Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-01-11Fix T94768: Crash in VSE prefetchingRichard Antalik
2022-01-11Fix T94671: performance regression with subsurf modifierKévin Dietrich
2022-01-11Spreadsheet: Add mesh topology information with a debug valueHans Goudey
2022-01-11Cleanup: Remove unused "active ID" node flagHans Goudey
2022-01-11Geometry Nodes: Move normal field input to be usable elsewhereHans Goudey
2022-01-11Docs: correct doc-string for bl_run_operators_event_simulateCampbell Barton
2022-01-10macOS: fix xcrun sdk detection for minimal CLTAnkit Meel
2022-01-10Docs: Add comments to node socket struct headerHans Goudey
2022-01-10UI: Allow AltGr Key + C,V,X Text InputHarley Acheson
2022-01-10Fix T94434: Windows IME Pinyin Forward SlashTakahiro Shizuki
2022-01-10Tests: disable all but one simple test for the Cycles Metal deviceBrecht Van Lommel
2022-01-10Fix T94111: nurb normal calculation does not workJacques Lucke
2022-01-10Fix compilation error after recent fixSergey Sharybin
2022-01-10Fix compile error with msvcJacques Lucke
2022-01-10Fix T93727: Tiled render error in Cycles after changing temp directorySergey Sharybin
2022-01-10Fix second render failure with Cycles persistent dataSergey Sharybin
2022-01-10Fix T94661: Out-of-bounds memory access due to malformed DDS image fileSergey Sharybin
2022-01-10Fix Cycles compilation with Optix on Windows.Thomas Dinges
2022-01-10Fix T94766: texture coordinates from other object do not refreshJacques Lucke
2022-01-10Fix error when keyframing with Custom PropertiesDemeter Dzadik
2022-01-10Remove GPU_SHADER_2D_POINT_FIXED_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_2D_POINT_UNIFORM_SIZE_VARYING_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_FIXED_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_VARYING_SIZE_UNIFORM_COLOR.Jeroen Bakker
2022-01-10Remove GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA.Jeroen Bakker
2022-01-10Cleanup: Remove unused source files.Jeroen Bakker
2022-01-10Cleanup: Consistent naming GPU_SHADER_2D_AREA_BORDERS.Jeroen Bakker
2022-01-10GPU: Remove unused UV shaders.Jeroen Bakker
2022-01-10Cleanup: add utility macro to simplify using std::enable_ifJacques Lucke
2022-01-10Fix T94409: GPencil smooth stroke thickness operator weird resultAntonio Vazquez
2022-01-10Fix compile error in gpu test.Jeroen Bakker
2022-01-10Fix T94600: Apply single shrinkwrap constraint failsPhilipp Oeser
2022-01-10Motion Path: Tweak the User InterfaceDalai Felinto
2022-01-10Fix out of bounds memory access displaying the compositor crop gizmoCampbell Barton
2022-01-10Compositing Convert color space nodeJeroen Bakker
2022-01-10Cleanup: Wintab input processing.Nicholas Rishel
2022-01-10Cleanup: note that compositor vector blur shares logic with zbuf.cCampbell Barton
2022-01-10Cleanup: typos in comments, remove libnumaapi referenceCampbell Barton
2022-01-10Cleanup: Missing internationization for socket descriptionAaron Carlisle
2022-01-10Fix mistake in previous commitAaron Carlisle
2022-01-10Cleanup: redundent semicolons after function bracesAaron Carlisle
2022-01-10Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09UI: Make uiTemplateNodeLink work for all socket typesAaron Carlisle
2022-01-09Fix T94243: weightpaint gradient panel shown in other placesPhilipp Oeser
2022-01-09Cleanup: Remove no op socket templatesAaron Carlisle
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2022-01-09Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Remove no op socket templatesAaron Carlisle
2022-01-08Fix T94713: Alembic crash with empty frames and velocitiesKévin Dietrich