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2003-07-23Updated win self-installer script. Still uses the 16-color icon images ↵Simon Clitherow
(sorry broken!) :)
2003-07-23Don't fail cleaning if the locale directory doesn't exist.Wouter van Heyst
Reported by Frank W. Samuelson among others.
2003-07-23- tiny changes:Ton Roosendaal
- more crispy splash screen from Matt - insert key menu reworded in more logical way ("Nah, the other kind" :)
2003-07-23fix bug #397:Stefan Gartner
shift+o caused a crash if no object was active (tsk...)
2003-07-23bugreport from intrr:Ton Roosendaal
- spec was at wrong location in shaded view - shaded view didnt do 'nospec' and 'nodiffuse' options Both fixed!
2003-07-23Images in Sequence editor work again! Isn't this great! :)Alexander Ewering
2003-07-23- updated release release number. :)Ton Roosendaal
2003-07-23- fixed .B.blend, with hacked in version number 2.27... otherwise it doesTon Roosendaal
not show a splash, hah!
2003-07-22- new standard .b.blend file which has changes:Ton Roosendaal
- the plane has a material - material has texture - scene has a world - default set 'draw faces' and 'draw edges' that last one for the noobies, to prevent them complaining! - added a note in interface.c about the new api doc - forgot to commit blender.c, for setting the G.f from the file (this will save faceselect and vertexpaint mode too)
2003-07-22* Fix an ugly crash when retrieving an object and trying to get the ipo fromMichel Selten
it. Ouch, I really need to remove those small parts of duplicate code for 2.29 - too much maintanance which eventually goes wrong.
2003-07-22addition of a small exampleJacques Guignot
2003-07-22- reverted change which only displayed lamp icon in buttons-header when aTon Roosendaal
lamp was selected. - left in that; when a lamp is selected with materialbuttons open, it goes to lampbuttons automatic, and vice versa
2003-07-22- fixed 'HOME' option for action window. it had a wrong 'max zoom' setting.Ton Roosendaal
also provided a patch in do_versions to make saved action windows work. now you can zoom out nicely again!
2003-07-22removed the patch for ipo attr, which had side effectsJacques Guignot
2003-07-22- tinsy bit toned down new color for rvk sliders, to match the blenderTon Roosendaal
scheme - restored commented out test_view2d() call in changeactionspace(). this fixes the errors when opening a new or larger action window, with wrong layout/matrices (HOS: can you verify that doesnt break stuff?)
2003-07-22Fixed it so that add nla strip works even when databrowse is not needed.Chris Want
2003-07-22Exppython docs:Willian Padovani Germano
- Updates and fixes to the documentation files, only, no code involved.
2003-07-22modified the function getattr, which crashed blender when someone tried to ↵Jacques Guignot
access a NULL field. This function returns now PyNone.
2003-07-22- bugfix #178Ton Roosendaal
Well, it fixes the crash, but the cause can still be in wrong freeing memory when deleting strips... Hos; I leave in the bugreport with a note for you
2003-07-22- Make the output bin/ directory for every target that needs it.Wouter van Heyst
Fixes build problems where (for example) plugin was to be made before the real blender targets, and the entire build failed because of this missing directory. It used to be so that nan_subdirs.mk made the output directory, but that relies on DIR being correctly set, which is no longer the case.
2003-07-21- saves the 'draw faces' flag in a file, in fact the entire G.f flag.Ton Roosendaal
WARN: this recompiles other stuff too, outside of the loader. be sure to 'make' in source/blender/ or a higher dir.
2003-07-21- slightly improved icons, again by xype. Now they are less ... er ..Ton Roosendaal
shady!
2003-07-21- lazy pointer check... foei foei ton!Ton Roosendaal
reported bug: deleting object, with material button visible, crash! fixed now...
2003-07-21- fixed a small error, the change i made before with frontbuffer drawingTon Roosendaal
of right-mouse selection of objects, now calls a correct glFlush only to be noticed at osx and nvidia systems...
2003-07-21- restored proportional hotkey. it now works again as follows:Ton Roosendaal
In editmode; press OKEY to toggle proportional editing press SHIFT+OKEY to toggle sharp/smooth proportional editing - outside of editmode, the SHIFT+O toggles subsurf on/off - its a compromise... :)
2003-07-21* Fix small compilation problem in Ipo.cMichel Selten
Moved the declaration of a variable to the beginning of a function.
