Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-19 | Did not rename operator properties properly in all cases.soc-2013-ui_replay | ack-err | |
2013-09-19 | Fixed drag and drop for custom panels, added copying of operator properties. ↵ | ack-err | |
Also did minor code cleanup: * combined add & delete panel icons in the tool shelf * delete some of my old commented out code * fixed drop poll for the toolbar * changed default value for the layout property 'single_unit' | |||
2013-09-16 | Failed attempt at refreshing popup blocks in commented code. | ack-err | |
2013-09-13 | Incorrectly restored UI_EMBOSS, which caused the pullout buttons on areas to ↵ | ack-err | |
be drawn incorrectly. | |||
2013-09-13 | Adds an option in the right-click menu for dividers to remove the divider ↵ | ack-err | |
from the menubar. | |||
2013-09-13 | Fixes a small bug whereby an RNA pointer was improperly created. Also ↵ | ack-err | |
removes the option to remove a button from a non-custom panel that was erroneously shown. | |||
2013-09-12 | Added an option to pin the operator redo panel. When it is pinned it stays ↵ | ack-err | |
open when the toolbar is closed. | |||
2013-09-12 | Dividers can now be dragged. Buttons display a bit of text if there is no ↵ | ack-err | |
icon yet. | |||
2013-09-11 | Dividers can be folded, but not dragged yet. | ack-err | |
2013-09-11 | Added dividers and made the tool shelf context dependent | ack-err | |
2013-09-10 | Implemented drag and drop for the icon shelf. Removed code for menubar menus ↵ | ack-err | |
that was commented out. | |||
2013-09-10 | Small tweaks to the custom panel button dragging. | ack-err | |
2013-09-10 | Added a separate SVG file for operator icons. | ack-err | |
2013-09-06 | Buttons in the icon shelf are now icon-only. The region and buttons are 1.5 ↵ | ack-err | |
* the normal button size. Adding and removing buttons take into account the operator properties. | |||
2013-09-06 | Custom buttons in the menubar copy over the operator properties from the ↵ | ack-err | |
operator button that was dragged there. | |||
2013-09-05 | When an operator button is dragged the but->opptr is copied to the drag ↵ | ack-err | |
event so that it can then be copied to in the drag&drop copy() functions. | |||
2013-09-05 | Started to implement operator to icon pairing. | ack-err | |
* wmOperatorType has an extra icon() method that is used to determine which icon to use based on the operator properties set for a button. * wmOperatorType has a default_icon field, exposed to python as bl_icon, that is used if the icon() function is not set. * Buttons have to have a but->icon value of ICON_AUTOMATIC, which is -1. | |||
2013-09-04 | The toolbar did not properly redraw when a panel was hidden in case the ↵ | ack-err | |
region overlap was off. | |||
2013-09-04 | Hidden panels did not survive a save and load. This fixes that by making ↵ | ack-err | |
sure the panels' types are set. | |||
2013-09-04 | The popup menu to hide panels now shows the toggles in the right order. | ack-err | |
2013-09-04 | Implemented a menu in the toolbar header that allows individual panels to be ↵ | ack-err | |
hidden. | |||
2013-09-04 | Drag polling and drag operator naming does now respect and prefer ↵ | ack-err | |
overlapping regions. | |||
2013-09-03 | Menu is closed immediately when an operator button is dragged. | ack-err | |
2013-09-03 | The operator redo panel now stays open when the toolbar is hidden. This only ↵ | ack-err | |
works when region overlap is turned on in the user preferences. | |||
2013-09-03 | The operator redo panel is in its old place again. The size of it's region ↵ | ack-err | |
is automatically adjusted. | |||
2013-09-03 | Commented out menubar text menus. It now displays only custom buttons. | ack-err | |
2013-09-02 | Resolved conflicts in icon file. | ack-err | |
2013-09-02 | Merged trunk. | ack-err | |
2013-09-02 | * Tweaked the layout of the toolbar panels, added a compact representation ↵ | ack-err | |
for brush and texture previews, and slightly tweaked the organisation of regions in the view3d. | |||
2013-09-02 | Related to #36632: cycles textured draw mode now shows the image from an image | Brecht Van Lommel | |
texture node even if it's not active, in case there is no active texture node. | |||
2013-09-02 | Cycles: | Thomas Dinges | |
* Document the members of the Ray struct. | |||
