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AgeCommit message (Expand)Author
2012-05-24 * removed clamp from color correctionJeroen Bakker
2012-05-24Code Cleanup - DNA_space_types.h - Part 2 - Rearranging StuffJoshua Leung
2012-05-24Code Cleanup - DNA_space_types.h - Replaced all #define-lists with enumsJoshua Leung
2012-05-24Restoring Group Colours for Animation Channels - Part 1Joshua Leung
2012-05-24style cleanup: comma placementCampbell Barton
2012-05-24code cleanup: fix possible use of uninitialized value and remove dead initial...Campbell Barton
2012-05-24Image.gl_touch - routine to prevent the image to be cleared by blender cache ...Dalai Felinto
2012-05-23Feature request implemented: [#31572] Mixdown selects blend filename, should ...Joerg Mueller
2012-05-23Fix cycles render issue with a (useless) mix node that has the same shaderBrecht Van Lommel
2012-05-23style cleanup: also correct commentCampbell Barton
2012-05-23increase memory limit for sequencer cache to 32gigCampbell Barton
2012-05-23Camera tracking: imbuf (un)distoriton used to set RECT_INVALID flag for sourc...Sergey Sharybin
2012-05-23Node Editor UI:Thomas Dinges
2012-05-23Movie clip: remove workaround for #27997Sergey Sharybin
2012-05-23Finish changes in up/down arrows for menusSergey Sharybin
2012-05-23cleanup relink codeJeroen Bakker
2012-05-23Set "a" version character to put the version at 2.63a, this is apparently neededBrecht Van Lommel
2012-05-23 * Stopped flickering of preview imagesJeroen Bakker
2012-05-23edit to last commit, remove pointer to active slide vert, only need to store ...Campbell Barton
2012-05-23Fix: cycles not supporting scene background sets.Brecht Van Lommel
2012-05-23non-proportional edge slide patch by XercesBlueCampbell Barton
2012-05-23solidify modifier - replace define, no longer needed since switching to bmesh.Campbell Barton
2012-05-23solidify modifier - replace VECADDFAC with inline function.Campbell Barton
2012-05-23fix solidify modifier flipping of rim polygons.Campbell Barton
2012-05-23Scons - only go to the trouble of making these directories if they don't alreadyJoshua Leung
2012-05-23Fix for [#31276] Action Actuator, Priorities higher than 1 break Playback:Mitchell Stokes
2012-05-23scons - Added option to not remove and unpack python modules bundle everyJoshua Leung
2012-05-23Motion Paths Gui - Restoring a "Calculate" button to the Motion Paths panelJoshua Leung
2012-05-23style cleanupCampbell Barton
2012-05-23code cleanup: double promotion warningsCampbell Barton
2012-05-22Node UI:Thomas Dinges
2012-05-22Code cleanup: better warning in case of modifier icons in outliner.Nicholas Bishop
2012-05-22Skin Modifier:Thomas Dinges
2012-05-22expanding bmesh example (py api)Dalai Felinto
2012-05-22Collada: Added a Preset selectorGaia Clary
2012-05-22Fix memory leak when deleting all vertices from mesh with certain modifiers (...Antony Riakiotakis
2012-05-22style cleanupCampbell Barton
2012-05-22style cleanup: relating to skin modifierCampbell Barton
2012-05-22style cleanu: skin modifierCampbell Barton
2012-05-22Fix for compiling with player after skin modifier commits.Nicholas Bishop
2012-05-22Long old UI annoyance:Ton Roosendaal
2012-05-22use faces longest edge when orienting the manipulator to the active faceCampbell Barton
2012-05-22Add vertex skin radii scaling as a transform operator.Nicholas Bishop
2012-05-22Clear skin root flag on new vertices created by extruding.Nicholas Bishop
2012-05-22Add operator to extract armature and vertex groups from skin.Nicholas Bishop
2012-05-22Add skin vertex operators.Nicholas Bishop
2012-05-22Ensure skin nodes get created when adding modifier.Nicholas Bishop
2012-05-22Draw skin vertex roots in edit mode.Nicholas Bishop
2012-05-22Add new theme-able color, TH_SKIN_ROOT.Nicholas Bishop
2012-05-22Add skin modifier: DNA, RNA, UI, and MOD_skin.c implementation.Nicholas Bishop