Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-12-07Cleanup: move public doc-strings into headers for 'blenkernel'Campbell Barton
2021-12-07Cleanup: Fix various source typosluzpaz
2021-12-07Cleanup: Fix typos in source codeluzpaz
2021-12-07Docs: Incorrect link to context typeAaron Carlisle
2021-12-07Cleanup: clang formatAaron Carlisle
2021-12-07Shader Nodes: Migrate shader category to new node socket declaration APIAaron Carlisle
2021-12-07Fix: Remove line from common invokeChristoph Lendenfeld
2021-12-07Cleanup: renames in graph_slider_opsChristoph Lendenfeld
2021-12-07Cleanup: Use C++ types for multi input socket sortingHans Goudey
2021-12-07Cleanup: Remove unused includesHans Goudey
2021-12-07Cleanup: Remove unused node flagHans Goudey
2021-12-07Cleanup: Remove unnecessary generic includes from headersHans Goudey
2021-12-06Fix: Compile error in field inputHans Goudey
2021-12-06macOS: Fix build error in hash functionsAnkit Meel
2021-12-06Shader Nodes: Split each node into own fileAaron Carlisle
2021-12-06Cleanup: Fix warnings about copied Map loop variablesHans Goudey
2021-12-06Fix: Attempt to fix build error on macOSHans Goudey
2021-12-06Nodes: Add function to set compact socket flag for vectorsAaron Carlisle
2021-12-06Geometry Nodes: reduce code duplication with new GeometyrFieldInputJacques Lucke
2021-12-06Geometry Nodes: 4 Field Inputs for Mesh Topology DataJohnny Matthews
2021-12-06Fix T93521: Single point NURBS crash in resample nodeHans Goudey
2021-12-06Nodes: Add Shader Socket to new decleration APIAaron Carlisle
2021-12-06Shader Nodes: Unity BuildAaron Carlisle
2021-12-06Disable asset indexing in the Asset ListSybren A. Stüvel
2021-12-06Asset Indexer: use fixed-length string for ID codeSybren A. Stüvel
2021-12-06Cleanup: remove unnecessary extern template implementationsJacques Lucke
2021-12-06Fix T93314: Thumbnails not drawn with default scaleRichard Antalik
2021-12-06VSE: Fix strip with mask modifier not blendingRichard Antalik
2021-12-06cmake: fix linking with WITH_X11_XF86VMODE and bfdAurelien Jarno
2021-12-06Fix T93707: Dragging the tweaked NLA strip causes crashSybren A. Stüvel
2021-12-06Fix T93611: Curve modifier crash in editmode in certain situationsPhilipp Oeser
2021-12-06Cleanup: remove some temp dev asserts in new link/append code.Bastien Montagne
2021-12-06Fix T93388: dropping object on grid in orthogonal view misses the floor planeGermano Cavalcante
2021-12-06Fix T93732: Snap Cursor not working after changing Add Object settingsGermano Cavalcante
2021-12-06Shader Nodes: Declare nodes in their own namespaceAaron Carlisle
2021-12-06Cleanup: Remove unused next and prev pointers in bNodeTypeHans Goudey
2021-12-06Cleanup: Remove unnecesary node type draw callbackHans Goudey
2021-12-06Cleanup: Remove unnecessary node type callbacks for drawingHans Goudey
2021-12-06Cleanup: clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-05Cleanup: Add missing includeAaron Carlisle
2021-12-05Cleanup: Migrate all shader nodes to c++Aaron Carlisle
2021-12-05Geometry Nodes: use array instead of map in GeometrySetJacques Lucke
2021-12-05Fix (unreported): off-by-one error when setting curve handlesJacques Lucke
2021-12-04Compositor: Migrate most nodes to new socket builder APIAaron Carlisle
2021-12-04Create generic modal functions from GRAPH_OT_decimateChristoph Lendenfeld
2021-12-04Cleanup: Use LISTBASE_FOREACH macroHans Goudey
2021-12-04Cleanup: Use references in node editor, other improvementsHans Goudey
2021-12-03Cleanup: Remove unused codeHans Goudey
2021-12-03Cleanup: Const, use references, C++ typesHans Goudey
2021-12-03Cleanup: Comments and ordering in node editor headerHans Goudey