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2014-05-13Code cleanup: rename BM_face_legal_splits -> BM_face_splits_check_legalCampbell Barton
2014-05-13Freestyle: Added .new() and .remove() to the collection type of Python style ↵Tamito Kajiyama
modules.
2014-05-13Freestyle: Fix for own mistakes in defining RNA aliases.Tamito Kajiyama
2014-05-13Freestyle: minor UI text fix.Tamito Kajiyama
2014-05-13Freestyle: naming fixes.Tamito Kajiyama
FreestyleSettings and FreestyleModuleSettings are now defined as RNA aliases of FreestyleConfig and FreestyleModuleConfig, respectively.
2014-05-13Freestyle: code clean-up.Tamito Kajiyama
2014-05-13Freestyle: Added .new() and .remove() methods to collection types of line ↵Tamito Kajiyama
style modifiers.
2014-05-13Show the "Maximum Draw Type" for empties and cameras in case they workLukas Tönne
as duplicators. This property was always hidden in the UI for empties and cameras. It doesn't make sense for the objects themselves (they are wires-only), but also gets inherited by duplis. Now show it greyed out if not used, but make it available for duplicators.
2014-05-13BMesh: add check to BM_vert_pair_share_face to allow adjacent loopsCampbell Barton
Add BM_vert_pair_share_face_by_angle to avoid selecting concave splits.
2014-05-13Fix T38379: Mesh vertices only update when in cone of last created spotlightMitchell Stokes
The shadow render passes could set a mesh's modified status to false even if they were not rendered. This means their display lists do not get updated. For now, just skip setting all buckets' modified to false during shadow render passes.
2014-05-13Fix T40111: replaceMesh() crashes BGE when used on a parented objectMitchell Stokes
The replace mesh code was still calling release() on the parent object when it no longer needed to (due to earlier commits).
2014-05-13Tweak for node socket swapping: don't un-hide sockets automatically.Lukas Tönne
This was suggested by @zanqdo on IRC. Hiding sockets is a user choice (not to be confused with "unavailable" disabled sockets). Hidden sockets suddenly popping up when linking is confusing and intransparent, better just ignore them for the swapping.
2014-05-13BMesh: make BM_face_calc_normal_subset apart of the bmesh apiCampbell Barton
also make face normal calculation functions return normal length
2014-05-13Freestyle: Fix for comments in line with the previous commit.Tamito Kajiyama
2014-05-13Freestyle: Removed redundant flipping of UV coordinates.Tamito Kajiyama
Patch contribution by Paolo Acampora. Thank you!
2014-05-13Usual typo and style fixes in UI messages...Bastien Montagne
2014-05-12Fix T40115: Smoke simulator memory leak with high poly mesh emitter.Bastien Montagne
Own error, all kudos go to scorpion81 (Martin Felke) for the nvestigation & patch!
2014-05-12Fix T40149: cycles motion blur render problem with multiple render layers.Brecht Van Lommel
2014-05-12Fix T40014: Broken shading with mirror modifier and auto smooth normals ↵Bastien Montagne
while hiding verts. Stupid mistake that showed only when there was some hidden faces (lnors should always be increased... even when the face is not drawned!).
2014-05-12Fix for typeinfo NULL pointer crash when initializing unknown node types.Lukas Tönne
Noticed by @bdancer on IRC. Happens e.g. when loading a file with pynodes which haven't been registered yet.
2014-05-12Cleanup: Remove unused hardcoded variables in the integrator.Thomas Dinges
Differential Revision: https://developer.blender.org/D525
2014-05-12Cleanup: Some else if for attribute code.Thomas Dinges
2014-05-12Fix T40142: Objects restricted in render/view don't produce duplis inLukas Tönne
with correct transform for Blender Internal. According to previous code the obmat must be modified even if the duplicated object itself is filtered later. TBH i have no idea how/why this works, but nobody else does either ... All obmats are restored after BI messes with them during render, so should be fine ...
2014-05-12A bit more helpful doc strings on the curve render resolution properties.Lukas Tönne
2014-05-12Fix for crash when doing "make local object+data" on an empty.Lukas Tönne
This commit added object data loop, without checking ob->data for NULL: rB6e5e3b73f37f952420d87a3d8acd07a7f68dd5a3
2014-05-12Fix crash removing objects rigid body constraintsCampbell Barton
2014-05-12Fix/Workaround T40102: RMB on vertex & GKey, acts as double-GCampbell Barton
2014-05-12Fix for numpad orbit ignoring auto-perspectiveCampbell Barton
2014-05-12Fix for rotate-around-selection in text-edit modeCampbell Barton
This wasn't supported and would print an error message.
2014-05-12Fix T40144: Font rendering problemsCampbell Barton
2014-05-12VFont: de-duplicate checks for next/prev handlesCampbell Barton
2014-05-12VFont: avoid allocating an array for storing total contours.Campbell Barton
2014-05-11Fix cycles baking code build errors with OpenCL on some platforms.Brecht Van Lommel
2014-05-11Fix T40117: cycles sobol RNG issue when disabling __CAMERA_MOTION__.Brecht Van Lommel
This doesn't affect any actual release code since camera motion blur is enabled.
2014-05-11Remove unneeded comment.IRIE Shinsuke
2014-05-11Quiet warningsCampbell Barton
2014-05-11Freestyle: Added handling of a user-specified name for creating a new line set.Tamito Kajiyama
2014-05-11Freestyle: Fix for the active line set index possibly invalidated after ↵Tamito Kajiyama
deleting a line set.
2014-05-11Freestyle: Added .new() and .remove() methods to the Linesets collection type.Tamito Kajiyama
2014-05-11Added BKE_freestyle_lineset_delete() by generalizing ↵Tamito Kajiyama
FRS_delete_active_lineset().
2014-05-11Code cleanup: comment typosCampbell Barton
2014-05-11CMake: use project name when generating project filesCampbell Barton
2014-05-11Quiet warnings with __CUDA_ARCH__ useCampbell Barton
2014-05-11Cycles / CUDA: Increase maximum image textures on GPU.Thomas Dinges
Instead of 95, we can use 145 images now. This only affects Kepler and above (sm30, sm_35 and sm_50). This can be increased further if needed, but let's first test if this does not come with a performance impact. Originally developed during my GSoC 2013.
2014-05-10Fix T40107: painting on a psd image crashes blender + style cleanup in fileDalai Felinto
The issue was that we can't assume we support the colorspace from the file. The reported file had an invalid colorspace in fact, which was leading to the segfault in Blender. Thanks for Sergey Sharybin for the help here.
2014-05-10Bake API: selected to active needs differentials or it renders black when ↵Dalai Felinto
bump/displacement (fix T40101)
2014-05-10Replace inefficient use of strstr with STRPREFIX macroCampbell Barton
2014-05-10Utility macros for linklist stack & asserts for bmeshCampbell Barton
2014-05-10Fix T40119, CUDA Toolkit version mismatchThomas Dinges
2014-05-10Fix T40113: Skinned meshes with non-animated shape keys crashes the BGE.Mitchell Stokes