Age | Commit message (Collapse) | Author |
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more status report on server, cleanup server error management
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Kent
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if this pointer is in the base class - SCA_EventManager
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these are needed.
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once with the Ctrl-Shift-M hotkey.
* All the selected F-Curves will get the same type of F-Modifier added.
* The button in the properties region will still only added the F-Modifier to the active F-Curve though
* For now, there must be an active F-Curve in either case, otherwise the poll() callback fails.
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* Deselect all now selects/deselects F-Curves too
* Tangents of unselected F-Curves now draw 'faded' like the curves they belong to. This experimental change is quite subtle, but can be made stronger still if people want.
* Cleaned up some old comments in the code too...
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from these operators.
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it works everywhere.
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- comment poll functions, maybe could check for editable scene later
- importing OBJs imports triangle meshes.
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Drivers can now be copied/pasted for single properties, allowing drivers set up on one property to be added to a few other properties relatively easily.
Also, added description strings for the other driver-button operators.
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pointcache.c also needed to have checks for these defines.
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Exact error with dash as sh "exit: 12: Illegal number: -1".
The rest are just changes to whitespace and polishing.
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* Loopcut is now just Ctrl-R.
The preview will be activated when you do this, and you can just click to confirm as in 2.4x and also like when this was activated from the toolshelf. This is less error prone than having to click at the same time as picking the loop as with the previous hotkey.
* Knife is now just: hold k-key and lmb click+drag to draw a cut line and cut the mesh.
This is more direct than the (rather arcane) Ctrl-X-LMB-drag, and is quite similar to what's done for Grease Pencil now.
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* #19459: Shape Keys not Animateable
Shape Keys were missing the appropriate 'path' callbacks.
* #19458: 3D Viewport doesn't refresh when adding new bone in editmode (using Shift-A)
The 'wrong' notifier was being sent. Currently, Armature EditMode only responds to NC_OBJECT|ND_TRANSFORM, which isn't strictly that correct for all cases.
* Alignment code for constraints headers (i.e. enable/disable lumped with the delete constraint button) was causing the delete button to not work anymore. Removed the offending code (it shouldn't have been there to start off with).
* When object's don't have their own AnimData (i.e. if you only animate the values of some shapekeys), a space is no longer left beside the object's name for a visibility toggle in the Graph Editor.
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BF_DEBUG=1 and WITH_BF_GAMEENGINE=1
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Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
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this will be used for load balancing
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* move header guards to the right place.
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declaration of index in a couple of places because it was
already defined and safe to use the old def.
Kent
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found while looking into a different bug.
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or being ignored. This should still work fine for msvc, and other platforms though.
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was still doing undo pushes in cases it was not needed.
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mode).
With mouse events event->val started as 0/1 for press/release but later the tweak function made LMB and RMB zero value into KM_RELEASE, somehow MMB didnt get used by the tweak function so was left at 0 and the modal keymap function failed when comparing MMB Mouse ups.
now initialize event->val as KM_PRESS/KM_RELEASE
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- BLF_lang_init used confusing IFDEF's, unlikely this was well tested. Split this into 3 functions for Apple/Win32/Unix, Unix uses BLI_gethome_folder(), cant test others, ideally they should use BLI_gethome_folder too but needs testing.
Possibly each os cant be made to use BLI_gethome_folder and the separate func's can be removed (please test).
- units, hectometers were displayed wrong.
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can have positive and negative values.
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interface changes
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It compiles but does nothing useful yet. The "//" comments are notes to
remember what to do in each block.
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* Loading old (2.4x) files with keyframes now inits them properly so that keyframes are tagged as normal keyframes not breakdowns
* TrackTo consraint was flagged wrongly for adding it with a target. This meant that the target didn't get set when using the Ctrl-Shift-C hotkey.
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lib/windows, where I added necessary mingw libs.
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(http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/UserInterface)
* Removed panel docking. "It is too easy to do by accident when reordering panels, is very hard to control and use, and has no real benefit."
* Scoll bars have minimum size now, so that the 'thumb' doesn't disappear in long lists.
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- access with the F key, Ctrl+Alt+F in editmode, View->Navigation menu
- camera, perspective & 4split (perspective view only)
- uses modal keymap, (same as 2.4x).
- bugfix since 2.4x, when flying upside down, turning left/right was inverted.
- bugfix for "Align Camera To View", was using deprecated v3d->ofs rather then rv3d->ofs, fixed for NDof fly too. checked v3d->ofs is only used in readfile.c
Todo
- Warping the cursor removed in 2.5, no way to place the cursor in the middle of the view.
- Adding keyframes while in flymode to record the path is missing.
- Not getting MMB mouse release events (used for pan). need to look into why.
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* Vertex Groups list now has a more normal length (2 rows by default)
* Copy vertex groups button now has an icon
* Pose Sliding tools now allow events which it doesn't process to pass through (i.e. zooming the view now works, and also moving around using the numpad works too)
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