2013-09-02 | Fix #36639, textures not reloaded after fixing paths. | Lukas Toenne | |
The BKE_bpath_traverse_id method updates path variables of image data blocks, but did not cause the image to be reloaded (or rather, tagged so it gets reloaded on next use). This requires also updating all the ImageUser "ok" tags, which happens in some odd places in other cases where reload happens (e.g. the reload operator and the image path button handler function in image template). | |||
2013-09-02 | Fix #36640: node editor header with world nodes not drawing correct after ↵ | Brecht Van Lommel | |
recent bugfix. | |||
2013-09-02 | Fix #36124: VSE - Input Color option does not work for video files | Sergey Sharybin | |
Byte images and movies will now fully follow input color space. Before this non-sRGB input colorspace for byte images and movies behave really doggy (results in preview and final render were totally different). To prevent data loss, if byte image is set not stored in sequencer's space it'll be internally converted to float buffer. In theory some setups might be rendering a bit different now, but new behavior is totally expected and someone used non-sRGB input space for byte images/movies had Convert Float enabled anyway. | |||
2013-09-02 | Fix for the BKE_image_walk_all_users function: This included a check for ↵ | Lukas Toenne | |
movie/sequence image types meant for the original use to set IMA_NEED_FRAME_RECALC flag. But the function name suggests it should be generic, so better move this filter into the callback. | |||
2013-09-02 | Fix crash when adjusting plane track after re-tracking point tracks | Sergey Sharybin | |
Issue was caused by tacks map merge re-allocating the tracks and this didn't update plane tracks. Ideally tracks_map_merge shall not re-allocate tracks, but for now just update plane tracks. Shouldn't be too much slow anyway and could always be tweaked without affecting any artists. | |||
2013-09-02 | Some function didn't match their declaration | Sergey Sharybin | |
2013-09-02 | Removed some unused old function declarations for loop node register, ↵ | Lukas Toenne | |
awkward that this is still there ... | |||
2013-09-02 | fix [#36412] Pivot of active element switches to last selected face after ↵ | Campbell Barton | |
duplicating vertices. | |||
2013-09-02 | bmesh: internal api change, remove BMOElemMapping, its not needed since the ↵ | Campbell Barton | |
values can be stored in the ghash directly. saves 24 bytes per element (per vertex/edge/face on a 64bit system), for bmesh operators. | |||
2013-09-02 | add hash iterator functions to access the pointer to the value. | Campbell Barton | |
2013-09-02 | text editor cursor motion (left/right arrows) with selected text typically ↵ | Campbell Barton | |
jumps to either side of the selection previously the cursor would move and loose the selection too. text button fields already did this. | |||
2013-09-02 | add attributes to ghash and edgehash functions. | Campbell Barton | |
2013-09-02 | fix odd (intentional) behavior with vertex parent, | Campbell Barton | |
curve children of a triangle vertex parent would only display their relationship line to the first vertex. (confusing) also added OB_TYPE_SUPPORT_PARVERT macro. | |||
2013-09-02 | support for vertex parenting in object mode for object types which support ↵ | Campbell Barton | |
it (mesh, lattice, curve, surface) previously this had to be done one by one. both single and triagle vertex parents can be made, selected based on distance to the verts. Developer notes: - looks like this was old TODO, enums existed but weren't used. - only meshes currently support using. - added BKE_object_as_kdtree(), may come in handy for similar cases. | |||
2013-09-02 | Cleanup! | Bastien Montagne | |
Also fixed a nasty (but inofensive for now) stuff, we had both MOD_UVPROJECT_MAX and MOD_UVPROJECT_MAXPROJECTORS (the former used in RNA code, the later in modifier code)! Kept MOD_UVPROJECT_MAXPROJECTORS. | |||
2013-09-02 | use strict flags for kdtree, and replace ints with unsigned ints where possible. | Campbell Barton | |
also replace callocs with mallocs since zeroing memory can be avoided. | |||
2013-09-01 | Fixed another strict compilation error, mixed declarations and code. | ack-err | |
2013-09-01 | Fixed a strict compilation error, mixed declarations and code. | ack-err | |
2013-09-01 | Fixed some compilation errors for strict compilation. | ack-err | |