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AgeCommit message (Expand)Author
2009-04-15[#7789] 3DS Import , Mesh not correct since Blender 2.44Campbell Barton
2009-04-15Fix for own recent reference count error.Campbell Barton
2009-04-15update for DXF-Importer v1.12, DXF-Exporter v1.29 - 2009.04.11 by migiusRemigiusz Fiedler
2009-04-15v1.29 - 2008.12.28 by Yorik van HavreRemigiusz Fiedler
2009-04-15BGE bug #18522 fixed: Dupligroup offsets don't work in BGE.Benoit Bolsee
2009-04-14BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation pr...Benoit Bolsee
2009-04-14[#18517] Python scripts segfault on loadingCampbell Barton
2009-04-14Bugfix #18108Ton Roosendaal
2009-04-14BGE PhysicsCampbell Barton
2009-04-14BGE BugfixCampbell Barton
2009-04-14BGE: Occlusion culling and other performance improvements.Benoit Bolsee
2009-04-13SVN maintenance.Guillermo S. Romero
2009-04-13[#18329] VRML import on indexedfaceset munges some colors (off by one)Campbell Barton
2009-04-13Bullet integration uninitialised values.Campbell Barton
2009-04-13mesh proxy attributes from andrecasteloCampbell Barton
2009-04-13this should fix building with mingwCampbell Barton
2009-04-13fix some refcounting issues with PyDict_SetItemStringCampbell Barton
2009-04-122DFilter bugfixes:Dalai Felinto
2009-04-12[#18516] Particle children API for python (Complete).Campbell Barton
2009-04-12PropertyActuator toggle option didnt run when the Value field was empty.Campbell Barton
2009-04-12BGE Python APICampbell Barton
2009-04-12need strtoll defined as _strtoi64 to build on windowsCampbell Barton
2009-04-12BGE Python APICampbell Barton
2009-04-12added "toggle" an option for the property actuator.Campbell Barton
2009-04-12use long long rather then int for storing game logic properties.Campbell Barton
2009-04-12BGE Py APICampbell Barton
2009-04-11bugfix from Moguri, AddReplica wasnt setting the light layer from the parentCampbell Barton
2009-04-11Fix for: [#18499] Particle size can only be set in steps of 0.1Janne Karhu
2009-04-10Mesh effector surface option:Janne Karhu
2009-04-10Added function name to many of the PyArg_ParseTuple calls in gameengineAndre Susano Pinto
2009-04-10strip indentation from lines of OBJ files.Campbell Barton
2009-04-10X3D Import was broken because some arguments from VRML were missing.Campbell Barton
2009-04-10Particle effector falloff maxdist etc. didn't work like it was supposed to.Janne Karhu
2009-04-10BGE API cleanup: ConstraintActuator.Benoit Bolsee
2009-04-10BGE BugfixCampbell Barton
2009-04-10BGE API cleanup: StateActuator.Benoit Bolsee
2009-04-10BGE API cleanup: sound actuator.Benoit Bolsee
2009-04-09Added GameKeys.EventToCharacter(event, is_shift) so you can get the character...Campbell Barton
2009-04-09BGE Py APICampbell Barton
2009-04-09Remove redundant include GL/glu.h in KX_Dome.cpp.Benoit Bolsee
2009-04-09key logging didnt work for alphanum keys -=_+ and |\ since revision 2 and nob...Campbell Barton
2009-04-09BGE Text - fix for tab drawing as an @ and not adding white space.Campbell Barton
2009-04-09BGE TextCampbell Barton
2009-04-09Python 2.3 wouldn't compile with BGL.Campbell Barton
2009-04-09BGE API cleanup: 2DFilterActuator.Benoit Bolsee
2009-04-09Fix gcc compiling problem with C++ syntax in KX_Dome.cpp.Benoit Bolsee
2009-04-08small bge editsCampbell Barton
2009-04-08BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both G...Benoit Bolsee
2009-04-08BGE patch #18051: add localInertia attribute to GameObject.Benoit Bolsee
2009-04-08Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.Benoit Bolsee