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2014-07-04Merge branch 'master' of git.blender.org:blender into soc-2014-viewport_fxJason Wilkins
2014-07-04OpenGL Extension ShimsJason Wilkins
A few things are going on with these "shims": * OpenGL 2.0 and GLEW_ARB_shader_objects are subtly different. * Some extensions come in ARB and OES flavors. * GenerateMipmaps needs a workaround on ATI. * gpu_buffer_start_update and gpu_buffer_finish_update make usage of buffer objects a bit more abstract Any use of a shimmed function directly without the shim is caught by GPU_deprecated.h There are also some other changes that are not related to shims that came along for the ride.
2014-07-04Made a mistake when rewriting GPU_material_construct_end to return bool.Jason Wilkins
2014-07-04#if 0'd out all of GPU_deprecated.h and turned on GPU_MANGLE_DEPRECATED by ↵Jason Wilkins
default. Will add functions and symbols back as work progresses. Since bgl.c uses OpenGL directly like source/blender/gpu, it disables GPU_MANGLE_DEPRECATED.
2014-07-04Added getNumOfAASamples to GHOST_IWindow interface.Jason Wilkins
I was going to use it for something, but decided to use glGetIntegerv(GL_SAMPLES, &i) instead. It may be the case that neither this nor stereoVisual should be cached.
2014-07-04OSX: Jpeg2000 was formely handled by quicktime, after QT removal it was ↵Jens Verwiebe
forgotten to move it to openjpeg, doing this now Note: In releases this was missing since 2.69, so we may want an ‘a’ release for 2.71
2014-07-04Refactor of Node's 'Select by type' op, to also handle color and name handling.Bastien Montagne
Ne op is similar to other 'Select Grouped' ones in Blender. Based on patch D288 by Cruentus_Nex (Steve). Reviewed by Campbell Barton, thanks! Revision: D288.
2014-07-04Add (r)partition funcs to BLI_string, to get left-most/right-most first ↵Bastien Montagne
occurence of delimiters. Inspired by Python (r)partition str functions. Also added some Gtest cases for those new funcs. Reviewed by Campbell Barton, many thanks!
2014-07-04Install_deps: Final (hopefully!) fix for dual clang/cfe name (*sigh*).Bastien Montagne
Patch by simonrepp (Simon Repp), thanks!
2014-07-04Fix T40843: Cycles does not support viewport render overrideSergey Sharybin
2014-07-04Fix the ABIFLAGS order for detecting Python debug buildsCampbell Barton
D631 by mva
2014-07-04Fix T40941: Bevel factor in TextSergey Sharybin
Bevel factor is not supported by text, hide it from the interface.
2014-07-04Fix for a wrong threads count shown in Freestyle debug mode (--debug-freestyle).Tamito Kajiyama
2014-07-04Bugfix T40945: Typo in tooltip for SSS propertyJoshua Leung
2014-07-03cloth: Speed up collision detectionSergej Reich
Noticed this while looking into something else. The change is trivial, but gives a rather nice preformance improvement, so why not. Theres's actually a lot one can do to improve collision performance if one wanted to, the triangle-triangle check alone has a lot of room for improvement.
2014-07-03Select Grouped -> KeyingSet for bones also shows error messages now when the ↵Joshua Leung
Keying Set is inappropriate
2014-07-03Code Cleanup - Replaced magic numbers with definesJoshua Leung
2014-07-03Make Cursor placement operation a modal operator.Antony Riakiotakis
* Allows drag and place workflow in addition to click workflow * Should be compatible with future use of calling operator and placing instead of left-clicking
2014-07-03Fix T39825: Crash on startup with tabletCampbell Barton
2014-07-03Slight cleanup for 4af848e.Mitchell Stokes
2014-07-03Fix T40923: An error from a python controller on a LibFreed object causes a ↵Mitchell Stokes
crash
2014-07-03Correct version check for tip colorCampbell Barton
2014-07-03Fix T40912: Collision Callbacks Don't Work if Set DirectlyMitchell Stokes
2014-07-03Follow-up to rBcc1372546ad5: Fix for segmentation fault in pipeline ↵Tamito Kajiyama
(freestyle/wm related). Render->freestyle_bmain is set to NULL after BKE_main_free() so that the struct Main is not considered for tagging any longer.
