Age | Commit message (Expand) | Author |
2012-05-24 | * removed clamp from color correction | Jeroen Bakker |
2012-05-24 | Code Cleanup - DNA_space_types.h - Part 2 - Rearranging Stuff | Joshua Leung |
2012-05-24 | Code Cleanup - DNA_space_types.h - Replaced all #define-lists with enums | Joshua Leung |
2012-05-24 | Restoring Group Colours for Animation Channels - Part 1 | Joshua Leung |
2012-05-24 | style cleanup: comma placement | Campbell Barton |
2012-05-24 | code cleanup: fix possible use of uninitialized value and remove dead initial... | Campbell Barton |
2012-05-24 | Image.gl_touch - routine to prevent the image to be cleared by blender cache ... | Dalai Felinto |
2012-05-23 | Feature request implemented: [#31572] Mixdown selects blend filename, should ... | Joerg Mueller |
2012-05-23 | Fix cycles render issue with a (useless) mix node that has the same shader | Brecht Van Lommel |
2012-05-23 | style cleanup: also correct comment | Campbell Barton |
2012-05-23 | increase memory limit for sequencer cache to 32gig | Campbell Barton |
2012-05-23 | Camera tracking: imbuf (un)distoriton used to set RECT_INVALID flag for sourc... | Sergey Sharybin |
2012-05-23 | Node Editor UI: | Thomas Dinges |
2012-05-23 | Movie clip: remove workaround for #27997 | Sergey Sharybin |
2012-05-23 | Finish changes in up/down arrows for menus | Sergey Sharybin |
2012-05-23 | cleanup relink code | Jeroen Bakker |
2012-05-23 | Set "a" version character to put the version at 2.63a, this is apparently needed | Brecht Van Lommel |
2012-05-23 | * Stopped flickering of preview images | Jeroen Bakker |
2012-05-23 | edit to last commit, remove pointer to active slide vert, only need to store ... | Campbell Barton |
2012-05-23 | Fix: cycles not supporting scene background sets. | Brecht Van Lommel |
2012-05-23 | non-proportional edge slide patch by XercesBlue | Campbell Barton |
2012-05-23 | solidify modifier - replace define, no longer needed since switching to bmesh. | Campbell Barton |
2012-05-23 | solidify modifier - replace VECADDFAC with inline function. | Campbell Barton |
2012-05-23 | fix solidify modifier flipping of rim polygons. | Campbell Barton |
2012-05-23 | Scons - only go to the trouble of making these directories if they don't already | Joshua Leung |
2012-05-23 | Fix for [#31276] Action Actuator, Priorities higher than 1 break Playback: | Mitchell Stokes |
2012-05-23 | scons - Added option to not remove and unpack python modules bundle every | Joshua Leung |
2012-05-23 | Motion Paths Gui - Restoring a "Calculate" button to the Motion Paths panel | Joshua Leung |
2012-05-23 | style cleanup | Campbell Barton |
2012-05-23 | code cleanup: double promotion warnings | Campbell Barton |
2012-05-22 | Node UI: | Thomas Dinges |
2012-05-22 | Code cleanup: better warning in case of modifier icons in outliner. | Nicholas Bishop |
2012-05-22 | Skin Modifier: | Thomas Dinges |
2012-05-22 | expanding bmesh example (py api) | Dalai Felinto |
2012-05-22 | Collada: Added a Preset selector | Gaia Clary |
2012-05-22 | Fix memory leak when deleting all vertices from mesh with certain modifiers (... | Antony Riakiotakis |
2012-05-22 | style cleanup | Campbell Barton |
2012-05-22 | style cleanup: relating to skin modifier | Campbell Barton |
2012-05-22 | style cleanu: skin modifier | Campbell Barton |
2012-05-22 | Fix for compiling with player after skin modifier commits. | Nicholas Bishop |
2012-05-22 | Long old UI annoyance: | Ton Roosendaal |
2012-05-22 | use faces longest edge when orienting the manipulator to the active face | Campbell Barton |
2012-05-22 | Add vertex skin radii scaling as a transform operator. | Nicholas Bishop |
2012-05-22 | Clear skin root flag on new vertices created by extruding. | Nicholas Bishop |
2012-05-22 | Add operator to extract armature and vertex groups from skin. | Nicholas Bishop |
2012-05-22 | Add skin vertex operators. | Nicholas Bishop |
2012-05-22 | Ensure skin nodes get created when adding modifier. | Nicholas Bishop |
2012-05-22 | Draw skin vertex roots in edit mode. | Nicholas Bishop |
2012-05-22 | Add new theme-able color, TH_SKIN_ROOT. | Nicholas Bishop |
2012-05-22 | Add skin modifier: DNA, RNA, UI, and MOD_skin.c implementation. | Nicholas Bishop |