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2010-12-04Maintenance, Campbell Barton
- remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-12-04Bugfix #24699Ton Roosendaal
Crash when deleting Shapekeys, while Graph or Dopesheet was visible. Caused by RNA collection lookup, which is not checking against index out of range errors. Brecht might have to give blessings for this though :)
2010-12-04Give functions that use printf style formatting GCC format attributes so if ↵Campbell Barton
incorrect formatting is used the compiler will warn of this. found & fixed 2x incorrect formatting args.
2010-12-04Bugfix #25033Ton Roosendaal
Texture face options like "two side" were invisible, unless the top bar "render engine" was set to Game Engine. This is confusing, since 3d window does draw these options well. Added back panel to show default, but with a label warning that the options are not supported for render.
2010-12-04disallow setting RNA attributes while drawing, this is bad practice so ↵Campbell Barton
enforcing here has the benifit of making sure people are not manipulating blender scene data in a drawing panel for eg. This is ifdef'd and may be disabled later on, or only enabled in debug mode. This applies to setting any RNA value that has an ID and is not a screen or window-manager datablock. Some addons break this rule and need fixing but from my tests blender UI scripts are ok.
2010-12-04minor changes to bone UI script.Campbell Barton
2010-12-04fix for strict prototype error.Campbell Barton
2010-12-04own mistake made r33442, was returning the pose channel, rather then its bone.Campbell Barton
2010-12-04remove shadowed definitions but keep them as zero this time.Campbell Barton
2010-12-03Const conflict in PIL_dynlib_find_symbolTon Roosendaal
Thanks wiseman!
2010-12-03Bugfix #2508Ton Roosendaal
Campbell's cleanup commit 33442 today broke axes drawing. Restored code.
2010-12-03IRC fix:Ton Roosendaal
Curve editmode was missing hotkey for operator "Select Inverse" Is now added like Mesh, CTRL+I Thanks lmg!
2010-12-03IRC bug reportTon Roosendaal
Text editor, "Add new" caused zero-user block. The claim in the code why it should be decreased is dubious. Thanks wiseman!
2010-12-03Irx report:Ton Roosendaal
Missing void declarator in init ffmpg (appears to be error now). Thanks lmg!
2010-12-03Bugfix #24568Ton Roosendaal
The old blocking "time cursor" wasn't working anymore. Commit 32798 overlooked that the initialization was needed. Now bakes show it again. Note to self: it seems to flash slightly (like 2.49), need to check on it one day.
2010-12-03Bugfix #25026Ton Roosendaal
Nurbs edit: 'switch order' crashed when order was higher than amount of points.
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03compile fixes for mingw32.Campbell Barton
2010-12-03Fix for compilation error caused by strict prototype checkingSergey Sharybin
2010-12-03Fix #25017: Bezier Curve Deform Twisting after adding Shape KeysSergey Sharybin
- Invalid step was used in curve_applyKeyVertexTilts - Minor cleanup in editcurve stuff
2010-12-03Bugfix #20565Ton Roosendaal
Material Node shaders: displaying GLSL + rendering previews crashed. Reason was non-safe threaded access to material nodes. Now, on a preview render, a full copy of Material is being made.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03Fix for [#24899] Sequence Transform strips don't apply animation properly to ↵Janne Karhu
scale. * Rendering a scene strip updated all animation data to it's frame, so fcurves were left with the wrong value. * Now the animation data is recalculated to original frame after rendering each scene strip.
2010-12-03Align Objects operator was broken due to incorrect order of vector byDaniel Salazar
matrix multiplication
2010-12-03updates to patch from Dan Eicher, allow adding a NodeGroup through ↵Campbell Barton
bpy.data.node_groups.new(name, type) made some minor changes.
2010-12-03fix [#24938] Seed value on Particle settings gives Error when trying to ↵Campbell Barton
insert key.
2010-12-03fix for some pedantic warnings.Campbell Barton
2010-12-03fix [#25015] Ctrl+L linking to scene list does not scroll when the list is ↵Campbell Barton
larger than screen resolution
2010-12-03correction to error message from Dan EicherCampbell Barton
2010-12-03fix [#24586] Report mode of console does not show proper cariage returns.Campbell Barton
use the line iterator to split up newlines.
2010-12-03fix crash when report timer was set but no usable error reports were found.Campbell Barton
2010-12-02extensions_framework: fix bug that would create extra UI space when entire ↵Doug Hammond
row is hidden. May not be the most efficient implementation, however it is working properly now.
2010-12-02Bugfix #25010Ton Roosendaal
When loading files without UI (quit.blend) you got memory-free errors for fileselect. Pointers were NULLed where not needed.
2010-12-02Update include paths for fonts in image stat display (rev33422).Guillermo S. Romero
2010-12-02IRC comment fix:Ton Roosendaal
Option "free all texture-images" after render, was also freeing unsaved painted images. Now it skips them.
2010-12-02Fix for [#25006] Particle system crash (missing check for negative index)Janne Karhu
2010-12-02bugfix [#24913] Text bevel normals wrongCampbell Barton
error was introduced 33269, to fix [#24834]. this only reverts a small part of that commit, added note not to change this.
2010-12-02Fix for [#25001] Enable Smoke High Resolution is greyout after bakingJanne Karhu
* Was a bit too eager to disable stuff
2010-12-02use fixed width fonts for image stat display.Campbell Barton
2010-12-02Additional fix for #24958 Cloth pinning not workingJanne Karhu
* Don't assume that the original dm given to cloth modifier is a cddm
2010-12-02Adding some descriptions for animation-related operators that were missing them.Joshua Leung
2010-12-02patch [#23212] Python api for NodesCampbell Barton
from Dan Eicher (dna) This allows automated node tree creation and editing. developer note, made some changes to the patch. - removed incorrect use of container_of(), GCC only also, search for the scene instead. - commented socket min/max access, these are internal use only as far as I can tell. - commented group/ungroup functions, these use the selection context and are not really data level functions. - use remove() rather then delete()
2010-12-02fixed crash with rigid body constraints not having their child pointer read ↵Campbell Barton
correctly.
2010-12-01Bugfix #24999Ton Roosendaal
Array Modifier: edge indices could be equal to numVerts, causing bad crashes in derivedmesh. Similar fix to previous here with face indices. Should poke the coder of this... for now it survives OK.
2010-12-01Bugfix #24890Ton Roosendaal
Particle cache reading: crash when loading .blend on a different endian system, code was dumping arrays in .blend without DNA. General warning for devs: avoid generic write_data and dynamic arrays in DNA.
2010-12-01Bugfix #24903Ton Roosendaal
GRLESS key was missing in RNA key list, so it didn't show up in keymap editor. Internally support for it worked already. Thanks to Milos Zajic for showing the fix.
2010-12-01Fix for [#24958] Cloth pinning not workingJanne Karhu
* Cloth now uses the original derived mesh for simulation and a new dm only for applying the simulation result. * Reverted Campbell's temporary workaround r33406.
2010-12-01partial fix [#23265] matrix_world rna path is visible but returns 0 to ↵Campbell Barton
drivers without error however accessed this report raised a number of problems with rna paths, while we still dont have multi-dimensional array access, invalid paths were being accepted which confused things. rna path resolving code was accepting all sorts of invalid input because atoi() just returns 0 for non numeric input. now check if 0 number == '0' character.
2010-12-01fix for crashes trying to resolve paths "location[]" or "location.."Campbell Barton
2010-12-01increase the reference counts when setting default scene compo nodes else ↵Campbell Barton
removing them can set the user count < 0.