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2015-06-17CMake: use parent scope setting cflags in funcionCampbell Barton
2015-06-17Revert "Correct recent commit replacing macro's /w MSVC"Campbell Barton
This reverts commit 810f8928d65abbce6dddc1e11f6092c22d9a5fcc. Worked by accident with MSVC, real fix next...
2015-06-17Lock markers now also disallows selection of markersAntony Riakiotakis
2015-06-17Compositor: Fix stupid type in incrementing number of finished tilesSergey Sharybin
2015-06-17Report proper frame and time to the console when doing compositingSergey Sharybin
2015-06-17Cleanup, use define instead of magic numberAntony Riakiotakis
2015-06-17Print elapsed time when rendering from the command lineSergey Sharybin
2015-06-17Flush stdout prior of calling render stats callbackSergey Sharybin
Without this extra flush order of stat prints is undefined in the output. which makes it rather tricky to write custom output in a reliable way.
2015-06-17Cycles: Report total and render time to the logSergey Sharybin
This includes total render time spent on rendering since render() was invoked and also prints time of actual rendering (without synchronization step).
2015-06-17Fix me being stupid commit.Antony Riakiotakis
Copy modifiers operator would copy modifier to all strips, even unselected ones.
2015-06-17Fix (unreported) redo of 'bone envelope distance resize' transform op not ↵Bastien Montagne
working (it would behave like 'bone envelope resize' instead). Issue comes from the fact this transform op shares some common points with both BoneResize and BoneEnvelope operations. However, trying to re-use `TFM_BONE_ENVELOPE` itself in this case is bad idea, since this mode gets stored in transform op and is directly re-used for redo, by-passing the whole init phase that shall be done in `TFM_BONESIZE` mode... So now, we add a real new mode, `TFM_BONE_ENVELOPE_DIST`, while keeping most of existing code and all existing behavior. This is slightly hackish - but was already anyway, and avoids creating a full new set of function for pretty much the same thing. As a side note, also makes it possible to resize envelope distance outside of envelope viewing mode (from py or by adding a custom shortcut).
2015-06-17Cleanup: use floorf instead of floor when dealing with floats.Bastien Montagne
2015-06-17Cleanup/Fix unreported: many 'transform' apply was not updating t->values ↵Bastien Montagne
with final values. This means redo panel of matching operators would not get correct values set in case those were entered with numinput, or some snapping was used...
2015-06-17Cycles: Fix wrong numbering of OpenCL devices when some of them are skippedSergey Sharybin
Skipped devices did not reflect in the device number, which might result in bad array indices. This might also resolve T45037, and need to be ported to a release branch.
2015-06-17Fix T45059: Image open /w relative paths & animCampbell Barton
- would hang on win32 (checking network share?) - made the path absolute on all systems
2015-06-17Fix leak getting image frame-range from fileselCampbell Barton
2015-06-17ImBuf: Assert when read/write gets relative pathsCampbell Barton
We _never_ want this, so better not fail silently.
2015-06-17CMake: set advanced varCampbell Barton
2015-06-17Correct recent commit replacing macro's /w MSVCCampbell Barton
2015-06-17CMake: use functions instead of macrosCampbell Barton
Reduces issues with vars leaking into the parent scope.
2015-06-17Cleanup: styleCampbell Barton
2015-06-16Correct last commitCampbell Barton
avoid sqrt
2015-06-16Fix T45096: Bad UVs /w EdgeSlide & zero-area facesCampbell Barton
2015-06-16Optimize drawing of outlines as wellAntony Riakiotakis
2015-06-16Drawing speedup:Antony Riakiotakis
We really don't need to iterate all edges of the mesh every frame to search for loose edges, this calculation can be cached when filling the edge index buffer.
2015-06-16Partial Fix T44997: Propagate pose on selected keyframes only included those ↵Joshua Leung
after the current frame This behaviour was confusing, since "selected keyframes" suggests that it covers all selected keyframes (instead of trying to do this based on frame ranges).
