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AgeCommit message (Expand)Author
2008-06-30Fix for bug #8680: GameLogic.getRandomFloat() returns very smallBrecht Van Lommel
2008-06-29== FFMPEG / ImBuf ==Peter Schlaile
2008-06-29NDOF bugfixes 14402 & 14403 by ettore PasquiniJean-Luc Peurière
2008-06-29adding explicit cast to get things compilingJean-Luc Peurière
2008-06-29Action Editor - Group drawing tweaks:Joshua Leung
2008-06-29Added autokey call for Flip Quats tool (Alt-F in PoseMode)Joshua Leung
2008-06-28BGE , fix an compile errorHamed Zaghaghi
2008-06-28BGE 2d-filter, custom shaders now can have depth texture and luminance textureHamed Zaghaghi
2008-06-28bugfix, txt_to_buf would crash on an empty text file.Campbell Barton
2008-06-27patch [#15865] BGE API call to delete objectsCampbell Barton
2008-06-26Fix for bug [#13651] Convertor->Math->Divide brokenJuho Vepsalainen
2008-06-26Make it so it accepts blah.tiff as a filename not just blah.tifKent Mein
2008-06-26Python API/Game engine fixes, dosn't affect 2.47Campbell Barton
2008-06-25int toggle button function was being used on a short, remove warnings in butt...Campbell Barton
2008-06-25Commented out face transp changing when switching images, this is more annoyi...Campbell Barton
2008-06-25BGE patch 15044 approved: Edit Object Dynamics Actuator.Benoit Bolsee
2008-06-25added r/w access to nurb curves orderU for migiusCampbell Barton
2008-06-25BGE patch: Add automatic support for armature driven shape keys.Benoit Bolsee
2008-06-25BGE patch: remove Shape key driver code from previous commitBenoit Bolsee
2008-06-24BGE patch: Add damping and clamping option to motion actuator.Benoit Bolsee
2008-06-24Artists complaining about these popupsCampbell Barton
2008-06-24BGE patch: Add NAND, NOR, XOR, XNOR controllers.Benoit Bolsee
2008-06-24BGE bug fix: action constraints were not correctly copied from Blender to BGE...Benoit Bolsee
2008-06-24BGE patch: Add level option on sensor and fix sensor reset.Benoit Bolsee
2008-06-23bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_TH...Campbell Barton
2008-06-23BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use...Benoit Bolsee
2008-06-23An initializer line was missing from the beginning of a loop, causing crashes.Joseph Eagar
2008-06-23[#13635] DirectX8Exporter with vertex colorsCampbell Barton
2008-06-23Transform SnappingMartin Poirier
2008-06-23Moving Line to Line intersection into arithbMartin Poirier
2008-06-23[#14405] New python Script - Bake ConstraintsCampbell Barton
2008-06-23[#14392] C3D ImportCampbell Barton
2008-06-23== Sequencer ==Peter Schlaile
2008-06-23[#14398] In Object- and EditMode, global rotate manual input is different tha...Martin Poirier
2008-06-23== FFMPEG ==Peter Schlaile
2008-06-22bugfix, Shift+H would hide unselected objects on unseen layers.Campbell Barton
2008-06-22== Redcode ==Peter Schlaile
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-22Compiler warning fixes (part 1 or 2)Joshua Leung
2008-06-22Bugfix:Joshua Leung
2008-06-21* Documented that get/setOrientation use an inverted rotation matrixCampbell Barton
2008-06-19BGE bug fix for new shape action: mesh with multiple materials did not deform...Benoit Bolsee
2008-06-19Just make gcc compiler happy (stupid harmless warning)Daniel Genrich
2008-06-19BGE patch #13625: getLinearVelocity() rewrite to use only vector and matrix o...Benoit Bolsee
2008-06-19== VRML97 exporter ==Chris Want
2008-06-18== VRML97 export ==Chris Want
2008-06-18== VRML97 export ==Chris Want
2008-06-18Patch #8882 - Falloff in the wave modifierBen Batt
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-18Small fix to be able to compile Blender.Jiri Hnidek