Age | Commit message (Collapse) | Author |
|
than accessors.
|
|
|
|
|
|
|
|
|
|
|
|
This reverts commit a93a9fb09bcfd6211f063255ccb11cfc15e013d1.
|
|
|
|
Fixed some really obvious errors with CUDA sampling, and moved the
coordinates to index calculation back into kernel, saving a small
perecentage of time.
|
|
1. OpenCL and CUDA support (mostly untested).
2. Change name of offsets to grid_info since it needs to keep track of
other info as well.
3. Several speed and memory optimizations.
|
|
Sparse grids originally padded out an image to dimensions divisible by
TILE_SIZE, which resulted in many empty voxels in large volumes. Now,
border tiles are taken into account when calculating voxel indexes.
Aside from that, made some other minor fixes throughout the files.
|
|
and optimize tile copying during grid generation.
|
|
Sparse grids now use their normal types instead of a specific struct.
Also added support for tricubic interpolation of sparse grids for CPU
rendering.
|
|
Also made some minor operator additions/changes.
|
|
1. Supports all data types (or at least the ones enumerated in
ImageDataType).
2. Will tile all volume attributes.
3. Changed method of activating tiling to a bool member of Image.
|
|
|
|
|
|
Had to add some G.main to modifiers, but in 2.8 we do not need that
anymore, so it's not that bad! ;)
|
|
|
|
Also use struct names in enum/define comments.
|
|
|
|
|
|
|
|
|
|
Also remove fix for T6614, since BKE_object_obdata_is_libdata
no longer checks proxy.
|
|
|
|
Note that in some cases, this only moves the G.main case to somne other
places - in particular, RNA getters/setters are becoming annoying here...
|
|
|
|
clang
|
|
|
|
This commit contains the minimum to make clang build/work with blender, asan and ninja build support is forthcoming
Things to note:
1) Builds and runs, and is able to pass all tests (except for the freestyle_stroke_material.blend test which was broken at that time for all platforms by the looks of it)
2) It's slightly faster than msvc when using cycles. (time in seconds, on an i7-3370)
victor_cpu
msvc:3099.51
clang:2796.43
pavillon_barcelona_cpu
msvc:1872.05
clang:1827.72
koro_cpu
msvc:1097.58
clang:1006.51
fishy_cat_cpu
msvc:815.37
clang:722.2
classroom_cpu
msvc:1705.39
clang:1575.43
bmw27_cpu
msvc:552.38
clang:561.53
barbershop_interior_cpu
msvc:2134.93
clang:1922.33
3) clang on windows uses a drop in replacement for the Microsoft cl.exe (takes some of the Microsoft parameters, but not all, and takes some of the clang parameters but not all) and uses ms headers + libraries + linker, so you still need visual studio installed and will use our existing vc14 svn libs.
4) X64 only currently, X86 builds but crashes on startup.
5) Tested with llvm/clang 6.0.0
6) Requires visual studio integration, available at https://github.com/LazyDodo/llvm-vs2017-integration
7) The Microsoft compiler spawns a few copies of cl in parallel to get faster build times, clang doesn't, so the build time is 3-4x slower than with msvc.
8) No openmp support yet. Have not looked at this much, the binary distribution of clang doesn't seem to include it on windows.
9) No ASAN support yet, some of the sanitizers can be made to work, but it was decided to leave support out of this commit.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D3304
|
|
|
|
This makes supporting split properties and text possible, see T54951
|
|
The few ones in getters/setters we cannot remove as easily, for now we
can live with those I think...
|
|
|
|
Size is already checked.
|
|
|
|
This change is needed for 2.8, where the NULL check isn't a reliable way
of testing if dynamic offset is needed.
|
|
Don't use sprintf to append a string to it's self.
Also correct BLI_str_rstrip_float_zero's return value.
|
|
|
|
This patch adds support for IES files, a file format that is commonly used to store the directional intensity distribution of light sources.
The new IES node is supposed to be plugged into the Strength input of the Emission node of the lamp.
Since people generating IES files do not really seem to care about the standard, the parser is flexible enough to accept all test files I have tried.
Some common weirdnesses are distributing values over multiple lines that should go into one line, using commas instead of spaces as delimiters and adding various useless stuff at the end of the file.
The user interface of the node is similar to the script node, the user can either select an internal Text or load a file.
Internally, IES files are handled similar to Image textures: They are stored in slots by the LightManager and each unique IES is assigned to one slot.
The local coordinate system of the lamp is used, so that the direction of the light can be changed. For UI reasons, it's usually best to add an area light,
rotate it and then change its type, since especially the point light does not immediately show its local coordinate system in the viewport.
Reviewers: #cycles, dingto, sergey, brecht
Reviewed By: #cycles, dingto, brecht
Subscribers: OgDEV, crazyrobinhood, secundar, cardboard, pisuke, intrah, swerner, micah_denn, harvester, gottfried, disnel, campbellbarton, duarteframos, Lapineige, brecht, juicyfruit, dingto, marek, rickyblender, bliblubli, lockal, sergey
Differential Revision: https://developer.blender.org/D1543
|
|
Suggested by Percy Ross Tiglao.
|
|
ninja is an alternative to msbuild designed for fast rebuilds. However there is no IDE support, builds only from the command line.
Comparison between msbuild and ninja for a full build, build time in seconds.
Full Clean Build
msbuild 867.5
Ninja 801.2
Difference -66.3 (-7.6%)
Minor Change
msbuild 43.0
Ninja 14.9
Difference -28.1 (-64.4%)
No Changes
msbuild 23.0
Ninja 6.1
Difference -16.9 (-73.5%)
|
|
|
|
make.bat was starting to become hard to maintain, this refactors it into separate batch files for each stage of the process.
-Improved detection of msvc2013/2015
-Improved failure handling.
-Added check for working msbuild and C++ compiler
-Added verbose switch to ease trouble shooting.
-Added Check if svn/cmake/git are in the path before using them
-Display the build configuration before asking to download the libraries
-Offer an option to recover an interrupted checkout of the libraries.
-Automatically check out sub-modules in-case they are missing.
|
|
This commit adds number formatting (thousands separator) to the baking panel. It also adds a new function to format memory sizes (KB/GB/etc) and applies it to the baking panel and scene stats. The new function is unit tested.
Reviewers: Severin
Tags: #user_interface
Differential Revision: https://developer.blender.org/D1248
|
|
The registry hack we were using wasn't very reliable, the recommended way to locating visual studio is using vswhere (15.2 and up), using it also allows to switch between the regular and pre-release versions.
|
|
Keep in sync with 2.8x
|
|
Replace hard-coded button size check with UI_UNIT_X.
Caused icon-only buttons to have strings assigned based on UI-scale.
|
|
|