2014-07-03Mistake in last commitCampbell Barton
2014-07-03Correct recent fix for knife in camera ortho modeCampbell Barton
now use real view clip ranges for win-to-ray segment
2014-07-02Fix scons unable to build with sources tar archive (no git repo available in ↵Bastien Montagne
this case). Reported by Clouclou over IRC, thanks!
2014-07-02Fix T40823 LoD Add and Remove crash without valid objectDaniel Stokes
Changed the polling method used for both the add and remove LoD operators to a more appropriate one.
2014-07-02Fix T40815: Particle birth times not initialized correctly.Lukas Tönne
In rB78c491e the `initialize_particle` function was split into 2 parts for particle texture initialization. The texture init part however also initializes birth times, which is now missing in the main init function in some cases (notably when setting start/end directly without a subsequent time step).
2014-07-02Fix T40364: Texture images are not properly displayed in the material ↵Sergey Sharybin
preview in BI when using SSS Blender Internal only uses materials with non-zero user counter for SSS and new mutable libblock copy was keeping users counter at zero. Now it sets user counter to 1, which is a bit of arguable decision, but which also kind of makes sense -- meaning callee owns the copied block.
2014-07-02Added missing G_DEBUG_DEPSGRAPH flag entry in the bpy.app.debug ↵Lukas Tönne
getters/setters list.
2014-07-02Cycles: Update CUDA error messages, based on Toolkit 6.0.Thomas Dinges
* Removed deprecated erros, and added some new ones, which might help to figure out problems in the future.
2014-07-02Cleanup: Remove unused checks in CUDA device code.Thomas Dinges
2014-07-02Cleanup: Update list and remove ifdef here.Thomas Dinges
2014-07-01Fix T40257: Frustum culling not working properlyMitchell Stokes
Adding a hack so that KX_GameObjects' culling status is updated based on mesh slots.
2014-07-01Fix for segmentation fault in pipeline (freestyle/wm related)Jeroen Bakker
2014-07-01Fix T40903: Rendering: Alpha Channel is BrokenSergey Sharybin
2014-07-01Second attempt to fix T40833: Crash when rendering with freestyle.Tamito Kajiyama
The cause of the crash was identified in an uninitialized member variable `Main->lock`. Now that struct Main has a few member variables whose values are dynamically allocated, per-render Freestyle-specific Main data structures will be allocated and released using `BKE_main_new()` and `BKE_main_free()`, respectively. This revision complements the commit rB6135556f4556.
2014-07-01Fix T40556: Curve Modifier does not work when used in a Background sceneSergey Sharybin
A bit hackish solution for now, cleaner solution we'll look into as a part of the new DAG project, when it's clear what kind of data is passed to the evaluation callbacks.
2014-07-01Fix T40888: Memory error when selecting Cycles render engineSergey Sharybin
2014-07-01Fixed documentation of GHOST_GetSwapInterval to match new interfaceJason Wilkins
2014-07-01Code cleanup: use scene variable rather then calling CTX_data_sceneCampbell Barton
2014-07-01Correct enum size incase compiler makes enum signedCampbell Barton
2014-07-01Merge branch 'master' of git.blender.org:blender into soc-2014-viewport_fxJason Wilkins
2014-07-01Fix T40895: Curves panel, zooming out a lot crashes BlenderSergey Sharybin
2014-07-01Fix strict flags compilationSergey Sharybin
2014-07-01Code cleanup: use enum for setup_app_dataCampbell Barton
2014-07-01Fix T40065: Pressing Esc in separate render result window does not focus ↵Tamito Kajiyama
main window. The problem is that the render window keeps keybord input focus even after it has been lowered. Windows maintains the Z-order of windows, so the present solution is to raise the window that has been just below the render window. Differential revision: https://developer.blender.org/D594 Reviewed by: campbellbarton
2014-07-01Python: remove redundant castsCampbell Barton
2014-07-01Fix T40761: Bone constraints broken in the BGEMitchell Stokes
Extra bonus: calculating bone constraints now happens parallel!