Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2015-07-31Don't initialize CDDM with MFace from MeshesCampbell Barton
Caused crash because MFace is no longer a layer which is added unless requested, causing CDDM to have numTessFaceData nonzero, but mface set to NULL.
2015-07-30Cleanup: Remove unused variable in PathState.Thomas Dinges
2015-07-30Move tangents and baking to looptris:Antony Riakiotakis
Notes: * Code in rendering and in game engine will still convert tangents to a tessface representation. Added code that takes care of tangent layer only, might be removed when BGE and rendering goes full mlooptri mode. * Baking should work discovered some dead code while I was working on the patch, also tangents are broken when baking from multires (also in master), but those are separate issues that can be fixed later. This should fix T45491 as well
2015-07-30CustomData: quiet error on 0 element copyCampbell Barton
2015-07-30Fix T45577 tiled sculpting not working with brushes requiring a sculptAntony Riakiotakis
plane. Make sure sculpt plane is recalculated for every tiled dab. Note this is not the optimum thing to do, we could cache the original sculpt plane and reuse that, but this would require us to rearrange the logic of tiled sculpting somewhat. This can be a TODO, but for now this will fix the issue.
2015-07-30OpenSubdiv: Add CMake option to enable -Werror in subsurf codeSergey Sharybin
2015-07-30OpenSubdiv: Remove debug-only leftoverSergey Sharybin
2015-07-30Cleanup: safe-free macro for collision modifierCampbell Barton
2015-07-30Use looptri for smoke bvhtreeCampbell Barton
Missed from D1424
2015-07-30error reordering argsCampbell Barton
2015-07-29Cycles: Fix issue in closure merge function.Lukas Stockner
* Did not check data2, this partially fixes T45583. * Initialize data2 in some closures to avoid potential problems. Differential Revision: https://developer.blender.org/D1436
2015-07-29Fix SCons path issue on Windows.Thomas Dinges
2015-07-29OpenSubdiv: Workaround for vertices which are adjacent to several manifold ↵Sergey Sharybin
islands
2015-07-29OpenSubdiv: Proper detection of crease changesSergey Sharybin
2015-07-29OpenSubdiv: Some debug-only code sneaked into previous commitSergey Sharybin
2015-07-29OpenSubdiv: Make topology orientation optionalSergey Sharybin
2015-07-29OpenSubdiv: Fixes for crease in non-manifold meshesSergey Sharybin
Basically non-manifold edges are expected to be sharp by OpenSubdiv. There\s still some work required, see the inlined comment.
2015-07-29OpenSubdiv: Typo fixes in commentsSergey Sharybin
2015-07-29OpenSubdiv: Rework vert-edge and vert-face orderingSergey Sharybin
Now the code survives multiple non-manifolds happening on the vert. Still not totally optimal but at least gives much better mesh support.
2015-07-29OpenSubdiv: Fix for weirdly ordered linesSergey Sharybin
2015-07-29Fix T45605 crash with editmode selection on solidify modifier.Antony Riakiotakis
Looks like derivedmesh draw code always assumed a mesh is available. Make sure that if we use a bmesh, a flag is used to control that.
2015-07-29Audaspace: fixes for building with Quicktime on Mac.Jörg Müller
2015-07-29Do not show fps while scrubbing.Antony Riakiotakis
2015-07-29Gooseberry animation feature: Add toggle that disables modifiers on fcurves.Antony Riakiotakis
Feature is found as per channel option in graph editor.
2015-07-29Clean channels tool for Hwoozeberry.Antony Riakiotakis
Basically it's a clean keyframes tool, but also removes a channel if the only remaining keyframe has the default value only and is not used by drivers or generative modifiers. It's was used to help with performance of keyframe-heavy scenes in gooseberry. Note, as always the curve left after the clean tool is used is not the same as the original, so this tool is better used before doing custom editing of fcurves and after initial keyframe insertion, to get rid of any unwanted keyframes inserted while doing mass keyframe insertion (by selecting all bones and pressing I for instance)
2015-07-29Add mathutils.bvhtree APICampbell Barton
Originally D966 by @lukastoenne, with own additions - trees can be initialized from Object's, BMesh, or passed in as vert+polygon arrays. - original indices of ngons/faces are used. (instead of tessellated indices). - ray_cast, find_nearest methods - find overlapping faces between 2 trees
2015-07-29Expose bvhtree_sphereray_tri_intersection for general useCampbell Barton
2015-07-29OpenSubdiv: Make empty meshes supported and not crashingSergey Sharybin
2015-07-29Port optimization from gooseberry branch:Antony Riakiotakis
Treat scrubbing as animation. This is checked during various updates to avoid some costly calculations.
2015-07-29CleanupCampbell Barton
2015-07-29Math Lib: add isect_tri_tri_epsilon_v3 functionCampbell Barton
2015-07-29Remove not really helpful debug printSergey Sharybin
If it's still considered useful please move it inside G.debug or ifdef code.
2015-07-29ImBuf: Fixes for openexr imagesSergey Sharybin
- Fixed crash loading multilayer EXR - Fixed another memory leak loading multilayer EXR
2015-07-29Triangulate wasn't clearing arena after each useCampbell Barton
2015-07-29Optimize PySequence_Fast usageCampbell Barton
Access arrays directly, avoiding type-check every time.
2015-07-29Fix leaks in mathutils PySequence_Fast usageCampbell Barton
2015-07-29Fix leak in BPy_BMElem_PySeq_As_ArrayCampbell Barton
Also add BPy_BMElem_PySeq_As_Array_FAST
2015-07-29Fix leak in PyC_AsArrayCampbell Barton
Would only happen when the list-length was an unexpected size. Also add PyC_AsArray_FAST
2015-07-29Cleanup: check exact error w/ mathutils functionsCampbell Barton
2015-07-29Cleanup: styleCampbell Barton
2015-07-29Fix build with Quicktime after Audaspace updateDalai Felinto
2015-07-28Sequencer: Disable Refresh Sequencer button while renderingSergey Sharybin
This code is not thread-safe and there's no easy way to synchronize render and viewport threads for this operation, so for until we've got some nicer solution we just disable dangerous buttons.
2015-07-28cdderivedmesh: don't prepare a normal buffer when selecting, evenAntony Riakiotakis
if we skip creating the selection color layer.
2015-07-28Fix T45529: Texture Compositor node composition artifact (random pixels)Sergey Sharybin
The issue was caused by the non-threaded texture API used by the node. While the node itself is single threaded there might be texture nodes in different execution groups running in parallel.
2015-07-28Audaspace: fixing a memory access violation in the audio device list.Lukas Stockner
2015-07-28Cycles: Correction to image extension type commitsSergey Sharybin
Clipping wasn't working totally correct, need to check original coordinates, not the integer ones, Now CPU gives the same exact results for both SVM and OSL, CUDA is still doing something crazy with edges.
2015-07-28Fix T45590: Some more missing glsl functionsSergey Sharybin
Also SSS node was using wrong Normal input index.
2015-07-28Audaspace: building without audaspace.Jörg Müller
- Fixed building without for cmake. - Scons can now build without audaspace too.
2015-07-28Cycles: Expose Clip image extension typeSergey Sharybin
This type causes pixels outside of 0..1 coordinate range to become transparent.
2015-07-28Cycles: Add implementation of clip extension modeSergey Sharybin
For now there's no OpenCL support, it'll come later.