshes. This | Brecht Van Lommel |
2013-05-11 | Fix #35273: click in empty space to deselect as used by the Maya keymap gave | Brecht Van Lommel |
2013-05-11 | Fix #35281: search menu buttons (with an X on the right side to clear) had text | Brecht Van Lommel |
2013-05-11 | Fix #35292: edge slide slow with big image in image editor. Avoid redrawing the | Brecht Van Lommel |
2013-05-10 | Fix #35284: outline name edit textbox did not show properly in some cases. Also | Brecht Van Lommel |
2013-05-10 | Couple fixes for my previous commit: | Miika Hamalainen |
2013-05-10 | Fix #35296: particles crash with long object name. | Brecht Van Lommel |
2013-05-10 | Fix for version patch in recent smoke commit, was using && instead of &. | Brecht Van Lommel |
2013-05-10 | Cycles: bump node changes to add a Distance input that controls the overall d... | Brecht Van Lommel |
2013-05-10 | Smoke: Add new "Full Sample" option to high resolution smoke panel. | Miika Hamalainen |
2013-05-10 | Set scene frames operator for clip editor. | Sergey Sharybin |
2013-05-10 | Fix for recent bugfix with anisotropic node crash, could do invalid memory ac... | Brecht Van Lommel |
2013-05-10 | Fix #35270: files with numbers higher than 2147483648 or with different numbers | Brecht Van Lommel |
2013-05-10 | Fix #35267: cmd+v, cmd+c on OS X for copy/paste worked in some editors like t... | Brecht Van Lommel |
2013-05-10 | Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren... | Brecht Van Lommel |
2013-05-10 | Code cleanup / Cycles: | Thomas Dinges |
2013-05-10 | Fix #35278: textures nodes Mix RGB node did not have a Use Alpha option like | Brecht Van Lommel |
2013-05-10 | Fix #35269: compositing setup with only file output node and no composite node | Brecht Van Lommel |
2013-05-10 | Fix for #35291, Deleting 'Group Output' node in compositor causes Segfault. A... | Lukas Toenne |
2013-05-10 | Fix #35261: double clicking the up arrow in the file browser to go up multiple | Brecht Van Lommel |
2013-05-10 | use unsigned ints for edgehash | Campbell Barton |
2013-05-10 | Fix #35282: cycles color ramp set to constant interpolation did not work well. | Brecht Van Lommel |
2013-05-10 | Fix #35272: cycles GPU crash with anisotropic shader in group node. | Brecht Van Lommel |
2013-05-10 | Optimize BKE_mesh_calc_normals(), gives approx 25% speedup. | Campbell Barton |
2013-05-10 | Small fix for node add operators: use the UNDO option so they get registered ... | Lukas Toenne |
2013-05-10 | Fix for #35286, 'Reset to Default Theme' makes some node titlebars go black. ... | Lukas Toenne |
2013-05-10 | avoid using BLI_array_* macros for uv reset. | Campbell Barton |
2013-05-10 | Left extra logging print by accident. | Sergey Sharybin |
2013-05-10 | BGE: Fix for [#35204] "New Alpha-Enabled Shadows Work Until UVs Change" repor... | Mitchell Stokes |
2013-05-10 | Remove check for zero focal length in BA cost functor | Sergey Sharybin |