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2020-08-18Cleanup: remove outdated commentsJacques Lucke
2020-08-18Cleanup: remove TimeSourceNode->cfra which is never readJacques Lucke
2020-08-18Fix T77564: VSE (and compositor background) lost stereoscopy previewClément Foucault
Issue introduced on fe045b2b77dc6d7f0b552619fe824b496d34db6c. Since the stereoscopy compositing (anaglyph, ...) is only done for viewports the VSE preview and compositor need to use viewports. Reviewed by: dfelinto Differential Revision: https://developer.blender.org/D8472
2020-08-18Cleanup: remove unused TimeSourceNode->offsetJacques Lucke
2020-08-18Sculpt: Sculpt Filter Orientation OptionsPablo Dobarro
Previously, the XYZ deform axis of the Mesh Filter were limited to object space (which is the default for sculpt mode). Now it is possible to limit the XYZ displacement in Local, Global or View space. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8582
2020-08-18Fix T79800: Split vertex size for grease pencilAntonio Vazquez
Differential Revision: https://developer.blender.org/D8607
2020-08-18Turn experimental features on for master (alpha)Dalai Felinto
Remember to turn this off again when we branch out for the next beta (2.91)
2020-08-18Merge remote-tracking branch 'origin/blender-v2.90-release'Dalai Felinto
2020-08-18Remove (ifdef) RNA for simulation, point cloud and particlesDalai Felinto
For 2.90 release this should not be exposed in the RNA API. In master this needs to be ON by default, that's all. Differential Revision: https://developer.blender.org/D8589
2020-08-18Cleanup: Fix strict compiler warningSergey Sharybin
2020-08-18Cycles: add a Pass NodeKévin Dietrich
The Pass struct is now a Node and the passes are moved from the Film class to the Scene class. The Pass Node only has `type` and `name` as sockets as those seem to be the only properties settable by exporters (other properties are implicit and depend on the pass type). This is part of T79131. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8591
2020-08-18Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-18No experimental feature (but debug ones) to work for blender beta/releaseDalai Felinto
Final releases (including beta) should strictly show features that are finalized to prevent loss of data, old API clanging around, and the overall quality of the product (Blender) presented. Note that rendering should never be affected by user preferences, so this is only changing things in the UI level. Development note: This is reset experimental UI on file load. Also note: to hide RNA (needed for hair and particles) will be done as a separate patch. Differential Revision: https://developer.blender.org/D8606
2020-08-18GPUTexture: Extend CUBE_MAP_ARRAY_ARB proxy workaround to all Apple gpusClément Foucault
Related to T79716
2020-08-18GPU: Avoid invalid GL API usageClément Foucault
Drawing with 0 sized buffer is prohibited.
2020-08-18Fix T79782 GPU: Crash cause by shadow batch referenceClément Foucault
After drawing, the batch could be reset and draw again using other parameters. Avoid having to track references by setting the batch pointer to NULL after drawing.
2020-08-18Sculpt: Option to limit the forces axis in the Cloth FilterPablo Dobarro
This uses the same concept of the Mesh Filter but for applying the cloth filter forces, so now it can be limited to a specific axis. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8567
2020-08-18Multires: Base Mesh SculptingPablo Dobarro
This adds an option to the Multires modifier to sculpt directly on the base mesh while previewing the displacement of a higher subdivisions level. What this does it considering Multires as a regular modifier without exposing the grid displacement to sculpt mode. This allows to see the propagation happening in real time, which enables to use complex tools like Cloth or Pose in much higher resolutions and without surface noise and artifacts. Reviewed By: sergey, Severin Differential Revision: https://developer.blender.org/D8555
2020-08-18Cleanup: use Span instead of separate pointer and lengthJacques Lucke
Reviewers: sergey Differential Revision: https://developer.blender.org/D8605
2020-08-18Mesh: merge `mesh_create_eval_final_{view,render}` functionsSybren A. Stüvel
Functions `mesh_create_eval_final_view()` and `mesh_create_eval_final_render()` were doing the exact same thing, except for a hack introduced in d3eb9dddd6b4 (2012-10-08, Better fix for T32846: dupligroup messes up particle instancing on rendering) that appears to be no longer necessary. Besides that, these functions had confusing names. Their functionality changed over time, and whether to do for-render or for-viewport evaluation is now actually determined by the depsgraph evaluation mode. This means that the `..._render` function could evaluate a mesh with viewport settings, and vice versa. The functions are now merged into `mesh_create_eval_final()`, and the hack has been removed. The `OB_NO_PSYS_UPDATE` flag has been removed entirely (instead of keeping it around as deprecated flag), because it was always only temporarily set on objects during mesh evaluation and thus not saved to the blend file. No expected functional changes as far as users are concerned.
2020-08-18Cleanup: rename bdata to boundaryPablo Dobarro
Reviewed By: sergey Differential Revision: https://developer.blender.org/D8556
2020-08-18Merge branch 'blender-v2.90-release' into masterBastien Montagne
2020-08-18Fix IDProps definition still being editable in liboverrides.Bastien Montagne
One should be able to edit overridable IDProps values, but never their settings/definitions. Note that being able to add new IDProps to overrides is still a TODO. Reported by Josephbburg (@Josephbburg) over blenderchat, thanks.