2003-07-21reincorporation in the cvs of modifications which had been lost.Jacques Guignot
2003-07-21sdl stuff modified to work well on irixChris Want
2003-07-21Some manipulations of the keyword 'static' to getChris Want
blender to compile
2003-07-21Support for using the action window as a tool for modifyingChris Want
(mesh or lattice) RVK IpoCurves: support currently includes: - RVK sliders. Pressing the little triangle next to the word 'sliders' in the channel names opens them up. - NKEY in the area where the key block names are allows the user to change the name of the keyblock, and the max and min values of the RVK sliders. - ability to visualize the keyframes for the IpoCurves when the object is selected. - right mouse can be used to select the keys - border select in the main area can be used to border select keys. - AKEY selects/deselects all of the keys - GKEY and SKEY can be used to grab or scale the key selections. - XKEY deletes the selected keys. - DKEY duplicated the selected keys. - VKEY, HKEY and shift-HKEY change the bezier handles for the selected keys. Please, please, please test!
2003-07-21- changed order for 'draw faces'... it now draws first, then wire andTon Roosendaal
vertices
2003-07-21- added ALT_RIGHTMOUSE select edges in Mesh editmodeTon Roosendaal
- added 'draw edges' mode in F9 menu - changed ugly 'draw faces' in a nice transparant :) - hotkey for screenshots: ALT+CTRL+F3 now works too
2003-07-20- removed soundsystem projects (now part of intern) (MSVC 6)Simon Clitherow
2003-07-20- updated intern project files to include soundsystem (MSVC 6)Simon Clitherow
2003-07-20* removed the #include .c statements and replaced them with corresponding .hMichel Selten
files. * updated the build environment to include the needed .c files. * Updated the modules.h file to expose the necessary functions to other modules.
2003-07-20- added patches for shaders in the stub... displist.c calls it. Bad Bad!Ton Roosendaal
2003-07-20- added the 'no diffuse' and 'no specularity' options for Lamps, as wereTon Roosendaal
in Tuhopuu - added the Tuhopuu feature which displays material-buttons and lamp- buttons integrated. saves button presses that way!
2003-07-20- translated the main radiosity structure commentsTon Roosendaal
2003-07-20new os x icons by xypeStefan Gartner
2003-07-20- changed button type for WorldButtns->misi to fit with the others. JustTon Roosendaal
for a better looks.
2003-07-20Exppython:Willian Padovani Germano
Still compilation problems, wrong type returned in a function.
2003-07-20Exppython:Willian Padovani Germano
- Trying to correct a compile problem. IpoCurve_Init wasn't declared in modules.h
2003-07-20WARNING: with makefiles I could not get a stable blender compiled.Ton Roosendaal
do a make clean in source/blender/ to be sure! - Included the new shaders from Cessen... well, only the shader calls themselves. To make sure the shaders work I nicely integrated it - MaterialButtons: layout changed a bit, but still resembles the old layout. The 'shader' options now are located together. - Shaders are separated in 'diffuse' and 'specular'. You can combine them freely. - diffuse Lambert: old shader diffuse Oren Nayar: new shader, gives sandy/silky/skinny material well diffuse Toon: for cartoon render - specular Phong: new spec, traditional 70ies spec specular CookTorr: a reduced version of cook torrance shading, does off specular peak well specular Blinn: new spec, same features as CookTorr, but with extra 'refraction' setting specular Toon: new spec for cartoon render - default blender starts with settings that render compatible! - works in shaded view and preview-render - works in unified render Further little changes: - removed paranoia compile warnings from render/loader/blenlib - and the warnings at files I worked at were removed.
2003-07-20- fixed bug in renderwin zoom function. You now can press 'Z' in a windowTon Roosendaal
again, and move your mouse around to scan the image. MiddleMouse works too, but less intuitive - at some systems it is still slow, bad clipping code...
2003-07-20- Blender in background render mode (blender -b) now reacts to CTRL+CTon Roosendaal
again. You'll have to do it twice... first CTRL+C will send an internal break (exit render loops) - I prefer this in foreground mode too, but Python uses it as well, to escape from loops. We have to fix this once.
2003-07-19World : got rid of debug messagesJacques Guignot
Blender : declatation of the module IpoCurve Ipo : modifications (new attributes) to keep the compatibility with 227 api
2003-07-19Nex modules added to keep a minimal compatibility with 227 apiJacques Guignot
2003-07-18- fixed error message at OSX in interface.c, added a load of comments thereTon Roosendaal
to understand the central loop better.
2003-07-18Added "Group selection" menu (SHIFT-G), which offers the following options:Alexander Ewering
1 - Children 2 - Immediate Children 3 - Parent 4 - Objects on shared layers 1: Selects all direct children of the active object 2: Select all children, children's children etc. of the active object 3: Makes the parent of the current object active, and deselects the active object 4: Selects all objects that share at least one layer with the active object Useful for stepping through object hierarchies and for quickly selecting objects belonging together. See my message on bf-committers as well.
2003-07-18Added a MEM_freeN call to sound_free_sound() to release bSound->streamAlexander Ewering
created by audio_makestream(). Fixes "Err Totblck stream len..." messages and memory leak.