2015-06-16Fix T45088: Wrong tooltip for 'Object Transform' option of transfer data.Bastien Montagne
2015-06-16BGE: correct case for createConstraint keywordCampbell Barton
2015-06-16Disable assert for polyfillCampbell Barton
Would fail on some zero-area ngons.
2015-06-16Fix own mistake selecting linkedCampbell Barton
2015-06-16Cleanup: styleCampbell Barton
2015-06-16Fix T44701: Buffer overrun reading directoriesCampbell Barton
2015-06-16Win32: make DIR struct opaqueCampbell Barton
2015-06-16Add back ray bounces debug code, can be useful nevertheless.Thomas Dinges
Just need to keep in mind that these are not indirect bounces in the pass then.
2015-06-16BGE: Fix for precision lost in setBackground/getBackground at Video TextureJorge Bernal
Now internally the variables are processed as floats avoiding int->float->char conversions that are causing precision lost. A check for int numbers is maintained to keep compatibility with old behaviour. Reviewers: ben2610, campbellbarton, moguri, hg1 Reviewed By: moguri, hg1 Subscribers: campbellbarton Projects: #game_engine Differential Revision: https://developer.blender.org/D1301
2015-06-16Cycles / Branched Path: Some simplifications for main loop.Thomas Dinges
The main loop only handles transparent intersections from the camera ray. Therefore we can simplify some things. * Avoid PATH_RAY_CAMERA check, this is always true. * Avoid path_state_next() call, we can just set transparent flag and increase transparent bounces. This way we avoid the function call and some branching. Also remove debug num_ray_bounces++, this is incorrect here as no indirect bounce happens here. Should be no functional changes.
2015-06-16Cleanup comment and remove now redundant define.Thomas Dinges
2015-06-16Cycles: Move branched path tracking into own fileSergey Sharybin
Code there started becoming a bit too big, by splitting it up it'll make it easier to do improvements or extending the features in there. The layout is not totally final yet, would need to try de-duplicating parts of code from split kernel with non-split integrators,
2015-06-15Fix T45086: Crash showing scopesSergey Sharybin
Was a rounding issue, which was previously solved by quite simple check. Well, let's do the same check again :)
2015-06-15BGE: Fix T43918: adding submodule bge.app including attribute version.Porteries Tristan
This patch adds the submodule app to bge. apps contains constants similar to bpy.app, particularly version (tuple of three ints like 2.75.1). It was requested in T43918 and set as TODO. The patch also adds rst doc for the module. Reviewers: moguri, kupoman, lordloki, panzergame, campbellbarton Reviewed By: lordloki, panzergame, campbellbarton Subscribers: marcino15 Projects: #game_logic, #game_python, #game_engine Differential Revision: https://developer.blender.org/D1348
2015-06-15Usual minor i18n/UI messages fixes.Bastien Montagne
2015-06-15Copy strip modifier operator for sequencerAntony Riakiotakis
Copies from active strip to selected strips, found in modifier panel
2015-06-15Fix integer division error with image scopesCampbell Barton
2015-06-15Cleanup: quiet assert for zero-length axisCampbell Barton
2015-06-15Depsgrtaph: Adding shapekey should update relationsSergey Sharybin
This is needed for the new granular depsgraph, otherwise graph is not containing all the operations needed for proper update. And the same is actually needed onwhen removing shape key.
2015-06-15Fix T44980: Shapekeys with driver not working with new depsgraph in 2.75 ↵Sergey Sharybin
test build Was just a few missing dependencies.
2015-06-15Fix typo in previous commitAntony Riakiotakis
2015-06-15Fix T45060: Brush size snaps back to default maxCampbell Barton
2015-06-15Fix T45052: Compositing-Masks are not editable with new DepsGraphSergey Sharybin
This commit fixes missing updates of masks with the new dependency graph in a way which is safe for backport into master branch. Compositor nodes will not receive needed update callback yet, this will be solved after mask and compositor are becoming a proper node in the graph, it is considered a TODO now.
2015-06-15Fix T44704: BGE regression importing bpy.typesCampbell Barton