2020-08-18Fix Cloth Brush Grab deform types not working with spacingPablo Dobarro
Even the Cloth Brush grab works like a regular grab brush, it makes sense to support spacing just in this brush in order to prevent creating more brush steps that update the simulation. This way, it is possible to create grab brushes that update the simulation constantly while grabbing (using the dots stroke mode) or brushes that only update the simulation when the cursor moves (using spacing). Reviewed By: sergey Differential Revision: https://developer.blender.org/D8568
2020-08-18Cleanup: Remove unused code in the Paint CursorPablo Dobarro
This code was left here after the refactor, it was doing nothing and it was causing an assert. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8579
2020-08-18Fix Face Set Visibility operator using wrong active Face SetPablo Dobarro
The Face Set visibility operator was using the last active Face Set updated by the paint cursor, so when the paint cursor is not used (when using a filter or a transform tool), the active Face Set was not updating and it was hidding the wrong Face Set based on the last cursor position with a brush tool active. Now the Face Set Visitility operator has an invoke callback wich forces a active vertex and face set update regardless of the active tool, so it should always work correctly. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8580
2020-08-18Fix Mesh Filter deformation axis UI layoutPablo Dobarro
This uses a single row for the three axis instead of a row per axis. Reviewed By: sergey, Severin Differential Revision: https://developer.blender.org/D8581
2020-08-18Fix T79568 EEVEE: Film transparent not workingClément Foucault
Since world shader use the same standard output and are considered opaque, we need to set alpha as holdout.
2020-08-18Fix Mask Slice deleting the Face SetsPablo Dobarro
This was a TODO in the code. Previously the Face Set datalayer was deleted and recreated with a constant ID of 0. Now the datalayer is preserved and set to the SculptSession after slicing the mask and a new ID is calculated for the new faces that the slicing operation produced, so they can be easily isolated for further tweaking. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8583
2020-08-18Sculpt: Expose the functions to create and init a SculptClothSimulationPablo Dobarro
This will be used for new features like supporting cloth deformation in other brushes and tools outside of the cloth brush code. No functional changes. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8602
2020-08-18Cycles: move some Scene related methods out of SessionKévin Dietrich
This moves `Session::get_requested_device_features`, `Session::load_kernels`, and `Session::update_scene` out of `Session` and into `Scene`, as mentioned in D8544. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8590
2020-08-18Merge branch 'blender-v2.90-release' into masterBastien Montagne
2020-08-18Fix/cleanup Constraint poll function in liboverride cases.Bastien Montagne
Some constraint-specific operators, like set/clear inverse matrix of childof constraint, are also valid on original, linked/overridden constraints. Similar change to what was done to modifiers poll function a few days ago. Reported by Josephbburg (@Josephbburg) over IRC, thanks.
2020-08-18Build deps: Enable SSE optimization for FFmpegSergey Sharybin
The description is self-explanatory: enable SSE optimizations in the FFmpeg library. They were disabled from the very beginning of the dependency builder, possibly due to portability concerns. FFmpeg does perform runtime check for available CPU microarchitectures, so the codecs will still run on older hardware, but they will run way faster on newer hardware. For example, re-encoding 3405 2560x1376 frames on Xeon E5-2699 V4 CPU went down from 313sec to 210. Differential Revision: https://developer.blender.org/D8594
2020-08-18Merge branch 'blender-v2.90-release'Antonio Vazquez
2020-08-18Fix T79580: Control Mesh Only Partially Drawn After Filling a Surface From a ↵Antonio Vazquez
Cage of Surface Curves Differential Revision: https://developer.blender.org/D8600
2020-08-18Merge branch 'blender-v2.90-release'Antonio Vazquez
2020-08-18Fix T79770: Crash opening 2.83 .blend with linked collection containing ↵Antonio Vazquez
greasepencil object in 2.91 The scene was null and could not be patched.
2020-08-18Cleanup: use view-zoom enum typeCampbell Barton
2020-08-18Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-18Fix incorrect pixelsize use where DPI scale was intendedCampbell Barton
Changing line-width shouldn't scale cursor motion. Related to T79787. Use dpi_fac for scaling curve error threshold & number button drag threshold calculation.
2020-08-18Fix T79787: orbit/zoom sensitivity depends on line-widthCampbell Barton
Use 'dpi_fac' instead of 'pixelsize' to scale input sensitivity based on the interface scale. Also use dpi_fac for view zoom operator. Thanks to @ISS for investigating.
2020-08-18Cleanup: expand UserDef pixel-size & DPI documentationCampbell Barton
Avoid misunderstandings with UI scaling.
2020-08-17Merge branch 'blender-v2.90-release'Philipp Oeser
2020-08-17Fix T77683: Cycles baking crash with motion blur enabled and no cameraPhilipp Oeser
specified Maniphest Tasks: T77683 Differential Revision: https://developer.blender.org/D8593
2020-08-17VSE: make transform effect multithreadedRichard Antalik
Multithreaded implementation can provide significant performance gain on CPU's that can handle more parallel tasks. On my 8 core system I got about 3.5x faster processing speed. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8585
2020-08-17Fix T79594: Define rounding for armature edit propsRichard Antalik
Define `RNA_def_property_ui_range` for head and tail transform properties. Step of 10 should match original behavior when tweaking value. Reviewed By: Severin Differential Revision: https://developer.blender.org/D8513
2020-08-17Cycles: Fix local intersections in Embree for non-instancd geometry.Stefan Werner
Embree's occlusion filter was checking against the wrong object ID and not exiting correctly in case of a mismatch. Fixes T79723
2020-08-17Merge branch 'blender-v2.90-release'Richard Antalik
2020-08-17Fix T79757: Crash on prefetch when renaming stripsRichard Antalik
Original sequence lookup failed, becase name changed in another thread. Fix is same as 0471349c90df - stop prefetching before changing content of seqbase. I have covered more cases, and added assert so it is more obvious that issue is in lookup, and it shouldn't fail. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8592