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AgeCommit message (Expand)Author
2021-03-15Nodes: fix crash after undo after recent multi-input-socket changesJacques Lucke
2021-03-15Geometry Nodes: expose builtin crease attributeJacques Lucke
2021-03-15LibOverride: Add checks to address some degenerate blend file casesBastien Montagne
2021-03-15Comments: notes on sculpt/image undo looping logicCampbell Barton
2021-03-15Fix T86542: Crash going to UV editing workspace with an instancer thatPhilipp Oeser
2021-03-15Fix macos compile errorJacques Lucke
2021-03-15Spreadsheet: improve separation of drawing and data generationJacques Lucke
2021-03-15Spreadsheet: support showing data from original/unevaluated objectJacques Lucke
2021-03-15Spreadsheet: add status barJacques Lucke
2021-03-15Fix T86370: Select color for glow is invertedFalk David
2021-03-15Cleanup: clang modernize-use-override errors.Jeroen Bakker
2021-03-15Fix regression with modal operator file load checkCampbell Barton
2021-03-15WM: fallback to regular writing if auto-save can't access undo dataCampbell Barton
2021-03-15Cleanup: refactor auto-save timer usageCampbell Barton
2021-03-15Cleanup: remove unused auto-save read functionCampbell Barton
2021-03-15Cleanup: replace 'timer_ended' with 'timer_end'Campbell Barton
2021-03-15Writefile: only include recovery info in auto-save & quit.blendCampbell Barton
2021-03-15Cleanup: rename G_FILE_RECOVER -> G_FILE_RECOVER_READCampbell Barton
2021-03-15Cleanup: update comments, remove ifdef'd codeCampbell Barton
2021-03-15BLI: Add "is_zero" method to float2 and float3 typesHans Goudey
2021-03-15Nodes: multi-input support for Attribute Remove nodeFabian Schempp
2021-03-14Fix T86427 Exact solver does not apply target material.Howard Trickey
2021-03-14EEVEE: Specular Occlusion: Avoid overdarkening on smooth surfacesClément Foucault
2021-03-14CMake/guardedalloc: add header file to TEST_SRCAnkit Meel
2021-03-14Tests: add script_validate_keymapCampbell Barton
2021-03-14Cleanup: unused argument warningsCampbell Barton
2021-03-14Cleanup: avoid risky list as default argument in keymapCampbell Barton
2021-03-14Cleanup: remove redundant keymap argumentsCampbell Barton
2021-03-14Cleanup: remove invalid repeat argumentCampbell Barton
2021-03-14Cleanup: remove unused "Gizmo" & "Header" keymapsCampbell Barton
2021-03-14Cleanup: use explicit check for WM_KEYMAP_UPDATE_RECONFIGURECampbell Barton
2021-03-14WM: support loading keymaps in background modeCampbell Barton
2021-03-14Fix pivot pie menu missing in the clip editorCampbell Barton
2021-03-14Fix T86390 Exact Boolean crash.Howard Trickey
2021-03-14Cleanup: EEVEE: Replace `brightness()` by `max_v3()`Clément Foucault
2021-03-14Cleanup: EEVEE: Remove unused mipmapping on main color bufferClément Foucault
2021-03-14Nodes: Add distance float socket typeHans Goudey
2021-03-14Cleanup: EEVEE: Silence warningClément Foucault
2021-03-14EEVEE: RenderPass: Fix Ambient Occlusion passClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-03-14EEVEE: Planar reflections: Fix ambient occlusion broken in reflectionsClément Foucault
2021-03-14Nodes: Move group input and output to a consistent menu locationHans Goudey
2021-03-13EEVEE: ScreenSpaceReflections: Avoid outputing NaNsClément Foucault
2021-03-13Fix T86476 EEVEE: SSS material with variable radius can produce NaNsClément Foucault
2021-03-13EEVEE: Fix wrong sss component being affected by alphaClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Add back multi ray-hitpoint reuseClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Increase depth thresholdClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Jitter starting texelClément Foucault
2021-03-13EEVEE: Fix split commitClément Foucault
2021-03-13Cleanup: EEVEE: Remove SSR shader variationsClément Foucault