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2014-10-18Freestyle: lazy load 'export_svg'Campbell Barton
Loading XML module, registering etree namespaces... etc on startup for everyone on chance someone may want to export an SVG from Freestyle is unacceptable. This shouldn't have got through the review. also disable loading when built without freestyle.
2014-10-18Cleanup: unused importCampbell Barton
2014-10-18Cleanup: pep8Campbell Barton
2014-10-18Freestyle: add GPL headersCampbell Barton
2014-10-18Freestyle: rename module to export_svgCampbell Barton
Convention for existing export modules
2014-10-18Fix for rB61a330baca0f: Changed SVG file encoding from UTF-16 to UTF-8.Tamito Kajiyama
2014-10-18Fix T42281, crash in subsurf with texture painting.Antony Riakiotakis
2014-10-18Freestyle: Built-in SVG exporter.Tamito Kajiyama
Features: * Both still image and animation rendering, as well as polygon fills are supported. * The exporter creates a new SVG layer for every Freestyle line set. The different layers are correctly sorted. * SVG paths use data from line styles, so the base color of a line style becomes the color of paths, idem for dashes and stroke thickness. * Strokes can be split at invisible parts. This functionality is useful when exporting for instance dashed lines or line styles with a Blue Print shader * The exporter can be used not only in the Parameter Editor mode, but also from within style modules written for the Python Scripting mode. Acknowledgements: The author would like to thank Francesco Fantoni and Jarno Leppänen for their [[ https://github.com/hvfrancesco/freestylesvg | Freestyle SVG exporter ]]. Differential revision: https://developer.blender.org/D785 Author: flokkievids (Folkert de Vries) Reviewed by: kjym3 (Tamito Kajiyama)
2014-10-18OSX/PLAYER/cmake: fix player install python bundling, overlloked player has ↵Jens Verwiebe
its own PLAYER_TARGETDIR_VER
2014-10-18Fix for align bone to cursor (missing normalize)Campbell Barton
2014-10-17Cleanup, since we don't put Cycles compat into regular bl_ui files. ;)Bastien Montagne
2014-10-17Fix python module (bpy) compilation - broken since 8d084e8cDalai Felinto
(reported on bf-python mailing-list and in my github (!), let's hope in the future we get more reports in developer.blender.org instead ;))
2014-10-17Fix for pose bones not restoring selection index properlySergey Sharybin
2014-10-17More fixes:Antony Riakiotakis
* Fill brush did not do proper srgb conversion for byte images (reported by Sebastian Koenig, thanks!) * Color sampling for palettes did not refresh the toolbar.
2014-10-17Fix issue reported by Sebastian Koenig on irc, Clone brush would paintAntony Riakiotakis
trash with float images. Issue is uninitialized alpha in the clone brush + a clamping issue for float images. There's still some 'swimming' and brightness issue here but I have to do work for the weekly, will investigate further later.
2014-10-17Fix typoAntony Riakiotakis
2014-10-17Cycles: Fix for possibly uninitialized variableSergey Sharybin
That's rather harmless in the master, just could cause some issues with the patches.
2014-10-17Small fix for own commit, added new theme color defines but forgot toLukas Tönne
actually use them, thanks to Kevin Dietrich for noticing.
2014-10-17UI: disable area emboss when it's maximizedCampbell Barton
2014-10-17Sequencer: jump now takes end-points into accountCampbell Barton
Useful because it's effectively the start-point for any strip which is obscured.
2014-10-17Different fix for T42262, we don't put Cycles compat into regular bl_ui files.Thomas Dinges
2014-10-17Correct recent commitCampbell Barton
2014-10-17Cleanup: use SQUARED macroCampbell Barton
2014-10-17Fix T42262: Ocean texture options cannot be edited while in CyclesBastien Montagne
2014-10-16Revert "Minor typo".Antony Riakiotakis
This was supposed to be an experimental commit, shouldn't be in master at all, sorry for that This reverts commit 0750e4c4c7eee9ad8f57ebf1243960bd46c7c1f9.
2014-10-16Fix bad typo in undo code that invalidated all image caches on undo.Antony Riakiotakis
2014-10-16Minor typoAntony Riakiotakis
2014-10-16Fix T42258: Drivers: `dimensions.x` is always invalid, but `dimensions[0]` worksBastien Montagne
'PROP_XYZ_LENGTH' subtype was missing from list of valid '.x/y/z/w' ones.
