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AgeCommit message (Expand)Author
2022-05-03Cleanup: use context.temp_overrideCampbell Barton
2022-05-03Cleanup: quiet unused variable warningCampbell Barton
2022-05-02GPencil: Fix envelope modifier deform mode thicknessHenrik Dick
2022-05-02Fix T97688: Deleting a scene with a scene strip causes the referenced scene t...Bastien Montagne
2022-05-02Add RNA accessor for 'extra user' ID tag,Bastien Montagne
2022-05-02Color Attributes: Add initial fill color optionEthan-Hall
2022-05-02GPU: Remove OCIO workaround for Apple.Jeroen Bakker
2022-05-02EEVEE: Fix compiler warningClément Foucault
2022-05-02Blender 3.2 splashscreenThomas Dinges
2022-05-02Blender 3.2 - BetaThomas Dinges
2022-05-02EEVEE: Fix compilation on MSVCClément Foucault
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-05-02Curves: support spherical delete brushJacques Lucke
2022-05-02Cleanup: GPUBuiltinShader: Remove old shader interfacesClément Foucault
2022-05-02Cleanup: GPUShader: Make style consistent in builtin_shader_stagesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-02GPUShader: Port 3D uniform color clipped shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port dashed line shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port polyline shaders to use shaderCreateInfoClément Foucault
2022-05-01Fix T97545 DRW: Crash cause by invalid `"` char in glsl sourceClément Foucault
2022-05-01GPUShaderCreateInfo: Add validation for overlapping vertex attributeClément Foucault
2022-05-01GPUShader: Port 2D widget shaders to use shaderCreateInfoClément Foucault
2022-05-01GL: Add attribute-less shader workaround for MacOS to the backendClément Foucault
2022-05-01External Engine: Reuse depth only shader from Basic engineClément Foucault
2022-05-01Basic Engine: Port depth shader (object selection) to shaderCreateInfoClément Foucault
2022-05-01Fix T97644: new 3.2 obj importer does not set blend mode for eeveeAras Pranckevicius
2022-05-01Fix T97417: OBJ: support tab and other whitespace characters after obj/mtl ke...Aras Pranckevicius
2022-05-01Cleanup: Overlay: Remove unused extern datatoc and shader libraryClément Foucault
2022-05-01Overlay: Port particle display shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port particle edit shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port sculpt mask shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port wireframe shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port facing shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port gpencil canvas shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port image empty shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Fix non functional outline on wireframeClément Foucault
2022-05-01Overlay: Port motion path shaders to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port 2D image overlay shaders to use shaderCreateInfoClément Foucault
2022-05-01Nodes: Fix T90233Lukas Tönne
2022-05-01Material: Hide material output socket Thickness as it is not used for nowClément Foucault
2022-05-01Updating Graph editor channels pin tool tipNate Rupsis
2022-05-01Overlay: Port depth only & uniform_color shaders to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port background shaders to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port outline shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: Port edit gpencil shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: port paint shaders to use 'GPUShaderCreateInfo'Germano Cavalcante
2022-04-30Overlay: Port edit lattice shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: Port edit curves shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: Port edit uv shaders to use shaderCreateInfoClément Foucault
2022-04-30Overlay: Port edit uv shaders to use shaderCreateInfoClément Foucault