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2013-09-23Further fix for #36382: bake buttons for linked objects could be grayed outBrecht Van Lommel
when they shouldn't be.
2013-09-23Minor cleanup for own commit, removed unused line.Lukas Toenne
2013-09-23Fix #36790, OSL point parameters of shader nodes not initialized correctly ↵Lukas Toenne
from UI inputs. normal and point parameter types of OSL shaders are creating SOCK_VECTOR sockets in the script node. When these sockets are in turn used to define the fixed input values for these parameters they get converted as OSL vector always, losing the distinction of vector/normal/point. To prevent OSL rejecting the value due to type mismatch, explicitly define the parameter defaults in the OSL script node compiler function as vector, normal and point (unused types will simply be ignored).
2013-09-23Fix #36797 make linked node groups local does not work. Node tree library ↵Lukas Toenne
functions where missing the ntreeMakeLocal entry, was still marked as 'not implemented'.
2013-09-23Fix potential usage of wrong track when setting axis for scene orientationSergey Sharybin
2013-09-22Fix [#36791]: Fire ignores force fields when smoke is set to 0.0Miika Hamalainen
2013-09-21style cleanup: whitespace & odd indentationCampbell Barton
2013-09-21Fix [#36788] changing the built in keying set prints "attempt to free NULL ↵Bastien Montagne
pointer" to console.
2013-09-21bugfix: [#36786] customdata layers are not merging taken the names into ↵Dalai Felinto
consideration (which is also "[#36749] Joining objects with more than one uv map depends on list order") Thanks Bastien Montagne and Brecht van Lommel for reviewing and some advice.
2013-09-20OSX/scons: fix linking errors due bf_intern_ghostndof3dconnexion was build ↵Jens Verwiebe
even if no 3Dmouseware was detected
2013-09-20Text Editor: 'Find' (in the Edit menu) was pointing to the wrong operatorDalai Felinto
2013-09-20bugfix [#36724] Ctrl+F in text editor opens Toolbar, but no longer closes itDalai Felinto
(added Ctrl+P as a toggle to show Properties)
2013-09-20Mark Mesh->tface as DNA_DEPRECATEDSergey Sharybin
It already had deprecated comment, but now it also uses compiler flag just to be sure no one uses this guy.
2013-09-20Let vertex bevel work on boundary verts of polys.Howard Trickey
Suggestion by Jonathan Williamson, and thanks to Walid Shouman for noticing that the existing code worked if a test to prohibit it were removed. Limitation: treats segments > 1 the same as segments == 1 in this case; a TODO to do something more intelligent.
2013-09-20FIX: [#27536] GLSL object space normal maps have wrong shadingAndrea Weikert
Added object and world space for normal map in GLSL view.
2013-09-20Fix [#36759] UV Project - Specified UV Map doesnt work properlyBastien Montagne
In fact, the issue was that names of mloopuv/mtespoly layers could very easily get out of sync (a simple rename was enough), while most tools (such as the UVProject modifier) expect matching layers to have the same name! Now matching names are check on load, and renaming of a layer through RNA is guaranted to be synchronized with its counterparts. Thanks to Brecht & Campbell for reviews.
2013-09-20Images didn't get clear when using multires baker from python scriptSergey Sharybin
Seems to be a regression since BMesh merge.
2013-09-20Clear color to gray when baking displacement mapSergey Sharybin
This makes more sense to have no displacement if baking non-normalized displacement map or have mid-level displacement (which is likely be close to no displacement as well) when baking normalized displacement. In any way it's better than using default black color.
2013-09-20Fix for margin which didn't work properly with normalized displacement bakingSergey Sharybin
2013-09-20Fix for displacement bake buffer might be allocated twiceSergey Sharybin
Issue was caused by missing NULL-pointer check in user-data initialization. This issue might have lead to wrong displacement map being baked.
2013-09-20Fix #36226, Select Linked works not in touch with Prefs.Lukas Toenne
When setting keymap properties to values equalling the RNA default, they will get "unset" and automatic operator behavior is used. There is no way to explicitly set the default value as a user. 1) To allow distinguishing uninitialized (not set) properties in the keymap items, a few changes to the RNA struct comparison function are needed: Instead of allowing only strict/non-strict comparison of 2 properties A and B in a struct, this now has 3 modes: * STRICT: compare only the actual property values (same as 'strict' before) * UNSET_MATCH_ANY: if either A or B is unset, consider them a match (same as non-strict before) * UNSET_MATCH_NONE: if one property is set and the other not, consider them a mismatch. The new UNSET_MATCH_NONE mode is useful for keymaps, because it allows keeping user-defined property values in the keymap even if they match the default property value (see wm_keymap_diff function in wm_keymap.c) 2) A new operator is added for unsetting ID properties in the RMB context menu and in user preferences next to keymap properties. This only works on ID properties and deletes the ID property storage, so that the default value is used. In the user preferences for keymaps the properties are shown in an inactive layout to indicate that the default value is used (which some operators such as the "select linked" op from the report use to trigger automatic behavior). When the user sets a property it gets set and stays that way until explicitly "unset" using the new operator.