2014-10-16Fix T42256: Translation operator moves Child-Of constrained objects in wrong ↵Bastien Montagne
space when only using parent's rotation and parent is rotated. Just do not use crazyspace correction with childof constraints in this case. Note this is only a very partial fix (partial use of parent loc on some axes is still broken in transform), a real fix would probably require a full rewrite of constraints handling in transform code (a mere static correction matrix just cannot work in all possible cases, we'd need a full dynamic correction system here). Anyway, transform code as a whole is horrible. :/
2014-10-16Cycles: Implement an area preserving parameterization sampling for area lampsSergey Sharybin
Replace old code for area lamps which was more like incorrect with more correct one using the following paper as a reference: Carlos Urena et al. An Area-Preserving Parametrization for Spherical Rectangles. https://www.solidangle.com/research/egsr2013_spherical_rectangle.pdf Implementation is straight from the paper, currently the rectangle constants are calculated for each of the samples. Ideally we need to pre-calculate them. Some comparison images are available there http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/Cycles Reviewers: brecht, juicyfruit Subscribers: dingto, ton Differential Revision: https://developer.blender.org/D823
2014-10-16Fix T42222Antony Riakiotakis
Avoid using roundf function, since it's oly defined in C99
2014-10-16Sequencer: draw metastrip range while editingCampbell Barton
2014-10-16Sequencer: maintain start/end when exiting a metaCampbell Barton
Old behavior of shuffling the meta made it hard to use metas in a complex edit since you couldn't be sure if exiting a meta would move it in the stack.
2014-10-16Fix T42247 rolling did not support the rotation value in the userAntony Riakiotakis
preferences. After discussion with Campbell left the explicit angle property in for use with NDOF devices.
2014-10-15Fix T42160: CUDA error: ILLEGAL_ADDRESS in cuCtxSynchronize()Sergey Sharybin
This is so-called GPU limitation boundary hit, told compiler to NOT include volume bound function, otherwise some real weird things used to happen. We actually might want to do the same for CPU, inlining everything is not the way to get fastest code.
2014-10-15SCons: Fix compilation error with booleans disabledSergey Sharybin
2014-10-15Futher tweaks to WITH_CPU_SSE optionSergey Sharybin
Explicitly disable SSE kernels in Cycles when this option is used.
2014-10-15Disable color editing for bone group color sets unless custom colors isLukas Tönne
selected. The bone group colors are not actually used _unless_ when the set is "custom colors". But they were still editable, which is very confusing.
2014-10-15Buildbot: Correct folder for experimetnal buildsSergey Sharybin
2014-10-15Buildbot: Fix for branch detection from the file nameSergey Sharybin
2014-10-15Buildbot: Rename testbuild branch to experimental-build and put the builds ↵Bastien Montagne
to dedicated folder
2014-10-15Fix T42239, missing redraw notifier when switching collision shapes.Lukas Tönne
2014-10-15Better fix for T42139Antony Riakiotakis
Noise function's significant bits are up to 31st bit. This should now give the same visual result as before, minus the stripes. Issue pointed out by Anthony Edlin, thanks!
2014-10-15CMake: Add a flag to explicitly disable SSE/SSE2 intrinsicsSergey Sharybin
The flag is called WITH_CPU_SSE, it is ON by default so no one should be affected by the change really. This should hopefully fix https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=763755
2014-10-15Fix T42237: Added a soft limit to 3D view grid scale; a value of 0.0Lukas Tönne
can otherwise give 0.0 object scale.
2014-10-15Correct last commitCampbell Barton
2014-10-15Cleanup: unused varCampbell Barton
2014-10-15Fix T42226: Glibc <= 2.8 fails to buildCampbell Barton
2014-10-15Refactor 'apply' part of Editmode View3d Transform panel code.Bastien Montagne
This was way too verbose, heavily factorized the code. Also made sure only changed data are applied (was not always the case, especially for curves and lattices), and that we always use raw value when only one element is affected (was only that way for coordinates). Note I checked performances, they seem to be roughly the same as previously.
2014-10-15Cleanup: Editmode 3DView Transform panel code: do not check for hidden BMesh ↵Bastien Montagne
verts/edges. Afaik, a hidden BMesh element should never be selected. And this check was done in an awfully inconsistent way! If it should really be needed, should be added back as a macro used everywhere!