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AgeCommit message (Expand)Author
2015-03-24BGE: Remove BlenderWorldInfoThomas Szepe
2015-03-24BGE: World color management fixThomas Szepe
2015-03-24BGE: Code clean up for world (mist, background, ambient)Thomas Szepe
2015-03-24BGE: Fix T43592: World GLSLThomas Szepe
2015-03-23CMake: readme.html version trick broke packagesCampbell Barton
2015-03-23tweaks to packman buildCampbell Barton
2015-03-23BGE: Fix T27322: World F-CurveThomas Szepe
2015-03-23BGE: Add setMistType and setMistIntensity API.Thomas Szepe
2015-03-23BGE: Multitexture world (mist, ambient) fixThomas Szepe
2015-03-23cleanup: use spaces for alignmentMike Erwin
2015-03-23Remove 'lorem ipsum' operatorCampbell Barton
2015-03-23compile fixMike Erwin
2015-03-23Disable high quality depth of field for GPUs that don't support it,Antony Riakiotakis
2015-03-23BGE: LoD Hysteresis clean upJorge Bernal
2015-03-23Fix T44076, SSAO in solid mode will disable antialiasing in wireframeAntony Riakiotakis
2015-03-23Versioning code to correct socket naming afterAntony Riakiotakis
2015-03-23Use linear filtering for final pass of high quality depth of field, noAntony Riakiotakis
2015-03-23Shader errors:Antony Riakiotakis
2015-03-23Fix T44093: Color picker SV+H order wrong.Campbell Barton
2015-03-23Allow bg-image rotation for camera viewsCampbell Barton
2015-03-23Cleanup: comments, styleCampbell Barton
2015-03-23Tidy up the user interface for depth of field based on feedback byAntony Riakiotakis
2015-03-23Use same rgb -> greyscale for BLI_math as imbufCampbell Barton
2015-03-23Change coefficients to 4 digit precision only.Antony Riakiotakis
2015-03-23Make sure matcap icons are within range.Antony Riakiotakis
2015-03-23Mitigate T44035: Proportional editing lagCampbell Barton
2015-03-23Fix T43926: Volume scatter: intersecting objects GPU rendering artifactsSergey Sharybin
2015-03-22Fix wrong sizeof() in new ghash hashing helpers code.Bastien Montagne
2015-03-22OSX: fix 1 leak ( found and fixed by marcclintdion ) and 1 possible leak in d...Jens Verwiebe
2015-03-22BGE: New hysteresis offset to improve LOD level transitionsJorge Bernal
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-21Revert part of D1074 related to acceleration taked into account.Jorge Bernal
2015-03-21Cleanup: instantiate arg once in context macroCampbell Barton
2015-03-21Cleanup: minor edits to project generatorsCampbell Barton
2015-03-21OSX/GHOST: need one more release in error caseJens Verwiebe
2015-03-21Fix T44065: fixed vehicle constraintSybren A. Stüvel
2015-03-21Cleanup: constify view3d/cameraCampbell Barton
2015-03-21Cleanup: constify scene/modifiersCampbell Barton
2015-03-21Cleanup: use tabsCampbell Barton
2015-03-21View3D: fix view-selected zoom logicCampbell Barton
2015-03-21View3D: use defines for default zoom-levelsCampbell Barton
2015-03-20Fix indentation in last commit, tab slipped inJens Verwiebe
2015-03-20Really fix scons with new glsl shadersJens Verwiebe
2015-03-20Fix scons buildAntony Riakiotakis
2015-03-20Partly fix T44025, pixelFormat retain was left, for 2.74 backportJens Verwiebe
2015-03-20Cycles: Avoid memcpy of intersecting memorySergey Sharybin
2015-03-20Correction to previous commit, initialization of needs_free got lost by acci...Sergey Sharybin
2015-03-20Disable IME for headless buildsCampbell Barton
2015-03-20Fix link error with GLEWAntony Riakiotakis
2015-03-20Correct recent commitCampbell Barton