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2018-12-24Build script: Don't use external Pugi for OSLSergey Sharybin
Now, things are becoming REALLY confusing. The script does build pugi, but is never telling OIIO to use an external one. Which makes it to use a bundled one. Trying to link OSL to a different version of pugi causes a lot of linking errors. Interestingly enough, that was me who made OSL to use external pugi to solve configuration problem. But now i can not reproduce that anymore. Ideally we would either link everything against our pugi, or not compile it at all.
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24Fix T59722: stencil texture overlay not working on macOS.Jonathan Merritt
2018-12-24Fix T59799: crash entering texture paint mode.Brecht Van Lommel
2018-12-24Fix floating panel (HUD) applying DPI incorrectlyJulian Eisel
ARegion.sizex/y should never have DPI factor applied. For regular panel regions, DPI will be applied in region_rect_recursive already, causing it to be applied twice when region size is set dynamically (= based on content dimensions).
2018-12-24Fix and workaround for i18n messages extraction code.Bastien Montagne
2018-12-24Cleanup: First batch of UI messages fixes (typos, final points...).Bastien Montagne
Also contains some code typo fixes (mostly, adtaptative -> adaptive, former is nearly innexistant in English, let's stick to simple valid words ;) ).
2018-12-23Avoid creating & registering zero sized AZonesJulian Eisel
Would allocate memory for AZones and register them even if their coordinates/bounding-box was all 0, meaning they're not visible and not interactive.
2018-12-23GP: Small changes to help textAntonioya
2018-12-23GP: Add Shift+F to define strength for primitivesAntonioya
2018-12-23Fix T59783: Convert GP stroke to geometry menu disabledAntonioya
The Convert operator works only in Object mode but it was defined in Edit menu. Now the operator is defined in object menu and in specials menu.
2018-12-23Fix missing update when deleting animation channels.Alexander Gavrilov
2018-12-23Fix missing update when toggling NLA solo mode.Alexander Gavrilov
2018-12-23BLI_math_rotation: properly name the quaternion power function.Alexander Gavrilov
"angular mult factor" is a completely unintelligible description for a function that raises a unit quaternion to the scalar power.
2018-12-23Fix T59782: Replace RMB by MMB in bottom help textAntonioya
2018-12-22GP: Update Suzanne 2D objectAntonioya
Review of the "D Suzanne to reduce number of points and small changes in shapes and colors. Designed by Matias Mendiola and Daniel M. Lara
2018-12-22Fix T59505: Knife tool cut preview line becomes blackClément Foucault
The root of the problem is that KnifeTool_OpData->colors was not init in some cases. But the reason is unknown as it seems to be random and the init function was always called. So instead on init the color only once, we query the colors each time we draw the knife points. The overhead of this approach is negligeable.
2018-12-22Fix T59644: FPS meter not showing in VSERichard Antalik
Issue caused probably by typo
2018-12-22Cleanup: const castCampbell Barton
2018-12-21Fix T59734: cyclic dependency with drivers on PoseBone.bbone_*.Alexander Gavrilov
Allow more flexible use of drivers on B-Bone properties by connecting the dependencies to the actual operation node that uses the values, instead of the whole component.
2018-12-21Fix T58327: Quick Favorites "Remove from Favorites" missing for addedPhilipp Oeser
Modifiers Since user menu entries from SPACE_BUTS/SPACE_TOPBAR are also shown in other Editors (SPACE_VIEW3D), also allow these entries to be removed from Quick Favorites from these Editors. Match and deduplicate logic from screen_user_menu_draw() and ui_popup_context_menu_for_button(). Reviewers: campbellbarton, brecht Maniphest Tasks: T58327 Differential Revision: https://developer.blender.org/D4112
2018-12-21Fix T59686: snap to adaptive grid occurs with a "delay"mano-wii
In blender 2.8, when you zoom in, the adaptive subdivisions appear earlier than previous versions. The grid still appears a little before the snap, but since it is very small I see no advantage in snap for this case.
2018-12-21GP: Primitive: Changes from gp branchCharlie Jolly
F-key to change stroke brush size Fix random bias for jitter
2018-12-21Merge branch 'blender2.7'Brecht Van Lommel
2018-12-21Cleanup: fix ATTR_FALLTHROUGH warnings.Brecht Van Lommel
Ref D3960.
2018-12-21Fix T59708: decimate modifier does not show face count before decimation.Brecht Van Lommel
2018-12-21Fix T59691: Crash when deleting data-block video or audio in a video editorSergey Sharybin
2018-12-21Cleanup: IndentationSergey Sharybin
2018-12-21Fix T59668: UV unwrap pinning bugs.Brecht Van Lommel
With multi object editing it creates the charts twice, which broke some logic in the unwrapper.
2018-12-21Workbench: Fix crash when using more than one metaballClément Foucault
Was caused by recent change in logic
2018-12-21Fix T59608: Curves invisible in object modeClément Foucault
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
Object visibility is now handled by the depsgraph iterator, but this API was incomplete as it made no distinction for visibility of the object itself, particles and generated instances. The depsgraph iterator API now includes information about which part of the object is visible, and this is used by Cycles to replace the old custom logic. Cycles and EEVEE visibility should now be consistent, which unfortunately does means some subtle compatibility breakage for both. Fixes T58956, T58202, T59284. Differential Revision: https://developer.blender.org/D4109
2018-12-21Merge branch 'blender2.7' into master.Brecht Van Lommel
2018-12-21Fix T57907: Crash with hair when switching between object and edit modeSergey Sharybin
Was only visible after going in and out (with some strokes inbetween) hair edit mode. The edit structure was never freed during Blender session for some reason. Now we free those when leaving particle edit mode.
2018-12-21Fix T59687: Crash when rendering animationSergey Sharybin
The issue was caused by shape keys datablock from evaluated mesh being added to the main database. This commit makes it so shape keys are not copied for the mesh used as cage.
2018-12-21Update for moving blender2.8 to master.Brecht Van Lommel
2018-12-21Update .arcconfig for moving master to blender2.7 branch.Brecht Van Lommel
2018-12-21Update for moving master to blender2.7 branch.Brecht Van Lommel
2018-12-21Correct orientation pie menuCampbell Barton
Missing from recent orientation update.
2018-12-21GP: Cleanup weird thickness scaleAntonioya
This code used old factor, but now this only adds complexity and makes code hard to understand.
2018-12-21Fix T57816: Crash when deleting recently orphaned collectionDalai Felinto
We were never removing the parent collection from a collection upon removal of the parent. Reviewers: mont29 Differential Revision: https://developer.blender.org/D4099
2018-12-21Fix T59673: wrong B-Bone handle references when duplicating bones.Alexander Gavrilov
Also fix and improve symmetrize behavior.
2018-12-21Fix T59709: Light target gizmo scalingCampbell Barton
Gizmo was scaling w/ object.
2018-12-21GP: Move calculated center only for selected strokesAntonioya
2018-12-21GP: Cleanup API removing extra ID parameterAntonioya
2018-12-21Fix bug selecting verts in mixed edge/vert modeCampbell Barton
Own regression from 2.7x when adding multi-object select support.
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-213D View: add object color drawing optionCampbell Barton
Has some advantages over existing options. - Using material links color to rendering with no way to vary colors if objects share a material. - Random gives no control, objects may randomly have the same color, duplicating an object often changes it's color.
2018-12-21Cleanup: unused argCampbell Barton
2018-12-21Cleanup: macro hygiene, line lengthCampbell Barton