Age | Commit message (Collapse) | Author |
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Caused by 4e09fd76bcab.
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Python isn't doing any conversion here. We just do a regular lookup of
the given enum identifier in the RNA enum definition.
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* Animation channels (Fixes T92612)
* Curve widget (Fixes T92595)
* Pie menu (Fixes T92590)
* Radio and toggle buttons background
* Checkbox background
* Fix highlighted marker name on Dopesheet (text highlight on Dopesheet)
#### Master
{F11697667, size=full}
#### This Patch
{F11697669, size=full}
{F11697849, size=full}
{F11697833, size=full}
{F11697852, size=full}
Reviewed By: #user_interface, campbellbarton, Severin
Maniphest Tasks: T92595, T92612, T92590
Differential Revision: https://developer.blender.org/D13087
# Conflicts:
# source/blender/blenkernel/BKE_blender_version.h
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The VSE grid theme setting is currently used for two things:
* Indicate time intervals (vertical lines)
* As separator between channels (horizontal lines)
This adds visual noise because for the time interval to be visible, the
grid color needs to be bright, resulting in a rectangle-grid backdrop.
Recently, the VSE got a theme setting to customize alternate-row background color.
This should be sufficient to tell the channels apart without the need for a line in between.
Additionally, this patch makes the VSE background use the theme setting as-is,
without hard-coded darkening, to ease the tweaking of themes. This aligns the style
of the VSE backdrop with the rest of Blender (Outliner rows, File Browser, Spreadsheet,
Info and animation editors).
Related reports: T92581
Related task: T92792
#### Before
{F11680317, size=full}
#### After
{F11694981, size=full}
Reviewed By: #user_interface, Severin
Maniphest Tasks: T92581
Differential Revision: https://developer.blender.org/D13072
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Adds a `wmOperatorCallContext` typedef for the existing `WM_OP_XXX`
operator context enum. This adds type safety, allows the compiler to
produce better warnings and helps understanding what a variable is for.
Differential Revision: https://developer.blender.org/D13113
Reviewed by: Campbell Barton
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This comment is from the block at the end of the versioning functions,
where we have an unversioned block to collect versioning code that
doesn't require immediate version bumping. The comment was probably just
copied over with the code when bumping the version eventually.
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Issue introduced in {7e66616b7e15} where the shader was replaced with a
2d image shader. This patch reverts several commits that removed the 3d
image shader.
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Image engine is used to draw an image into a space. The current
structure wasn't clear and couldn't be easilly extended. This refactor
spliced the image draw engine into 3 main components.
- Space accessors: contains an interface to communicate with space data
(Image editor, UV Editor, Node Editor) in a common way. This reduced
the branching in the code base.
- DrawingMode: contains an interface to the used tactic to draw an image
inside the space framebuffer. Currently only one mode is implemented;
in the future there could be a separate drawing mode for huge images.
- ImageEngine: the core that connects the draw manager with the space
data and drawing mode.
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The original code did not copy vertex color to the generated stroke,
now fixed.
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The original code did not copy vertex color to the generated stroke,
now fixed.
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Ref 01c824ac88a0ff95a26c26be09f7a8853e47e446
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Copy-paste error.
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Non integer types raised an OverflowError, even when non-number
types were passed in.
Now the error from Python is kept.
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A recent change exposed this long-standing race. Simply protect the
MEM_CacheLimiter with its lock now. Additionally, guard against
unmanaging an already destroyed cache handle.
Ref T92740, T92838
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This reverts commit 9bd97e62ade417f6b4025acbad46802c3e7e5683.
This caused T92818.
Event handling relies on checking for NULL window to detect file load in
enough different areas of the code that this isn't a practical solution.
Revert this change in favor of an alternative approach.
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Future operators can use the same code,
so it is moved up to disassociate it from decimate
No functional changes
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D12489
Ref: D12489
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This patch renames:
* tDecimateGraphOp to tGraphSliderOp
* dgo to gso (to match with the struct rename)
* decimate_reset_bezts to reset_bezts to indicate it can be used by other functions
No functional changes
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D12490
Ref: D12490
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This is useful to allow the use of features made in C++.
Differential Revision: https://developer.blender.org/D13115
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RDNA2 only for now to be conservative, but testing more hardware is underway.
Ref T92393
Differential Revision: https://developer.blender.org/D12958
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The kernel file names are search for based on the arch name, for example
gfx1010. However HIP's gcnArchName can contain options such as xnack- in
the name. For example gfx1010:sramecc-:xnack-.
This revision tokenizes the info from gcnArchName and just uses the first
token for choosing the Kernel file to use. Kernels are portable across those
features in the arch name.
Also remove the bit for recompiling ptx as clearly that is not relevant.
Differential Revision: https://developer.blender.org/D13117
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This new option allows to combine all layers in the active one. Also the merge down option has been improved.
Reviewed By: mendio, pablo vazquez (UI)
Differential Revision: https://developer.blender.org/D13054
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volume
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* Name generated 'append' collection, instead of getting a generic
meaningless name.
* Do not check if a collections's objects are already instantiated, when
we already know that we want to instantiate that collection.
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The issue was that some geometries were not synced again even when
they changed. This commit adds a map that keeps track of the geometries
that need to be updated when an object has changed.
Differential Revision: https://developer.blender.org/D13020
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A group node could reference an undefined group when the group
was linked and its source file was not found on load. The field
inferencing code did not handle that case before.
With this change, the file provided in T92799 loads successfully.
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Cloth modifier had a unique, weird and weak way of copying its
pointcache, now make it use `BKE_ptcache_copy_list` like done for e.g.
particles or softbody data.
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We need to store the continuation probability used to make the termination
decision in intersect_closest, instead of recomputing it in shade_surface.
Because otherwise a shade_volume in between can change the throughput and
change the probability.
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A repeat of the problem I caused last time I edited the startup file.
Never do it with a lite build! Also align the toolbar widths in all
editors to the smallest size they snap to.
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Drop-boxes should act on the context determined through the exact cursor
location. There should be no need to override that, basically by the
nature of how drop-boxes work.
So Campbell and I agreed on removing this.
If we wanted to support it, we'd have to restore the operator context
when drawing drop-boxes, see
https://developer.blender.org/T92501#1247581.
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