2013-09-20code cleanup: quiet rna warnings, remove remove_strict_flags() for cmake/rna.Campbell Barton
also set_source_files_properties() wasn't working for rna_*_gen.c files, set dna.c and generated data files with generated property too.
2013-09-20fix for nla-strip-path function not returning an allocated pointer and new ↵Campbell Barton
mask function ignoring the name argument from RNA-api.
2013-09-20remove unused modifier argument from ParticleSystem.co_hairCampbell Barton
2013-09-20fix [#36777] uv_on_emmiter make Blender crashCampbell Barton
2013-09-20replace VIEW3D_OP_OFS_LOCK_TEST() macro with static function ↵Campbell Barton
view3d_operator_offset_lock_check()
2013-09-20fix [#36773] Dolly breaks in quad viewCampbell Barton
more of a usability issue then a bug, now dolly switches out of camera view, like view-rotate does.
2013-09-20Release cycle / 2.69:Thomas Dinges
* Update links to release logs, now pointing at http://www.blender.org/development/release-logs/blender-269 * Update readme, also remove FreeBSD from it, we don't have official releases for that anymore.
2013-09-20* Style cleanup / Cycles. Thomas Dinges
2013-09-20correct include guards and add checks in check_style_c.py for them.Campbell Barton
2013-09-20Ensure positions can be read for sources that have strideNathan Letwory
defined as 2 (2D coordinates).
2013-09-20Fix own stupid error in previous commit... :/Bastien Montagne
2013-09-19Prevent assert failure in knife.Howard Trickey
It seems sometimes a knife edge with the same vertex on both ends was created sometimes.
2013-09-19Fix potential crash in knife.Howard Trickey
A crash was reported but without info to reproduce. This is a likely crash introduced by previous fix to allow linehits to snap to vertices. The function to find connected linehits can't assume all linehits have edges any more.
2013-09-19Potential fix for install_deps.sh OSL build issues reported by users: run ↵Bastien Montagne
ldconfig immediately after lib compile (looks like OSL compile process needs boost libs...).
2013-09-19Fix #36755, EXR Layers are not fully updated on scene load or image refresh.Lukas Toenne
After discussion with Brecht decided that automatically updating the sockets of the node based on externally modified data (removed EXR file passes) is not desirable behavior. But at least making sure the correct passes are assigned to the output sockets of the Image node is possible. Now the passes are matched by name instead of using the faulty index stored in the socket data, which is more reliable. Still may break if changing pass names externally, but an image reload is highly recommended anyway and will fix that.
2013-09-19Fix for OutputFile node, this would crash with unconnected sockets in ↵Lukas Toenne
MultiEXR mode, because it matches sockets and EXR layers by index and was skipping unconnected sockets. Simply create EXR layer info for all sockets now and then ignore unconnected layers when finally writing to file in deinitExecution.
2013-09-19speedup for ngon tessellation, check if the angle is an improvement before ↵Campbell Barton
doing the full intersection check. with 500 verts gives approx 2x speedup.
2013-09-19minor edits to poly_find_ear() bmesh function, no functional changes.Campbell Barton
2013-09-19fix [#36625] Particle Instances ignores Group offsetsCampbell Barton
in fact this failed for all nested dupli types except for dupli-groups, (which ignore the 'par_space_mat' object_duplilist_recursive()).
2013-09-19replace macro PYC_INTERPRETER_ACTIVE for PyC_IsInterpreterActive() function ↵Campbell Barton
call, (indirectly referenced Python define of ~30 lines, most were optimized out but still caused some code bloat).
2013-09-19style cleanupCampbell Barton
2013-09-19fix [#36771] Prevent 'Apply Transform' for Objects with a linked meshCampbell Barton
2013-09-18bugfix: [#36641] Maya keymap: Border select doesn't add to selectionDalai Felinto
I also replaced all EVT_TWEAK_L by EVT_TWEAK_S - and replaced B by the gesture mouse for the clip keymaps
2013-09-18Fix warnings message on load about packed images:Brecht Van Lommel
ERROR: Image not available. Keeping packed image This was due to recent bugfix for #36639, the image should only be reloaded if the path actually changed and it's not a packed file.
2013-09-18Fix memory leak that still existed when opening .blend file mesh data in olderBrecht Van Lommel
Blender versions, previous fix only solved it for newer versions. Fix a memory leak in packed files.
2013-09-18Fix #36754: animation not evaluated on object two levels down in dupligroups.Brecht Van Lommel
Depsgraph would only consider one level, now it works recursive.
2013-09-18UVProject modifier was still requiring old tesselated UV data instead of new ↵Bastien Montagne
poly/loop ones.
2013-09-18fixes for python api docs.Campbell Barton
also move foreach_get/set examples into their own py example files (prefer not to have example code built into blenders binary).
2013-09-18fix for missing attribute is_argument_optional when generating docs.Campbell Barton
also use __slots__ for classes.